Player Matchup

Pele
Pele
Dat General
Pele
Level 127
God Stats
5W - 3L
1,507 SR
Queue Stats
234W - 233L
1,406 Elo+
Party 1
Anhur
Anhur
Draux7
Anhur
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,439 Elo+
Solo
Fenrir
Fenrir
Garson Ave
Fenrir
Level 58
God Stats
19W - 17L
1,579 SR
Queue Stats
157W - 180L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
RRxCoke
Heimdallr
Level 100
God Stats
13W - 12L
1,463 SR
Queue Stats
204W - 215L
1,404 Elo+
Party 1
Surtr
Surtr
Tephry
Surtr
Level 120
God Stats
8W - 5L
1,724 SR
Queue Stats
54W - 41L
1,594 Elo+
Solo
Team Averages
Level 99
1,555 SR
1,456 Elo+

VS

Team Averages
Level 130
1,521 SR
1,431 Elo+
Poseidon
Poseidon
Knobgoblin956
Poseidon
Level 84
God Stats
6W - 7L
1,419 SR
Queue Stats
70W - 86L
1,407 Elo+
Solo
Neith
Neith
Shadow Dragon M
Neith
Level 165
God Stats
14W - 17L
1,499 SR
Queue Stats
320W - 318L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Slaughter512
Sun Wukong
Level 157
God Stats
10W - 3L
1,715 SR
Queue Stats
83W - 79L
1,467 Elo+
Solo
Scylla
Scylla
kakashidlv
Scylla
Level 142
God Stats
5W - 2L
1,439 SR
Queue Stats
332W - 316L
1,455 Elo+
Solo
Hun Batz
Hun Batz
lllenrique94lll
Hun Batz
Level 104
God Stats
3W - 1L
1,532 SR
Queue Stats
141W - 147L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,943
549
3,494
6,475
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Draux7
Anhur
1
0 / 0 / 0
1,790
199
0
0
0
Fenrir
Garson Ave
Fenrir
8
0 / 0 / 0
4,465
496
1,046
8,502
4,639
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
RRxCoke
Heimdallr
7
0 / 1 / 0
4,484
498
2,745
5,585
2,097
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Surtr
Tephry
Surtr
10
1 / 0 / 0
5,470
608
3,570
7,914
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Knobgoblin956
Poseidon
10
0 / 1 / 0
5,329
592
4,323
4,200
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
5,077
564
3,582
2,682
951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Slaughter512
Sun Wukong
8
0 / 0 / 0
4,341
482
2,518
5,234
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
kakashidlv
Scylla
11
0 / 0 / 0
5,778
642
4,347
2,532
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
8
1 / 0 / 0
5,051
561
1,652
6,669
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Anhur
Draux7
Anhur
0
0
0
0
L
Fenrir
Garson Ave
Fenrir
0
0
0
0
W
Poseidon
Knobgoblin956
Poseidon
0
1
0
0
L
Heimdallr
RRxCoke
Heimdallr
0
1
0
0
W
0
0
1
0.5
W
Sun Wukong
Slaughter512
Sun Wukong
0
0
0
0
L
Surtr
Tephry
Surtr
1
0
0
1
W
Scylla
kakashidlv
Scylla
0
0
0
0
W
Hun Batz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,855
Damage
16,422
28,476
Taken
21,317
12,156
Mitigated
7,567
7,798
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,494
765
0
791
6,475
2,129
0
68
6,373
0
35,805
L
Anhur
Draux7
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Garson Ave
Fenrir
1,046
124
0
2,368
8,502
4,639
0
4,110
4,155
0
11,580
W
Poseidon
Knobgoblin956
Poseidon
4,323
465
0
1,263
4,200
1,078
0
99
4,101
38,740
0
L
Heimdallr
RRxCoke
Heimdallr
2,745
818
0
1,154
5,585
2,097
0
0
5,585
0
22,847
W
3,582
386
0
506
2,682
951
979
0
2,682
0
33,800
W
Sun Wukong
Slaughter512
Sun Wukong
2,518
251
0
1,971
5,234
2,251
0
0
5,234
0
23,993
L
Surtr
Tephry
Surtr
3,570
1,075
0
3,485
7,914
3,291
1
3,759
3,693
266
32,981
W
Scylla
kakashidlv
Scylla
4,347
799
0
625
2,532
612
0
0
2,532
41,555
0
W
Hun Batz
1,652
417
44
2,833
6,669
2,675
0
0
6,669
0
21,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,152
Gold Earned
25,576
175
Minions Killed
308
0
Camps Cleared
0
730,805
Distance Traveled
903,323
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,943
549
72
8
0
215,009
0
L
Anhur
1,790
199
0
0
0
0
0
L
Fenrir
4,465
496
14
2
0
179,609
0
W
Poseidon
5,329
592
81
9
0
157,231
0
L
Heimdallr
4,484
498
39
4
0
168,351
0
W
Neith
5,077
564
60
7
0
162,240
0
W
Sun Wukong
4,341
482
42
5
0
192,490
1
L
Surtr
5,470
608
50
6
0
167,836
2
W
Scylla
5,778
642
93
10
0
179,696
2
W
Hun Batz
5,051
561
32
4
0
211,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role