Player Matchup

Thanatos
Thanatos
BadduMike
Thanatos
Level 48
God Stats
20W - 7L
1,821 SR
Queue Stats
187W - 181L
1,420 Elo+
Solo
Bacchus
Bacchus
BenderBurton
Bacchus
Level 84
God Stats
3W - 4L
1,363 SR
Queue Stats
66W - 62L
1,508 Elo+
Party 1
Izanami
Izanami
Tannerh33
Izanami
Level 99
God Stats
2W - 0L
1,695 SR
Queue Stats
8W - 1L
1,854 Elo+
Party 1
Ravana
Ravana
Veryprettypwny
Ravana
Level 29
God Stats
22W - 10L
1,659 SR
Queue Stats
60W - 60L
1,478 Elo+
Party 1
Poseidon
Poseidon
gwaup
Poseidon
Level 109
God Stats
2W - 1L
1,514 SR
Queue Stats
32W - 41L
1,396 Elo+
Party 1
Team Averages
Level 74
1,610 SR
1,531 Elo+

VS

Team Averages
Level 32
1,512 SR
1,446 Elo+
Susano
Susano
Dyslexik
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
Eirsche
Ah Puch
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,439 Elo+
Party 2
Ymir
Ymir
I Am Recon7299
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Lowshi
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Anhur
Anhur
juicyjake0688
Anhur
Level 36
God Stats
12W - 14L
1,562 SR
Queue Stats
63W - 57L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BadduMike
Thanatos
16
6 / 5 / 7
10,058
559
9,362
17,084
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
BenderBurton
Bacchus
15
3 / 0 / 10
10,075
560
7,372
12,284
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Tannerh33
Izanami
16
6 / 2 / 2
10,504
584
8,810
9,240
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 3
10,847
603
10,245
4,804
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
gwaup
Poseidon
19
9 / 3 / 5
12,005
667
17,741
11,739
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dyslexik
Susano
16
4 / 4 / 1
9,439
524
8,932
16,001
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Eirsche
Ah Puch
15
3 / 7 / 2
9,159
509
7,757
14,701
4,842
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 6 / 0
7,681
427
2,751
15,419
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Lowshi
Guan Yu
12
0 / 9 / 2
7,451
414
270
17,011
11,405
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
0 / 5 / 3
7,694
427
6,212
14,134
4,040
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
29
Kills
8
10
Deaths
31
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BadduMike
Thanatos
6
5
7
1.9
W
Bacchus
BenderBurton
Bacchus
3
0
10
8
L
Susano
Dyslexik
Susano
4
4
1
1.13
L
Ah Puch
Eirsche
Ah Puch
3
7
2
0.57
L
1
6
0
0.17
L
Guan Yu
Lowshi
Guan Yu
0
9
2
0.11
W
Izanami
Tannerh33
Izanami
6
2
2
3.5
W
5
0
3
6.5
W
Poseidon
gwaup
Poseidon
9
3
5
3.83
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,530
Damage
25,922
55,151
Taken
77,266
34,089
Mitigated
37,653
16,850
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BadduMike
Thanatos
9,362
2,775
0
8,734
17,084
7,289
1,688
2,640
14,444
0
63,497
W
Bacchus
BenderBurton
Bacchus
7,372
1,523
0
2,905
12,284
13,926
384
3,373
8,911
33,302
0
L
Susano
Dyslexik
Susano
8,932
2,358
0
1,787
16,001
5,779
0
4,444
11,557
0
82,482
L
Ah Puch
Eirsche
Ah Puch
7,757
1,442
0
3,903
14,701
4,842
51
7,867
6,834
62,301
0
L
2,751
866
0
944
15,419
11,587
0
5,045
10,374
25,688
0
L
Guan Yu
Lowshi
Guan Yu
270
34
136
2,122
17,011
11,405
0
1,249
15,762
0
20,017
W
Izanami
Tannerh33
Izanami
8,810
6,788
0
3,304
9,240
3,488
3,020
962
8,278
0
77,953
W
10,245
2,811
0
1,085
4,804
3,841
201
0
4,804
177
74,512
W
Poseidon
gwaup
Poseidon
17,741
2,706
0
822
11,739
5,545
0
3,533
8,206
120,125
0
L
6,212
4,236
0
3,339
14,134
4,040
0
6,605
7,529
0
52,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,489
Gold Earned
41,424
565
Minions Killed
381
0
Camps Cleared
0
1,792,077
Distance Traveled
1,582,089
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,058
559
77
4
0
388,076
0
W
Bacchus
10,075
560
40
2
0
386,872
1
L
Susano
9,439
524
117
7
0
367,622
4
L
Ah Puch
9,159
509
98
5
0
254,816
0
L
Ymir
7,681
427
36
2
0
318,348
0
L
Guan Yu
7,451
414
32
2
0
325,566
0
W
Izanami
10,504
584
145
8
0
340,009
0
W
Ravana
10,847
603
109
6
0
317,788
0
W
Poseidon
12,005
667
194
11
0
359,332
2
L
Anhur
7,694
427
98
5
0
315,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role