Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Darkskinn
Thanatos
Level 107
God Stats
15W - 8L
1,714 SR
Queue Stats
227W - 195L
1,536 Elo+
Solo
Athena
Athena
Jl3aken
Athena
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 74L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lamikz
Ah Muzen Cab
Level 121
God Stats
4W - 3L
1,720 SR
Queue Stats
20W - 19L
1,449 Elo+
Solo
Scylla
Scylla
nmPolly
Scylla
Level 69
God Stats
4W - 8L
1,427 SR
Queue Stats
292W - 348L
1,487 Elo+
Solo
Team Averages
Level 93
1,572 SR
1,488 Elo+

VS

Team Averages
Level 53
1,584 SR
1,601 Elo+
Sun Wukong
Sun Wukong
AerWitchgand
Sun Wukong
Level 67
God Stats
5W - 2L
1,628 SR
Queue Stats
93W - 78L
1,525 Elo+
Solo
Bacchus
Bacchus
GODOTORO88
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,634 Elo+
Party 1
Medusa
Medusa
MagmaSmegma
Medusa
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 39L
1,634 Elo+
Party 1
Poseidon
Poseidon
Zombotron96
Poseidon
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
229W - 176L
1,577 Elo+
Solo
Athena
Athena
myshash67
Athena
Level 72
God Stats
4W - 4L
1,790 SR
Queue Stats
53W - 47L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 3 / 0
7,644
510
10,819
17,665
17,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Darkskinn
Thanatos
12
4 / 3 / 1
7,699
513
7,855
13,272
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Jl3aken
Athena
9
0 / 2 / 2
6,536
436
4,197
12,305
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Lamikz
Ah Muzen Cab
15
1 / 1 / 2
8,291
553
5,957
9,631
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
nmPolly
Scylla
11
0 / 4 / 2
6,610
441
4,599
6,473
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AerWitchgand
Sun Wukong
15
2 / 0 / 0
9,170
611
11,505
16,880
13,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
GODOTORO88
Bacchus
11
0 / 1 / 5
7,412
494
3,747
11,552
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
2 / 2 / 1
7,641
509
4,538
8,414
2,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
Zombotron96
Poseidon
13
6 / 2 / 3
8,898
593
8,381
8,380
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
myshash67
Athena
12
3 / 0 / 4
8,027
535
6,611
9,784
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
13
13
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Sun Wukong
AerWitchgand
Sun Wukong
2
0
0
2
L
Thanatos
Darkskinn
Thanatos
4
3
1
1.5
W
Bacchus
GODOTORO88
Bacchus
0
1
5
2.5
L
Athena
Jl3aken
Athena
0
2
2
0.5
L
Ah Muzen Cab
Lamikz
Ah Muzen Cab
1
1
2
2
W
Medusa
2
2
1
1.25
W
Poseidon
Zombotron96
Poseidon
6
2
3
3.75
W
Athena
myshash67
Athena
3
0
4
5
L
Scylla
nmPolly
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,427
Damage
34,782
59,346
Taken
55,010
40,190
Mitigated
36,982
22,964
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,819
5,570
0
5,547
17,665
17,685
0
3,206
14,459
0
64,711
W
Sun Wukong
AerWitchgand
Sun Wukong
11,505
3,891
0
7,040
16,880
13,743
256
465
16,415
0
84,028
L
Thanatos
Darkskinn
Thanatos
7,855
1,909
0
9,238
13,272
5,410
0
4,208
9,064
0
56,319
W
Bacchus
GODOTORO88
Bacchus
3,747
533
0
2,539
11,552
8,632
411
1,457
10,095
36,457
0
L
Athena
Jl3aken
Athena
4,197
1,857
0
1,796
12,305
10,643
0
5,863
6,442
27,233
0
L
Ah Muzen Cab
Lamikz
Ah Muzen Cab
5,957
3,619
0
5,013
9,631
3,953
0
1,478
8,153
0
74,677
W
Medusa
4,538
2,381
0
2,382
8,414
2,982
154
1,726
6,688
0
49,049
W
Poseidon
Zombotron96
Poseidon
8,381
1,375
0
517
8,380
3,115
278
2,403
5,977
69,321
0
W
Athena
myshash67
Athena
6,611
2,210
0
1,828
9,784
8,510
0
2,745
7,039
13,721
0
L
Scylla
nmPolly
Scylla
4,599
501
0
1,370
6,473
2,499
20
4,746
1,727
39,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
41,148
403
Minions Killed
406
0
Camps Cleared
0
1,481,724
Distance Traveled
1,552,203
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,644
510
108
7
0
289,241
0
W
Sun Wukong
9,170
611
141
9
0
279,571
2
L
Thanatos
7,699
513
61
4
0
302,337
0
W
Bacchus
7,412
494
50
3
0
328,614
0
L
Athena
6,536
436
41
3
0
325,562
6
L
Ah Muzen Cab
8,291
553
122
8
0
294,866
2
W
Medusa
7,641
509
92
6
0
299,993
0
W
Poseidon
8,898
593
111
7
0
297,015
0
W
Athena
8,027
535
12
1
0
347,010
6
L
Scylla
6,610
441
71
5
0
269,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role