Player Matchup

Hera
Hera
Gold IV
L109
Hera
Gold IV
Level 89
God Stats
2W - 4L
1,411 SR
Queue Stats
50W - 63L
1,531 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,411 SR
1,531 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,655 SR
1,500 MMR
Baron Samedi
Baron Samedi
Bronze III
KillerTedBoi
Baron Samedi
Bronze III
Level 88
God Stats
1W - 0L
1,655 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
L109
Hera
20
5 / 3 / 0
14,669
1,048
15,807
9,802
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
Ah Muzen CabAwilixBakasuraKaliAnubis

VS

Bans
Ne ZhaChronosChaacPoseidonGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KillerTedBoi
Baron Samedi
18
3 / 5 / 0
13,181
942
6,650
18,922
9,903
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KillerTedBoi
Baron Samedi
3
5
0
0.6
L
Hera
L109
Hera
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
6,650
9,802
Taken
18,922
4,290
Mitigated
9,903
0
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KillerTedBoi
Baron Samedi
6,650
187
0
2,710
18,922
9,903
0
15,975
2,947
65,268
0
L
Hera
L109
Hera
15,807
4,089
0
0
9,802
4,290
1,333
7,071
2,731
89,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,669
Gold Earned
13,181
175
Minions Killed
118
9
Camps Cleared
3
259,375
Distance Traveled
244,524
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,181
942
118
8
3
244,524
2
L
Hera
14,669
1,048
175
13
9
259,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role