Player Matchup

Geb
Geb
AresStarLord
Geb
Level 103
God Stats
0W - 5L
1,087 SR
Queue Stats
354W - 368L
1,456 Elo+
Solo
Bakasura
Bakasura
Coldshockwave
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,342 Elo+
Solo
Mulan
Mulan
EddyGeezy244
Mulan
Level 107
God Stats
7W - 7L
1,467 SR
Queue Stats
34W - 29L
1,504 Elo+
Solo
Hachiman
Hachiman
Ss-BECERRA
Hachiman
Level 59
God Stats
16W - 12L
1,701 SR
Queue Stats
321W - 329L
1,472 Elo+
Solo
Nu Wa
Nu Wa
thatdamnjeffe
Nu Wa
Level 84
God Stats
10W - 9L
1,646 SR
Queue Stats
332W - 329L
1,409 Elo+
Solo
Team Averages
Level 78
1,480 SR
1,436 Elo+

VS

Team Averages
Level 95
1,479 SR
1,449 Elo+
Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 125
God Stats
8W - 10L
1,437 SR
Queue Stats
24W - 45L
1,298 Elo+
Party 1
Nike
Nike
CruelerSeraph
Nike
Level 69
God Stats
22W - 19L
1,501 SR
Queue Stats
178W - 180L
1,468 Elo+
Solo
Bastet
Bastet
GargeTV
Bastet
Level 76
God Stats
4W - 0L
1,603 SR
Queue Stats
14W - 7L
1,595 Elo+
Solo
Skadi
Skadi
MoldingGrape
Skadi
Level 103
God Stats
5W - 4L
1,560 SR
Queue Stats
82W - 83L
1,443 Elo+
Solo
Merlin
Merlin
YoungHoudini_PR
Merlin
Level 104
God Stats
2W - 0L
1,295 SR
Queue Stats
5W - 5L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,672
1,112
7,430
10,320
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Coldshockwave
Bakasura
10
0 / 1 / 0
5,656
943
887
2,530
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 2 / 1
6,569
1,095
6,597
11,133
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Ss-BECERRA
Hachiman
12
1 / 3 / 2
6,719
1,120
4,337
10,295
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,809
968
1,816
3,066
1,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

318

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,048
1,175
6,297
6,373
4,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 5
6,644
1,107
6,661
7,811
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
GargeTV
Bastet
12
2 / 1 / 5
6,970
1,162
6,913
8,099
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 0 / 2
7,680
1,280
7,830
2,912
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 7
7,190
1,198
6,470
1,219
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
11
11
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
1
2
2
1
L
Bakasura
Coldshockwave
Bakasura
0
1
0
0
W
1
2
5
1.75
L
1
2
1
0.75
W
Bastet
GargeTV
Bastet
2
1
5
4.5
W
5
0
2
6
L
Hachiman
Ss-BECERRA
Hachiman
1
3
2
0.67
W
2
0
7
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,067
Damage
34,171
37,344
Taken
26,414
17,871
Mitigated
15,198
1,275
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,297
735
1,175
2,720
6,373
4,399
0
1,502
4,751
12,002
0
L
7,430
381
79
169
10,320
5,173
0
3,439
6,881
16,062
0
L
Bakasura
Coldshockwave
Bakasura
887
202
0
55
2,530
1,453
0
368
2,162
0
2,023
W
6,661
1,131
0
750
7,811
5,583
0
2,750
4,835
0
13,253
L
6,597
822
0
473
11,133
6,395
0
3,661
7,022
0
18,422
W
Bastet
GargeTV
Bastet
6,913
2,233
0
1,645
8,099
3,494
0
2,522
5,303
0
21,618
W
7,830
3,294
0
0
2,912
1,170
0
1,072
1,764
0
12,301
L
Hachiman
Ss-BECERRA
Hachiman
4,337
2,735
0
499
10,295
3,847
0
3,775
6,520
0
14,357
W
6,470
385
0
250
1,219
552
0
677
506
19,005
0
L
1,816
528
0
0
3,066
1,003
0
1,224
1,842
3,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
35,532
95
Minions Killed
120
4
Camps Cleared
6
430,623
Distance Traveled
597,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,048
1,175
19
3
1
126,373
0
L
Geb
6,672
1,112
22
4
1
126,402
0
L
Bakasura
5,656
943
5
1
3
54,419
0
W
Nike
6,644
1,107
14
2
1
104,259
0
L
Mulan
6,569
1,095
28
5
0
107,848
0
W
Bastet
6,970
1,162
29
5
2
136,918
0
W
Skadi
7,680
1,280
19
3
0
121,882
0
L
Hachiman
6,719
1,120
31
5
0
105,092
0
W
Merlin
7,190
1,198
39
7
2
108,197
0
L
Nu Wa
5,809
968
9
2
0
36,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role