Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
 
Ah Muzen Cab
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
Hасилие
Merlin
Silver II
Level 104
God Stats
1W - 2L
1,367 SR
Queue Stats
132W - 153L
1,130 MMR
Party 1
Anubis
Anubis
Gold V
Бессилие
Anubis
Gold V
Level 36
God Stats
32W - 26L
1,649 SR
Queue Stats
162W - 161L
1,598 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 76
1,505 SR
1,409 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,340 SR
1,348 MMR
King Arthur
King Arthur
Bronze IV
ShadowS9748441
King Arthur
Bronze IV
Level 46
God Stats
0W - 2L
1,165 SR
Queue Stats
0W - 10L
1,368 MMR
Solo
Janus
Janus
Silver IV
en-vi-ar
Janus
Silver IV
Level 122
God Stats
6W - 13L
1,354 SR
Queue Stats
27W - 39L
1,175 MMR
Party 2
Neith
Neith
Bronze III
socelbola51
Neith
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 1 / 11
9,791
890
10,420
7,759
3,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 9
9,093
827
7,537
5,449
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
12 / 1 / 5
11,320
1,029
14,011
7,012
3,244
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MartichorasKuzenboHerculesHorusIshtar

VS

Bans
BacchusAgniOdinDiscordiaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ShadowS9748441
King Arthur
11
2 / 6 / 2
9,011
819
4,935
16,370
7,623
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
en-vi-ar
Janus
11
3 / 7 / 1
8,689
790
5,594
9,561
2,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 1
7,827
712
4,327
9,053
2,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
5
5
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
11
9.5
W
2
3
9
2.17
L
King Arthur
ShadowS9748441
King Arthur
2
6
2
0.5
L
Janus
en-vi-ar
Janus
3
7
1
0.5
L
0
5
1
0.1
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,968
Damage
14,856
20,220
Taken
34,984
8,579
Mitigated
13,018
5,967
Healing
1,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,420
6,535
0
1,914
7,759
3,207
1,751
1,322
6,437
0
34,202
W
7,537
344
0
250
5,449
2,128
494
1,885
3,564
31,910
0
L
King Arthur
ShadowS9748441
King Arthur
4,935
807
0
0
16,370
7,623
0
11,352
5,018
0
10,353
L
Janus
en-vi-ar
Janus
5,594
250
0
250
9,561
2,651
0
6,469
3,092
34,649
0
L
4,327
2,182
0
962
9,053
2,744
0
4,404
4,649
0
20,454
W
14,011
678
0
3,803
7,012
3,244
694
2,536
4,476
56,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
25,527
147
Minions Killed
88
0
Camps Cleared
0
600,994
Distance Traveled
546,372
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,791
890
33
3
0
203,454
0
W
Merlin
9,093
827
39
4
0
190,193
1
L
King Arthur
9,011
819
9
1
0
188,216
0
L
Janus
8,689
790
40
4
0
199,133
1
L
Neith
7,827
712
39
4
0
159,023
0
W
Anubis
11,320
1,029
75
7
0
207,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role