Player Matchup

Ah Puch
Ah Puch
KBever
Ah Puch
Level 67
God Stats
2W - 1L
1,790 SR
Queue Stats
89W - 67L
1,509 Elo+
Party 2
Fenrir
Fenrir
TimH3
Fenrir
Level 62
God Stats
21W - 14L
1,572 SR
Queue Stats
87W - 64L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
ViaMN
Cthulhu
Level 28
God Stats
67W - 38L
1,578 SR
Queue Stats
89W - 66L
1,509 Elo+
Party 2
Team Averages
Level 52
1,647 SR
1,510 Elo+

VS

Team Averages
Level 65
1,452 SR
1,388 Elo+
Ra
Ra
Cruvox
Ra
Level 123
God Stats
0W - 2L
1,217 SR
Queue Stats
1W - 5L
1,267 Elo+
Solo
Thanatos
Thanatos
Lodap
Thanatos
Level 59
God Stats
0W - 1L
1,634 SR
Queue Stats
27W - 28L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
wywill
Cernunnos
Level 14
God Stats
7W - 6L
1,507 SR
Queue Stats
13W - 14L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KBever
Ah Puch
12
2 / 0 / 8
8,721
793
9,151
3,669
1,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TimH3
Fenrir
12
6 / 2 / 5
9,031
821
5,108
8,166
2,866
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ViaMN
Cthulhu
12
3 / 0 / 8
9,096
827
4,886
7,139
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 5 / 2
7,161
651
3,010
6,845
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Lodap
Thanatos
9
0 / 4 / 1
7,065
642
3,926
8,364
2,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
wywill
Cernunnos
10
2 / 2 / 0
7,646
695
4,247
6,674
2,357
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
0
5
2
0.2
W
Ah Puch
KBever
Ah Puch
2
0
8
6
L
Thanatos
Lodap
Thanatos
0
4
1
0.13
W
Fenrir
TimH3
Fenrir
6
2
5
4.25
W
Cthulhu
ViaMN
Cthulhu
3
0
8
7
L
Cernunnos
wywill
Cernunnos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,145
Damage
11,183
18,974
Taken
21,883
8,613
Mitigated
7,169
4,907
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,010
39
144
653
6,845
2,002
0
3,258
3,450
23,502
0
W
Ah Puch
KBever
Ah Puch
9,151
873
0
928
3,669
1,197
1,196
916
2,674
43,668
0
L
Thanatos
Lodap
Thanatos
3,926
570
0
2,002
8,364
2,810
0
6,073
2,052
0
16,251
W
Fenrir
TimH3
Fenrir
5,108
1,694
0
1,322
8,166
2,866
462
273
7,893
0
20,384
W
Cthulhu
ViaMN
Cthulhu
4,886
233
456
2,201
7,139
4,550
26
2,102
4,923
31,538
0
L
Cernunnos
wywill
Cernunnos
4,247
2,819
0
612
6,674
2,357
0
4,400
2,046
0
18,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,848
Gold Earned
21,872
130
Minions Killed
101
0
Camps Cleared
0
649,558
Distance Traveled
538,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,161
651
30
3
0
177,059
0
W
Ah Puch
8,721
793
74
7
0
194,651
0
L
Thanatos
7,065
642
28
3
0
179,657
0
W
Fenrir
9,031
821
19
2
0
214,085
0
W
Cthulhu
9,096
827
37
3
0
240,822
0
L
Cernunnos
7,646
695
43
4
0
181,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role