Player Matchup

Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alexenglish23
Baron Samedi
Level 53
God Stats
2W - 0L
1,710 SR
Queue Stats
112W - 118L
1,514 Elo+
Party 2
Kali
Kali
Mr Akzel
Kali
Level 125
God Stats
2W - 0L
1,703 SR
Queue Stats
39W - 38L
1,468 Elo+
Solo
Ratatoskr
Ratatoskr
gooner_forlife
Ratatoskr
Level 109
God Stats
2W - 4L
1,341 SR
Queue Stats
263W - 276L
1,510 Elo+
Solo
Chronos
Chronos
skatepunk30
Chronos
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 93L
1,556 Elo+
Party 2
Team Averages
Level 107
1,551 SR
1,510 Elo+

VS

Team Averages
Level 101
1,424 SR
1,514 Elo+
Camazotz
Camazotz
 
Camazotz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Gwyd
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,528 Elo+
Solo
Tiamat
Tiamat
TheDaynoZone
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 79L
1,562 Elo+
Solo
Charon
Charon
Wait2Hi
Charon
Level 104
God Stats
3W - 4L
1,152 SR
Queue Stats
278W - 268L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wisco Lyfe
Morgan Le Fay
Level 125
God Stats
8W - 11L
1,470 SR
Queue Stats
533W - 529L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
3 / 1 / 13
9,328
933
6,555
9,795
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Alexenglish23
Baron Samedi
15
7 / 1 / 8
8,860
886
11,742
6,220
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kali
13
2 / 0 / 8
7,872
787
5,707
6,832
5,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
gooner_forlife
Ratatoskr
14
2 / 1 / 11
9,127
913
5,459
9,980
8,504
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
skatepunk30
Chronos
16
2 / 0 / 11
8,610
861
13,500
7,454
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
2 / 3 / 1
7,363
736
9,423
11,743
5,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Gwyd
Artio
10
0 / 5 / 1
6,453
645
1,017
10,510
8,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
13
0 / 3 / 2
6,791
679
7,590
8,834
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
Wait2Hi
Charon
13
1 / 2 / 2
7,636
764
6,262
8,971
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Wisco Lyfe
Morgan Le Fay
12
0 / 3 / 1
6,504
650
6,646
7,592
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
16
Kills
3
3
Deaths
16
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
1
13
9.5
L
Camazotz
 
Camazotz
2
3
1
0.83
W
Baron Samedi
Alexenglish23
Baron Samedi
7
1
8
11
L
Artio
Gwyd
Artio
0
5
1
0.1
W
Kali
2
0
8
6
L
Tiamat
0
3
2
0.33
L
Charon
Wait2Hi
Charon
1
2
2
1
L
Morgan Le Fay
Wisco Lyfe
Morgan Le Fay
0
3
1
0.17
W
Ratatoskr
gooner_forlife
Ratatoskr
2
1
11
7.5
W
Chronos
skatepunk30
Chronos
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,963
Damage
30,938
40,281
Taken
47,650
32,014
Mitigated
32,166
22,840
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,555
967
628
1,734
9,795
10,309
852
5,745
4,050
17,700
0
L
Camazotz
 
Camazotz
9,423
804
296
4,395
11,743
5,004
0
6,047
5,443
0
16,738
W
Baron Samedi
Alexenglish23
Baron Samedi
11,742
603
3,714
1,870
6,220
3,920
672
3,942
2,278
19,375
0
L
Artio
Gwyd
Artio
1,017
69
1,301
854
10,510
8,680
0
7,822
2,512
4,214
0
W
Kali
5,707
846
2,441
3,058
6,832
5,587
0
4,379
2,453
0
10,082
L
Tiamat
7,590
603
573
2,562
8,834
6,115
0
6,328
2,390
14,358
0
L
Charon
Wait2Hi
Charon
6,262
144
1,144
2,052
8,971
9,120
0
5,788
2,915
10,843
0
L
Morgan Le Fay
Wisco Lyfe
Morgan Le Fay
6,646
324
1,677
1,809
7,592
3,247
25
5,812
1,662
19,889
0
W
Ratatoskr
gooner_forlife
Ratatoskr
5,459
574
1,303
2,738
9,980
8,504
647
3,595
6,385
0
10,913
W
Chronos
skatepunk30
Chronos
13,500
4,163
3,359
1,995
7,454
3,694
2,297
3,854
3,600
31,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
34,747
115
Minions Killed
78
0
Camps Cleared
0
1,051,584
Distance Traveled
909,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,328
933
20
2
0
201,348
0
L
Camazotz
7,363
736
17
2
0
198,310
0
W
Baron Samedi
8,860
886
18
2
0
195,631
0
L
Artio
6,453
645
7
1
0
138,610
0
W
Kali
7,872
787
11
1
0
232,588
0
L
Tiamat
6,791
679
18
2
0
192,794
0
L
Charon
7,636
764
4
0
0
182,694
0
L
Morgan Le Fay
6,504
650
32
3
0
197,252
0
W
Ratatoskr
9,127
913
12
1
0
222,826
0
W
Chronos
8,610
861
54
5
0
199,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role