Player Matchup

Yu Huang
Yu Huang
Ben18
Yu Huang
Level 48
God Stats
8W - 4L
1,659 SR
Queue Stats
93W - 83L
1,449 Elo+
Solo
Thanatos
Thanatos
FinLectus
Thanatos
Level 48
God Stats
4W - 1L
1,476 SR
Queue Stats
23W - 26L
1,431 Elo+
Party 1
Ymir
Ymir
Monstaman20
Ymir
Level 65
God Stats
6W - 3L
1,646 SR
Queue Stats
152W - 129L
1,502 Elo+
Party 1
Ra
Ra
lowfatmilkk
Ra
Level 57
God Stats
2W - 4L
1,377 SR
Queue Stats
105W - 117L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
pewpewloli
Danzaburou
Level 48
God Stats
3W - 1L
1,600 SR
Queue Stats
79W - 71L
1,478 Elo+
Party 1
Team Averages
Level 53
1,551 SR
1,463 Elo+

VS

Team Averages
Level 48
1,436 SR
1,493 Elo+
Xbalanque
Xbalanque
J-air08
Xbalanque
Level 28
God Stats
67W - 83L
1,432 SR
Queue Stats
75W - 105L
1,306 Elo+
Party 3
Poseidon
Poseidon
Pistol22Cold
Poseidon
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 133L
1,306 Elo+
Party 3
Neith
Neith
Puchungo_PS
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
SUPR3M3T4C097
Sobek
Level 144
God Stats
0W - 1L
1,574 SR
Queue Stats
12W - 8L
1,547 Elo+
Party 2
Loki
Loki
UZz Spirit
Loki
Level 30
God Stats
0W - 2L
1,174 SR
Queue Stats
5W - 7L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ben18
Yu Huang
13
6 / 0 / 3
7,802
650
7,494
4,945
1,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
FinLectus
Thanatos
9
1 / 0 / 6
5,933
494
6,109
9,158
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 6
6,188
516
3,922
10,934
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
7 / 0 / 3
7,857
655
6,215
5,953
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
pewpewloli
Danzaburou
9
3 / 0 / 5
6,481
540
6,965
5,780
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
J-air08
Xbalanque
8
0 / 4 / 0
4,946
412
3,828
8,292
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Pistol22Cold
Poseidon
9
2 / 6 / 0
5,622
469
4,601
8,481
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 0
4,830
403
2,410
7,961
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
5,346
446
3,401
11,015
7,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 1
5,305
442
3,451
8,753
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
19
Kills
2
2
Deaths
19
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Ben18
Yu Huang
6
0
3
7.5
W
Thanatos
FinLectus
Thanatos
1
0
6
4
L
Xbalanque
J-air08
Xbalanque
0
4
0
0
W
2
2
6
2.5
L
Poseidon
Pistol22Cold
Poseidon
2
6
0
0.33
L
0
4
0
0
L
0
2
1
0.25
L
0
3
1
0.17
W
7
0
3
8.5
W
Danzaburou
pewpewloli
Danzaburou
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
17,691
36,770
Taken
44,502
19,183
Mitigated
18,912
16,117
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Ben18
Yu Huang
7,494
393
0
1,207
4,945
1,940
488
2,278
2,667
54,110
0
W
Thanatos
FinLectus
Thanatos
6,109
2,041
0
5,977
9,158
3,282
0
2,246
6,912
0
35,663
L
Xbalanque
J-air08
Xbalanque
3,828
2,005
0
1,561
8,292
2,758
0
2,442
5,850
0
27,570
W
3,922
608
0
3,006
10,934
9,536
108
2,071
8,863
12,589
0
L
Poseidon
Pistol22Cold
Poseidon
4,601
482
0
0
8,481
2,716
0
4,539
3,887
30,447
0
L
2,410
359
0
696
7,961
2,740
0
4,415
3,546
0
25,466
L
3,401
638
1,088
3,777
11,015
7,840
0
3,263
7,752
14,086
0
L
3,451
688
0
2,465
8,753
2,858
0
2,917
5,836
0
29,242
W
6,215
809
756
3,097
5,953
2,414
374
462
5,491
55,220
0
W
Danzaburou
pewpewloli
Danzaburou
6,965
3,332
0
2,074
5,780
2,011
744
945
4,835
0
37,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
26,049
293
Minions Killed
208
0
Camps Cleared
0
1,172,761
Distance Traveled
1,130,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,802
650
90
8
0
225,226
0
W
Thanatos
5,933
494
60
5
0
263,703
0
L
Xbalanque
4,946
412
47
4
0
196,172
0
W
Ymir
6,188
516
11
1
0
230,684
0
L
Poseidon
5,622
469
58
5
0
218,270
0
L
Neith
4,830
403
41
3
0
233,180
0
L
Sobek
5,346
446
16
1
0
247,398
0
L
Loki
5,305
442
46
4
0
235,943
0
W
Ra
7,857
655
82
7
0
234,234
0
W
Danzaburou
6,481
540
50
4
0
218,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role