Player Matchup

Susano
Susano
IssaTrashcan
Susano
Level 109
God Stats
2W - 6L
1,534 SR
Queue Stats
156W - 167L
1,508 Elo+
Party 1
Terra
Terra
KilI Kid
Terra
Level 46
God Stats
19W - 14L
1,353 SR
Queue Stats
296W - 300L
1,528 Elo+
Party 1
Sol
Sol
Obscuerleader65
Sol
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 224L
1,520 Elo+
Party 1
Team Averages
Level 84
1,462 SR
1,518 Elo+

VS

Team Averages
Level 116
1,633 SR
1,527 Elo+
Danzaburou
Danzaburou
FleeingTick379
Danzaburou
Level 125
God Stats
4W - 4L
1,578 SR
Queue Stats
82W - 79L
1,525 Elo+
Party 2
Janus
Janus
blueness97
Janus
Level 107
God Stats
155W - 131L
1,633 SR
Queue Stats
430W - 405L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
chido80
Sun Wukong
Level 116
God Stats
0W - 2L
1,687 SR
Queue Stats
11W - 15L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
8 / 0 / 1
9,932
828
11,492
9,379
5,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
KilI Kid
Terra
11
0 / 3 / 9
8,110
676
5,725
13,253
12,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 7
8,512
709
8,354
9,118
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FleeingTick379
Danzaburou
10
1 / 4 / 2
8,071
673
5,745
9,588
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
3 / 3 / 1
8,672
723
11,301
5,885
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
chido80
Sun Wukong
12
2 / 2 / 3
8,953
746
7,447
14,858
10,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
6
6
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FleeingTick379
Danzaburou
1
4
2
0.5
W
Susano
8
0
1
8.5
W
Terra
KilI Kid
Terra
0
3
9
1.5
W
1
3
7
1.5
L
Janus
3
3
1
1.17
L
Sun Wukong
chido80
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
24,493
31,750
Taken
30,331
21,072
Mitigated
16,128
7,822
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FleeingTick379
Danzaburou
5,745
1,577
0
1,257
9,588
3,197
160
3,854
5,456
0
21,780
W
Susano
11,492
3,034
0
1,269
9,379
5,140
0
2,730
6,649
0
38,595
W
Terra
KilI Kid
Terra
5,725
986
84
3,669
13,253
12,705
0
4,595
8,658
15,440
0
W
8,354
1,684
0
2,800
9,118
3,227
0
4,339
4,779
33,988
0
L
Janus
11,301
559
0
813
5,885
2,065
436
3,123
2,470
41,697
0
L
Sun Wukong
chido80
Sun Wukong
7,447
962
0
5,325
14,858
10,866
29
6,104
7,908
0
36,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
25,696
112
Minions Killed
137
0
Camps Cleared
0
645,767
Distance Traveled
647,487
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,071
673
41
3
0
190,785
0
W
Susano
9,932
828
42
4
0
237,404
0
W
Terra
8,110
676
9
1
0
226,945
0
W
Sol
8,512
709
61
5
0
181,418
2
L
Janus
8,672
723
52
4
0
219,803
0
L
Sun Wukong
8,953
746
44
4
0
236,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role