Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
RhythmKingKaguya
Morgan Le Fay
Bronze III
Level 108
God Stats
3W - 1L
1,693 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,693 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,189 SR
784 MMR
Zhong Kui
Zhong Kui
Bronze I
N0M5T3R_Official
Zhong Kui
Bronze I
Level 133
God Stats
5W - 22L
1,189 SR
Queue Stats
272W - 1,119L
784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RhythmKingKaguya
Morgan Le Fay
15
4 / 0 / 0
10,124
1,125
7,734
7,029
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SkadiBakasuraHou YiUllrHades

VS

Bans
HerculesBastetFreyaKaliPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
0 / 4 / 0
7,999
889
3,985
9,456
6,993
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
0
4
0
0
W
Morgan Le Fay
RhythmKingKaguya
Morgan Le Fay
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,734
Damage
3,985
7,029
Taken
9,456
5,284
Mitigated
6,993
1,161
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
3,985
618
0
1,705
9,456
6,993
0
8,129
1,327
33,903
0
W
Morgan Le Fay
RhythmKingKaguya
Morgan Le Fay
7,734
1,272
0
1,161
7,029
5,284
751
4,252
2,777
52,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,124
Gold Earned
7,999
110
Minions Killed
78
6
Camps Cleared
3
171,473
Distance Traveled
175,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,999
889
78
9
3
175,614
0
W
Morgan Le Fay
10,124
1,125
110
12
6
171,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role