Player Matchup

Cernunnos
Cernunnos
Gilbert37
Cernunnos
Level 157
God Stats
3W - 0L
1,386 SR
Queue Stats
380W - 341L
1,519 Elo+
Party 2
Janus
Janus
TheDutchPro
Janus
Level 135
God Stats
2W - 2L
1,381 SR
Queue Stats
135W - 109L
1,525 Elo+
Solo
Pele
Pele
WET-Nefarious
Pele
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 180L
1,442 Elo+
Solo
Nu Wa
Nu Wa
da96nimy
Nu Wa
Level 126
God Stats
58W - 45L
1,607 SR
Queue Stats
199W - 204L
1,529 Elo+
Solo
Horus
Horus
walsh12340
Horus
Level 78
God Stats
5W - 4L
1,500 SR
Queue Stats
272W - 281L
1,451 Elo+
Party 2
Team Averages
Level 120
1,475 SR
1,493 Elo+

VS

Team Averages
Level 99
1,595 SR
1,543 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
L0rdOfWarfare
Morgan Le Fay
Level 139
God Stats
5W - 8L
1,500 SR
Queue Stats
146W - 133L
1,546 Elo+
Solo
Artio
Artio
alejandroMR2003
Artio
Level 80
God Stats
1W - 1L
1,735 SR
Queue Stats
162W - 147L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
yMxriio
Sun Wukong
Level 59
God Stats
14W - 10L
1,685 SR
Queue Stats
30W - 29L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
zPio
Ne Zha
Level 104
God Stats
38W - 36L
1,556 SR
Queue Stats
199W - 194L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gilbert37
Cernunnos
15
4 / 0 / 2
9,284
663
10,846
11,247
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 3
8,400
600
6,199
7,006
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 2
7,867
562
6,699
12,468
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
da96nimy
Nu Wa
14
0 / 1 / 2
8,639
617
9,092
5,783
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Horus
11
1 / 0 / 2
7,295
521
3,916
9,110
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 3 / 0
6,419
459
7,745
11,870
4,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
L0rdOfWarfare
Morgan Le Fay
12
0 / 3 / 0
7,033
502
4,993
8,205
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
5,777
413
2,679
14,082
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
yMxriio
Sun Wukong
13
1 / 1 / 0
7,912
565
4,678
11,459
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
zPio
Ne Zha
12
0 / 4 / 0
6,916
494
3,963
13,052
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
14
Kills
1
1
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Cernunnos
Gilbert37
Cernunnos
4
0
2
5
L
Morgan Le Fay
L0rdOfWarfare
Morgan Le Fay
0
3
0
0
W
4
0
3
5.5
W
5
0
2
6
L
0
4
0
0
W
Nu Wa
da96nimy
Nu Wa
0
1
2
1
W
Horus
1
0
2
2
L
Sun Wukong
yMxriio
Sun Wukong
1
1
0
1
L
Ne Zha
zPio
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,752
Damage
24,058
45,614
Taken
58,668
21,425
Mitigated
27,139
17,934
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,745
3,456
0
3,129
11,870
4,073
0
805
10,967
0
48,664
W
Cernunnos
Gilbert37
Cernunnos
10,846
7,144
0
7,398
11,247
5,008
0
560
10,687
0
93,049
L
Morgan Le Fay
L0rdOfWarfare
Morgan Le Fay
4,993
853
0
1,194
8,205
2,897
0
3,317
4,620
58,723
0
W
6,199
474
0
750
7,006
2,563
0
2,877
4,129
74,158
0
W
6,699
1,504
0
3,818
12,468
4,709
0
2,701
9,767
0
59,566
L
2,679
361
516
4,598
14,082
9,366
0
2,450
11,398
15,668
0
W
Nu Wa
da96nimy
Nu Wa
9,092
4,355
0
1,233
5,783
2,841
0
144
5,639
68,528
0
W
Horus
3,916
1,384
1,350
3,385
9,110
6,304
0
2,878
6,232
0
18,281
L
Sun Wukong
yMxriio
Sun Wukong
4,678
690
0
5,062
11,459
6,035
0
6,160
5,029
0
81,416
L
Ne Zha
zPio
Ne Zha
3,963
954
0
2,598
13,052
4,768
0
1,519
11,363
0
64,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
34,057
483
Minions Killed
444
0
Camps Cleared
0
1,424,069
Distance Traveled
1,426,134
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,419
459
71
5
0
276,222
3
W
Cernunnos
9,284
663
148
11
0
248,749
1
L
Morgan Le Fay
7,033
502
110
8
0
250,557
2
W
Janus
8,400
600
118
8
0
303,660
1
W
Pele
7,867
562
70
5
0
325,190
0
L
Artio
5,777
413
27
2
0
274,640
4
W
Nu Wa
8,639
617
127
9
0
251,734
0
W
Horus
7,295
521
20
1
0
294,736
0
L
Sun Wukong
7,912
565
143
10
0
290,206
0
L
Ne Zha
6,916
494
93
7
0
334,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role