Player Matchup

The Morrigan
The Morrigan
Afrodite411
The Morrigan
Level 69
God Stats
4W - 6L
1,368 SR
Queue Stats
49W - 47L
1,488 Elo+
Solo
Horus
Horus
ScantYew9166888
Horus
Level 98
God Stats
14W - 7L
1,604 SR
Queue Stats
684W - 665L
1,489 Elo+
Solo
Serqet
Serqet
Y2M0
Serqet
Level 67
God Stats
2W - 1L
1,797 SR
Queue Stats
149W - 156L
1,434 Elo+
Solo
Loki
Loki
YouAr3Mysonx
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Solo
Cernunnos
Cernunnos
Z4R0_PERCENT
Cernunnos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,494 Elo+
Solo
Team Averages
Level 66
1,554 SR
1,435 Elo+

VS

Team Averages
Level 69
1,547 SR
1,468 Elo+
Awilix
Awilix
WeinerSquirrel
Awilix
Level 51
God Stats
57W - 28L
1,735 SR
Queue Stats
145W - 124L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
chunky_mayonaise
Danzaburou
Level 77
God Stats
90W - 81L
1,561 SR
Queue Stats
193W - 180L
1,464 Elo+
Party 2
Zhong Kui
Zhong Kui
controll51
Zhong Kui
Level 69
God Stats
5W - 1L
1,809 SR
Queue Stats
102W - 91L
1,476 Elo+
Party 1
Bacchus
Bacchus
play_bad26
Bacchus
Level 79
God Stats
1W - 0L
1,251 SR
Queue Stats
252W - 254L
1,432 Elo+
Party 1
Hera
Hera
zipzeroproblems2
Hera
Level 68
God Stats
8W - 9L
1,379 SR
Queue Stats
250W - 237L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Afrodite411
The Morrigan
10
0 / 6 / 0
6,279
449
2,320
9,444
3,211
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 2
7,337
524
3,656
12,116
11,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Y2M0
Serqet
12
3 / 2 / 1
7,757
554
6,058
11,443
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 2
6,389
456
2,396
10,510
3,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Z4R0_PERCENT
Cernunnos
9
1 / 6 / 2
6,134
438
7,641
12,725
5,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
8,588
613
12,905
12,575
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
chunky_mayonaise
Danzaburou
12
3 / 3 / 3
7,876
563
7,320
11,410
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
controll51
Zhong Kui
12
7 / 1 / 2
8,155
583
9,739
8,315
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
play_bad26
Bacchus
11
0 / 2 / 7
7,161
512
4,467
13,307
12,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 1
8,977
641
3,526
3,963
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
18
19
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Afrodite411
The Morrigan
0
6
0
0
L
3
1
2
4
W
7
1
4
9
L
Serqet
Y2M0
Serqet
3
2
1
1.75
L
0
4
2
0.25
L
Cernunnos
Z4R0_PERCENT
Cernunnos
1
6
2
0.33
W
Danzaburou
chunky_mayonaise
Danzaburou
3
3
3
1.5
W
Zhong Kui
controll51
Zhong Kui
7
1
2
8
W
Bacchus
play_bad26
Bacchus
0
2
7
1.75
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,071
Damage
37,957
56,238
Taken
49,570
27,648
Mitigated
28,712
13,250
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Afrodite411
The Morrigan
2,320
734
0
1,907
9,444
3,211
168
5,321
4,078
34,423
0
L
3,656
1,407
1,574
6,316
12,116
11,161
100
2,441
9,446
1,224
15,636
W
12,905
5,965
0
320
12,575
5,121
57
255
12,150
0
66,440
L
Serqet
Y2M0
Serqet
6,058
2,337
0
722
11,443
4,714
0
1,954
9,489
0
56,713
L
2,396
294
0
441
10,510
3,469
427
4,681
5,829
0
35,929
L
Cernunnos
Z4R0_PERCENT
Cernunnos
7,641
4,175
0
2,290
12,725
5,093
562
3,039
9,664
0
34,895
W
Danzaburou
chunky_mayonaise
Danzaburou
7,320
2,899
0
4,335
11,410
3,835
699
60
11,350
0
40,894
W
Zhong Kui
controll51
Zhong Kui
9,739
1,368
0
157
8,315
5,734
1,410
1,656
6,539
49,168
0
W
Bacchus
play_bad26
Bacchus
4,467
265
0
4,069
13,307
12,060
318
304
13,003
26,302
0
W
3,526
1,087
0
130
3,963
1,962
1,046
497
3,466
69,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
40,757
273
Minions Killed
384
0
Camps Cleared
0
1,400,341
Distance Traveled
1,381,230
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,279
449
63
5
0
250,894
0
L
Horus
7,337
524
11
1
0
285,870
6
W
Awilix
8,588
613
79
6
0
353,354
1
L
Serqet
7,757
554
93
7
0
324,163
1
L
Loki
6,389
456
54
4
0
273,091
0
L
Cernunnos
6,134
438
52
4
0
266,323
2
W
Danzaburou
7,876
563
68
5
0
252,252
4
W
Zhong Kui
8,155
583
61
4
0
255,586
0
W
Bacchus
7,161
512
30
2
0
290,668
0
W
Hera
8,977
641
146
10
0
229,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role