Player Matchup

Athena
Athena
 
Athena
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
CalicheGaming
Chronos
Level 60
God Stats
17W - 8L
1,645 SR
Queue Stats
182W - 203L
1,489 Elo+
Party 2
Susano
Susano
Nachth
Susano
Level 25
God Stats
1W - 4L
1,162 SR
Queue Stats
89W - 87L
1,395 Elo+
Party 2
Chaac
Chaac
YouCallMeElChapo
Chaac
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,185 Elo+
Solo
Artemis
Artemis
damarien1102
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,274 Elo+
Party 3
Team Averages
Level 37
1,461 SR
1,369 Elo+

VS

Team Averages
Level 48
1,494 SR
1,429 Elo+
Set
Set
Dyslexik
Set
Level 29
God Stats
4W - 1L
1,271 SR
Queue Stats
65W - 64L
1,466 Elo+
Party 4
Geb
Geb
Eirsche
Geb
Level 32
God Stats
7W - 1L
1,590 SR
Queue Stats
28W - 33L
1,440 Elo+
Party 4
Anubis
Anubis
GEORGEBRADYFORD
Anubis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 31L
1,400 Elo+
Party 1
Charybdis
Charybdis
GrayJackguy80ss
Charybdis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 139L
1,407 Elo+
Solo
Sol
Sol
STR4F3KILLS
Sol
Level 117
God Stats
6W - 5L
1,607 SR
Queue Stats
57W - 64L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
2 / 4 / 2
5,732
478
2,655
12,130
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
11
1 / 4 / 1
6,224
519
3,352
7,851
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Nachth
Susano
10
4 / 2 / 1
6,529
544
6,986
10,010
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 0
7,200
600
7,215
10,808
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
damarien1102
Artemis
8
1 / 7 / 3
5,089
424
4,596
10,512
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 0
8,730
728
11,737
12,019
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
10
0 / 3 / 11
6,636
553
4,133
10,541
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 0
7,092
591
5,935
7,935
3,876
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
GrayJackguy80ss
Charybdis
10
1 / 2 / 12
6,551
546
6,715
6,828
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 2
7,477
623
6,570
6,853
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
18
18
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
2
0.75
L
Chronos
1
4
1
0.38
W
12
2
0
6
W
Geb
0
3
11
1.83
W
1
3
0
0.33
W
Charybdis
GrayJackguy80ss
Charybdis
1
2
12
3.5
L
Susano
Nachth
Susano
4
2
1
2.25
W
4
1
2
5
L
3
1
0
3
L
Artemis
damarien1102
Artemis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,804
Damage
35,090
51,311
Taken
44,176
25,758
Mitigated
22,036
10,779
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,655
990
0
3,130
12,130
9,409
0
3,295
8,835
14,533
0
L
Chronos
3,352
676
0
968
7,851
3,046
0
1,951
5,900
43,583
0
W
11,737
5,920
0
2,031
12,019
6,185
0
1,159
10,860
0
74,121
W
Geb
4,133
873
0
946
10,541
7,325
48
1,926
8,615
17,095
0
W
5,935
101
0
2,811
7,935
3,876
224
0
7,935
50,634
0
W
Charybdis
GrayJackguy80ss
Charybdis
6,715
3,350
0
2,200
6,828
2,462
321
1,774
5,054
0
36,665
L
Susano
Nachth
Susano
6,986
1,712
0
3,110
10,010
3,902
0
1,833
8,177
0
34,082
W
6,570
2,839
0
2,502
6,853
2,188
2,857
1,148
5,705
47,073
0
L
7,215
510
0
3,020
10,808
5,683
0
6,713
4,095
0
59,229
L
Artemis
damarien1102
Artemis
4,596
1,731
0
551
10,512
3,718
0
2,846
7,666
0
16,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,774
Gold Earned
36,486
260
Minions Killed
338
0
Camps Cleared
0
1,154,013
Distance Traveled
1,188,722
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,732
478
18
2
0
211,843
2
L
Chronos
6,224
519
68
6
0
216,086
1
W
Set
8,730
728
106
9
0
286,983
2
W
Geb
6,636
553
14
1
0
216,707
0
W
Anubis
7,092
591
76
6
0
230,175
0
W
Charybdis
6,551
546
64
5
0
231,968
0
L
Susano
6,529
544
50
4
0
263,497
0
W
Sol
7,477
623
78
7
0
222,889
0
L
Chaac
7,200
600
100
8
0
252,275
1
L
Artemis
5,089
424
24
2
0
210,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role