Player Matchup

Xing Tian
Xing Tian
Centurion072
Xing Tian
Level 120
God Stats
1W - 0L
1,674 SR
Queue Stats
49W - 43L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
D1NG3R
Baron Samedi
Level 106
God Stats
2W - 4L
1,305 SR
Queue Stats
199W - 167L
1,536 Elo+
Solo
Medusa
Medusa
Farrxra
Medusa
Level 107
God Stats
4W - 1L
1,784 SR
Queue Stats
156W - 165L
1,492 Elo+
Solo
Athena
Athena
f1re at wi11
Athena
Level 118
God Stats
1W - 0L
1,773 SR
Queue Stats
64W - 68L
1,508 Elo+
Party 1
Bellona
Bellona
oDWALK
Bellona
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,318 Elo+
Solo
Team Averages
Level 115
1,607 SR
1,474 Elo+

VS

Team Averages
Level 95
1,531 SR
1,490 Elo+
Cernunnos
Cernunnos
Lāundry
Cernunnos
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 157L
1,479 Elo+
Solo
Eset
Eset
Razihel5780
Eset
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 261L
1,608 Elo+
Solo
Izanami
Izanami
Royal Strategy
Izanami
Level 85
God Stats
5W - 1L
1,856 SR
Queue Stats
163W - 160L
1,444 Elo+
Solo
Fenrir
Fenrir
XLAjamz26
Fenrir
Level 82
God Stats
7W - 5L
1,402 SR
Queue Stats
658W - 655L
1,474 Elo+
Solo
Poseidon
Poseidon
getsent
Poseidon
Level 128
God Stats
5W - 5L
1,400 SR
Queue Stats
190W - 199L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Centurion072
Xing Tian
14
2 / 5 / 13
7,971
725
2,724
14,052
17,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
D1NG3R
Baron Samedi
17
5 / 0 / 13
9,274
843
11,295
9,649
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Farrxra
Medusa
16
5 / 1 / 10
9,201
836
16,355
10,699
5,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Athena
13
1 / 1 / 8
8,222
747
2,487
9,379
9,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
oDWALK
Bellona
16
6 / 2 / 11
9,076
825
10,710
13,505
14,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lāundry
Cernunnos
15
2 / 4 / 4
7,841
713
9,558
11,341
6,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 8
8,809
801
6,653
6,382
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 2 / 4
8,475
770
9,460
8,790
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
XLAjamz26
Fenrir
12
3 / 7 / 4
7,705
700
7,754
12,274
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
getsent
Poseidon
13
1 / 5 / 4
7,456
678
13,041
8,866
4,107
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
19
Kills
9
9
Deaths
19
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Centurion072
Xing Tian
2
5
13
1.7
W
Baron Samedi
D1NG3R
Baron Samedi
5
0
13
11.5
W
Medusa
Farrxra
Medusa
5
1
10
10
L
Cernunnos
Lāundry
Cernunnos
2
4
4
1
L
1
1
8
5
L
2
2
4
2
L
Fenrir
XLAjamz26
Fenrir
3
7
4
0.71
W
Athena
1
1
8
5
L
Poseidon
getsent
Poseidon
1
5
4
0.6
W
Bellona
oDWALK
Bellona
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,571
Damage
46,466
57,284
Taken
47,653
51,666
Mitigated
30,070
26,782
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Centurion072
Xing Tian
2,724
203
617
651
14,052
17,171
0
5,162
8,757
8,365
0
W
Baron Samedi
D1NG3R
Baron Samedi
11,295
1,087
6,641
4,704
9,649
5,578
242
4,113
5,489
31,029
0
W
Medusa
Farrxra
Medusa
16,355
6,548
4,161
3,988
10,699
5,603
127
4,662
5,954
0
36,361
L
Cernunnos
Lāundry
Cernunnos
9,558
3,415
41
1,848
11,341
6,246
0
3,829
7,423
0
20,086
L
6,653
683
1,771
2,088
6,382
4,873
134
2,425
3,753
13,877
0
L
9,460
5,748
1,457
2,227
8,790
5,054
0
2,396
6,266
0
27,766
L
Fenrir
XLAjamz26
Fenrir
7,754
1,917
170
698
12,274
9,790
117
4,587
7,462
0
8,263
W
Athena
2,487
291
1,844
1,686
9,379
9,174
41
2,075
7,100
4,222
0
L
Poseidon
getsent
Poseidon
13,041
1,040
295
660
8,866
4,107
92
3,269
5,215
24,912
0
W
Bellona
oDWALK
Bellona
10,710
1,471
960
1,530
13,505
14,140
0
3,682
9,611
0
16,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,744
Gold Earned
40,286
129
Minions Killed
113
0
Camps Cleared
0
1,168,577
Distance Traveled
1,037,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,971
725
11
1
0
205,450
0
W
Baron Samedi
9,274
843
59
5
0
244,499
0
W
Medusa
9,201
836
46
4
0
252,777
0
L
Cernunnos
7,841
713
16
1
0
212,007
0
L
Eset
8,809
801
21
2
0
217,864
0
L
Izanami
8,475
770
49
4
0
214,711
0
L
Fenrir
7,705
700
1
0
0
195,403
0
W
Athena
8,222
747
5
0
0
216,230
0
L
Poseidon
7,456
678
26
2
0
197,542
0
W
Bellona
9,076
825
8
1
0
249,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role