Player Matchup

Merlin
Merlin
Itz-_-Lildawg
Merlin
Level 127
God Stats
35W - 25L
1,540 SR
Queue Stats
197W - 202L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
misterD02
Xbalanque
Level 85
God Stats
17W - 11L
1,695 SR
Queue Stats
157W - 159L
1,453 Elo+
Party 1
Xing Tian
Xing Tian
tennedge
Xing Tian
Level 61
God Stats
5W - 9L
1,479 SR
Queue Stats
74W - 81L
1,478 Elo+
Party 1
Team Averages
Level 91
1,571 SR
1,448 Elo+

VS

Team Averages
Level 75
1,514 SR
1,399 Elo+
Hel
Hel
OKGOOBER-
Hel
Level 152
God Stats
2W - 10L
1,543 SR
Queue Stats
690W - 692L
1,523 Elo+
Solo
Cthulhu
Cthulhu
noodlekat
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,270 Elo+
Party 2
Loki
Loki
weeknd
Loki
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,974
797
6,722
3,727
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
misterD02
Xbalanque
10
2 / 2 / 5
7,713
771
7,002
7,698
2,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
tennedge
Xing Tian
11
3 / 0 / 5
7,860
786
6,646
8,057
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,578
758
7,391
9,107
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
noodlekat
Cthulhu
8
0 / 3 / 1
6,478
648
5,272
13,002
7,422
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
weeknd
Loki
8
1 / 4 / 1
6,948
695
3,989
7,369
2,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
1
1
1
1.5
W
Xbalanque
misterD02
Xbalanque
2
2
5
2.25
L
Cthulhu
noodlekat
Cthulhu
0
3
1
0.17
W
Xing Tian
tennedge
Xing Tian
3
0
5
5.5
L
Loki
weeknd
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
16,652
19,482
Taken
29,478
11,742
Mitigated
13,491
3,409
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,722
410
0
919
3,727
1,637
376
3,189
538
31,362
0
L
7,391
617
3,037
4,801
9,107
3,442
109
4,186
4,364
41,695
0
W
Xbalanque
misterD02
Xbalanque
7,002
2,972
0
605
7,698
2,848
1,183
3,813
3,885
0
23,482
L
Cthulhu
noodlekat
Cthulhu
5,272
661
56
2,210
13,002
7,422
0
5,364
6,875
14,152
0
W
Xing Tian
tennedge
Xing Tian
6,646
542
0
1,885
8,057
7,257
232
5,971
2,086
11,172
0
L
Loki
weeknd
Loki
3,989
897
0
553
7,369
2,627
0
2,558
4,511
0
12,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
21,004
100
Minions Killed
89
0
Camps Cleared
0
526,979
Distance Traveled
545,286
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,974
797
56
6
0
180,589
0
L
Hel
7,578
758
66
7
0
184,017
0
W
Xbalanque
7,713
771
35
4
0
167,957
0
L
Cthulhu
6,478
648
10
1
0
188,410
1
W
Xing Tian
7,860
786
9
1
0
178,433
0
L
Loki
6,948
695
13
1
0
172,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role