Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Buckfastbill
Cu Chulainn
Level 128
God Stats
0W - 2L
1,260 SR
Queue Stats
85W - 83L
1,411 Elo+
Solo
Scylla
Scylla
Josette7
Scylla
Level 143
God Stats
3W - 3L
1,354 SR
Queue Stats
230W - 233L
1,496 Elo+
Party 1
Khepri
Khepri
Minikety
Khepri
Level 113
God Stats
4W - 3L
1,649 SR
Queue Stats
194W - 194L
1,487 Elo+
Party 1
Ishtar
Ishtar
xMike96
Ishtar
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 155L
1,512 Elo+
Solo
Team Averages
Level 117
1,452 SR
1,481 Elo+

VS

Team Averages
Level 113
1,517 SR
1,523 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bandituu
Janus
Level 125
God Stats
2W - 4L
1,419 SR
Queue Stats
113W - 111L
1,484 Elo+
Solo
Da Ji
Da Ji
KeyboardsKiller
Da Ji
Level 109
God Stats
1W - 1L
1,313 SR
Queue Stats
268W - 281L
1,425 Elo+
Solo
Rama
Rama
Necev
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
Pcgamerltu
Chaac
Level 99
God Stats
1W - 1L
1,854 SR
Queue Stats
7W - 4L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 5 / 4
6,811
681
3,212
11,348
6,575
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Buckfastbill
Cu Chulainn
5
0 / 1 / 0
5,420
542
727
1,251
911
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Josette7
Scylla
18
7 / 2 / 6
9,439
944
16,145
7,520
3,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Minikety
Khepri
15
1 / 4 / 10
7,868
787
3,072
14,159
15,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
xMike96
Ishtar
14
4 / 6 / 4
7,876
788
6,119
11,131
5,357
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 2 / 10
9,297
930
9,213
9,192
4,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Bandituu
Janus
14
3 / 2 / 7
8,492
849
8,262
4,689
1,871
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 10
8,028
803
5,102
14,094
14,925
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Necev
Rama
14
5 / 4 / 7
8,795
880
9,442
8,620
4,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
17
2 / 1 / 14
10,116
1,012
11,829
11,536
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
15
Kills
18
18
Deaths
15
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
4
1
W
Baron Samedi
 
Baron Samedi
5
2
10
5
W
Janus
Bandituu
Janus
3
2
7
3.25
L
Cu Chulainn
Buckfastbill
Cu Chulainn
0
1
0
0
L
Scylla
Josette7
Scylla
7
2
6
5
W
3
6
10
1.33
L
Khepri
Minikety
Khepri
1
4
10
1.5
W
Rama
Necev
Rama
5
4
7
2.13
W
Chaac
2
1
14
9
L
Ishtar
xMike96
Ishtar
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
43,848
45,409
Taken
48,131
32,137
Mitigated
38,428
12,979
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,212
1,441
2,369
3,137
11,348
6,575
0
3,708
7,512
8,397
0
W
Baron Samedi
 
Baron Samedi
9,213
694
4,035
3,138
9,192
4,747
1,193
4,081
5,111
19,713
0
W
Janus
Bandituu
Janus
8,262
163
629
266
4,689
1,871
1,113
2,972
1,717
21,907
0
L
Cu Chulainn
Buckfastbill
Cu Chulainn
727
51
0
0
1,251
911
0
695
518
0
727
L
Scylla
Josette7
Scylla
16,145
628
817
2,106
7,520
3,649
0
3,844
3,632
35,316
0
W
5,102
490
300
1,583
14,094
14,925
0
6,131
7,963
0
7,404
L
Khepri
Minikety
Khepri
3,072
181
467
2,714
14,159
15,645
0
4,894
9,054
6,502
0
W
Rama
Necev
Rama
9,442
7,271
305
852
8,620
4,041
1,571
4,772
3,848
0
15,516
W
Chaac
11,829
311
551
3,994
11,536
12,844
153
4,473
7,063
0
24,125
L
Ishtar
xMike96
Ishtar
6,119
3,974
203
1,166
11,131
5,357
0
4,334
6,759
0
11,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
44,728
82
Minions Killed
101
0
Camps Cleared
0
686,391
Distance Traveled
949,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,811
681
12
1
0
150,003
0
W
Baron Samedi
9,297
930
32
3
0
196,670
0
W
Janus
8,492
849
30
3
0
197,107
0
L
Cu Chulainn
5,420
542
0
0
0
16,362
0
L
Scylla
9,439
944
57
6
0
206,376
0
W
Da Ji
8,028
803
1
0
0
166,853
0
L
Khepri
7,868
787
4
0
0
179,652
0
W
Rama
8,795
880
18
2
0
163,323
0
W
Chaac
10,116
1,012
20
2
0
225,152
0
L
Ishtar
7,876
788
9
1
0
133,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role