Player Matchup

Hades
Hades
 
Hades
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jetfuelboy
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,288 Elo+
Party 1
Surtr
Surtr
SADES_Neon
Surtr
Level 105
God Stats
14W - 6L
1,653 SR
Queue Stats
128W - 124L
1,385 Elo+
Party 1
Anubis
Anubis
Stern20
Anubis
Level 106
God Stats
56W - 41L
1,623 SR
Queue Stats
110W - 101L
1,557 Elo+
Solo
Danzaburou
Danzaburou
iDxnss
Danzaburou
Level 118
God Stats
15W - 16L
1,643 SR
Queue Stats
272W - 263L
1,530 Elo+
Solo
Team Averages
Level 106
1,584 SR
1,452 Elo+

VS

Team Averages
Level 107
1,359 SR
1,523 Elo+
Janus
Janus
AdamKing15
Janus
Level 86
God Stats
7W - 3L
1,521 SR
Queue Stats
21W - 16L
1,502 Elo+
Solo
Bastet
Bastet
L0l1Police
Bastet
Level 89
God Stats
0W - 1L
1,201 SR
Queue Stats
56W - 29L
1,617 Elo+
Solo
Izanami
Izanami
Leshu09uwu
Izanami
Level 85
God Stats
6W - 6L
1,116 SR
Queue Stats
591W - 575L
1,520 Elo+
Solo
Horus
Horus
Rasmus117
Horus
Level 146
God Stats
12W - 7L
1,611 SR
Queue Stats
264W - 247L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
skysofragues
Zhong Kui
Level 127
God Stats
16W - 31L
1,348 SR
Queue Stats
344W - 344L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 3 / 3
7,919
566
6,669
8,840
4,485
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Jetfuelboy
Sun Wukong
13
1 / 1 / 2
7,733
552
1,759
8,349
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Surtr
13
3 / 2 / 1
8,597
614
7,537
12,657
8,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Stern20
Anubis
13
3 / 4 / 6
8,223
587
8,861
8,488
3,735
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iDxnss
Danzaburou
15
8 / 0 / 1
9,823
702
11,769
7,869
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 2 / 3
6,831
488
5,005
7,292
2,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
L0l1Police
Bastet
12
2 / 1 / 4
7,156
511
6,659
11,257
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Leshu09uwu
Izanami
10
0 / 6 / 1
6,331
452
1,904
11,623
3,393
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Rasmus117
Horus
12
5 / 3 / 1
7,187
513
4,177
10,875
8,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
skysofragues
Zhong Kui
11
1 / 5 / 2
6,613
472
6,548
11,884
8,510
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
17
Kills
10
10
Deaths
17
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
3
1.17
L
Janus
2
2
3
1.75
W
Sun Wukong
Jetfuelboy
Sun Wukong
1
1
2
2
L
Bastet
L0l1Police
Bastet
2
1
4
4
L
Izanami
Leshu09uwu
Izanami
0
6
1
0.08
L
Horus
Rasmus117
Horus
5
3
1
1.83
W
Surtr
3
2
1
1.75
W
Anubis
Stern20
Anubis
3
4
6
1.5
W
Danzaburou
iDxnss
Danzaburou
8
0
1
8.5
L
Zhong Kui
skysofragues
Zhong Kui
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,595
Damage
24,293
46,203
Taken
52,931
23,691
Mitigated
27,103
16,443
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,669
567
297
3,118
8,840
4,485
1,306
2,825
6,015
53,016
0
L
Janus
5,005
307
0
250
7,292
2,499
46
4,394
2,898
54,330
0
W
Sun Wukong
Jetfuelboy
Sun Wukong
1,759
632
0
3,208
8,349
3,926
0
1,376
6,973
0
39,071
L
Bastet
L0l1Police
Bastet
6,659
2,449
0
2,868
11,257
4,236
0
388
10,869
0
55,016
L
Izanami
Leshu09uwu
Izanami
1,904
1,486
0
1,192
11,623
3,393
0
5,038
6,585
0
41,727
L
Horus
Rasmus117
Horus
4,177
1,847
480
1,463
10,875
8,465
0
4,026
6,849
0
26,328
W
Surtr
7,537
3,636
0
4,038
12,657
8,310
220
5,393
7,264
622
55,852
W
Anubis
Stern20
Anubis
8,861
529
0
2,057
8,488
3,735
741
823
7,665
55,074
0
W
Danzaburou
iDxnss
Danzaburou
11,769
6,151
0
3,725
7,869
3,235
2,907
1,136
6,733
0
73,831
L
Zhong Kui
skysofragues
Zhong Kui
6,548
776
0
4,284
11,884
8,510
0
1,936
9,948
45,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,295
Gold Earned
34,118
437
Minions Killed
374
0
Camps Cleared
0
1,270,285
Distance Traveled
1,363,808
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,919
566
96
7
0
231,007
0
L
Janus
6,831
488
95
7
0
288,159
0
W
Sun Wukong
7,733
552
67
5
0
309,843
0
L
Bastet
7,156
511
82
6
0
299,329
2
L
Izanami
6,331
452
83
6
0
250,030
0
L
Horus
7,187
513
41
3
0
280,777
0
W
Surtr
8,597
614
82
6
0
235,040
0
W
Anubis
8,223
587
84
6
0
234,241
0
W
Danzaburou
9,823
702
108
8
0
260,154
0
L
Zhong Kui
6,613
472
73
5
0
245,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role