Player Matchup

Kali
Kali
 
Kali
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Haojining
Bellona
Level 107
God Stats
4W - 1L
1,796 SR
Queue Stats
69W - 70L
1,357 Elo+
Party 2
Aphrodite
Aphrodite
JaredMorrow
Aphrodite
Level 119
God Stats
4W - 5L
1,404 SR
Queue Stats
11W - 12L
1,297 Elo+
Solo
Scylla
Scylla
SpitefulQ
Scylla
Level 128
God Stats
4W - 1L
1,704 SR
Queue Stats
187W - 184L
1,457 Elo+
Party 3
Medusa
Medusa
l3ft
Medusa
Level 29
God Stats
5W - 6L
1,587 SR
Queue Stats
56W - 67L
1,423 Elo+
Party 3
Team Averages
Level 87
1,598 SR
1,407 Elo+

VS

Team Averages
Level 115
1,473 SR
1,471 Elo+
King Arthur
King Arthur
CaptainLarge175
King Arthur
Level 112
God Stats
5W - 5L
1,649 SR
Queue Stats
157W - 166L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
ElvishTuna29813
Danzaburou
Level 66
God Stats
6W - 8L
1,491 SR
Queue Stats
13W - 21L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
ForcefulSpoon24
Baron Samedi
Level 49
God Stats
5W - 8L
1,586 SR
Queue Stats
11W - 19L
1,411 Elo+
Party 1
Poseidon
Poseidon
PettyTexas12174
Poseidon
Level 124
God Stats
3W - 4L
1,399 SR
Queue Stats
189W - 191L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
SaLtap1das
Kuzenbo
Level 223
God Stats
4W - 5L
1,239 SR
Queue Stats
264W - 265L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 0 / 6
7,311
562
4,659
14,040
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Haojining
Bellona
13
3 / 0 / 0
7,976
614
6,897
11,896
12,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
JaredMorrow
Aphrodite
12
3 / 1 / 10
7,446
573
9,180
8,550
4,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
SpitefulQ
Scylla
13
8 / 1 / 1
7,945
611
9,673
5,193
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
l3ft
Medusa
12
8 / 0 / 4
7,880
606
9,505
6,730
2,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainLarge175
King Arthur
12
0 / 3 / 0
7,041
542
9,428
14,117
12,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ElvishTuna29813
Danzaburou
9
0 / 6 / 0
5,712
439
3,615
8,951
2,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ForcefulSpoon24
Baron Samedi
9
0 / 5 / 1
5,663
436
1,757
8,266
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
12
2 / 2 / 0
6,822
525
5,517
8,689
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
SaLtap1das
Kuzenbo
9
0 / 7 / 0
5,585
430
4,086
15,041
13,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
23
Kills
2
2
Deaths
23
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
6
4
L
King Arthur
CaptainLarge175
King Arthur
0
3
0
0
L
Danzaburou
ElvishTuna29813
Danzaburou
0
6
0
0
L
Baron Samedi
ForcefulSpoon24
Baron Samedi
0
5
1
0.1
W
Bellona
Haojining
Bellona
3
0
0
3
W
Aphrodite
JaredMorrow
Aphrodite
3
1
10
8
L
Poseidon
2
2
0
1
L
Kuzenbo
SaLtap1das
Kuzenbo
0
7
0
0
W
Scylla
SpitefulQ
Scylla
8
1
1
8.5
W
Medusa
l3ft
Medusa
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,914
Damage
24,403
46,409
Taken
55,064
27,942
Mitigated
34,813
25,588
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,659
2,864
0
8,990
14,040
5,970
29
2,901
11,139
0
42,645
L
King Arthur
CaptainLarge175
King Arthur
9,428
773
0
1,650
14,117
12,838
0
1,422
12,695
778
62,925
L
Danzaburou
ElvishTuna29813
Danzaburou
3,615
1,222
0
1,673
8,951
2,879
0
1,534
7,417
0
37,173
L
Baron Samedi
ForcefulSpoon24
Baron Samedi
1,757
0
32
1,282
8,266
3,299
0
6,487
1,779
34,154
0
W
Bellona
Haojining
Bellona
6,897
2,822
0
5,477
11,896
12,567
0
1,100
10,796
0
60,540
W
Aphrodite
JaredMorrow
Aphrodite
9,180
1,147
1,867
5,182
8,550
4,487
222
2,632
5,918
46,670
0
L
Poseidon
5,517
1,083
0
334
8,689
2,345
0
2,386
6,303
57,205
0
L
Kuzenbo
SaLtap1das
Kuzenbo
4,086
1,733
14
3,667
15,041
13,452
7
7,024
8,017
13,392
0
W
Scylla
SpitefulQ
Scylla
9,673
432
0
1,829
5,193
2,106
120
3,772
1,421
55,336
0
W
Medusa
l3ft
Medusa
9,505
5,122
0
2,243
6,730
2,812
854
1,434
5,296
0
43,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,558
Gold Earned
30,823
401
Minions Killed
349
0
Camps Cleared
0
1,268,614
Distance Traveled
1,244,655
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,311
562
72
6
0
268,886
3
L
King Arthur
7,041
542
104
8
0
262,020
0
L
Danzaburou
5,712
439
60
5
0
231,659
0
L
Baron Samedi
5,663
436
75
6
0
209,022
1
W
Bellona
7,976
614
99
8
0
248,744
0
W
Aphrodite
7,446
573
67
5
0
250,878
0
L
Poseidon
6,822
525
91
7
0
288,214
0
L
Kuzenbo
5,585
430
19
1
0
253,740
2
W
Scylla
7,945
611
94
7
0
243,896
2
W
Medusa
7,880
606
69
5
0
256,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role