Player Matchup

Horus
Horus
BreadLoaf5820
Horus
Level 106
God Stats
5W - 4L
1,694 SR
Queue Stats
410W - 390L
1,464 Elo+
Solo
Bastet
Bastet
Chew8
Bastet
Level 48
God Stats
3W - 1L
1,850 SR
Queue Stats
104W - 121L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
IMIPI
Baron Samedi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,137 Elo+
Party 1
Charon
Charon
LovkaCHroN
Charon
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,226 Elo+
Party 1
Skadi
Skadi
ohitokitsune
Skadi
Level 35
God Stats
0W - 3L
1,224 SR
Queue Stats
2W - 13L
1,137 Elo+
Party 1
Team Averages
Level 48
1,554 SR
1,263 Elo+

VS

Team Averages
Level 102
1,554 SR
1,470 Elo+
Bellona
Bellona
EquinoxObscura
Bellona
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,558 Elo+
Solo
Odin
Odin
T0MICA
Odin
Level 94
God Stats
1W - 0L
1,775 SR
Queue Stats
16W - 9L
1,416 Elo+
Solo
Sol
Sol
nemmesisss
Sol
Level 119
God Stats
17W - 15L
1,510 SR
Queue Stats
584W - 590L
1,469 Elo+
Party 2
Anubis
Anubis
x-l-AM-GR00T-x
Anubis
Level 148
God Stats
54W - 55L
1,521 SR
Queue Stats
356W - 349L
1,471 Elo+
Solo
Set
Set
ymapalympa
Set
Level 85
God Stats
56W - 51L
1,465 SR
Queue Stats
359W - 373L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,681
482
10,099
20,763
19,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Chew8
Bastet
13
2 / 3 / 0
8,243
458
5,848
15,364
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
IMIPI
Baron Samedi
12
0 / 8 / 0
6,819
379
3,406
14,394
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
LovkaCHroN
Charon
11
0 / 4 / 1
7,490
416
3,508
12,282
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 6 / 0
7,128
396
2,082
11,032
5,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,024
446
3,072
12,921
13,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odin
T0MICA
Odin
13
3 / 1 / 6
9,391
522
6,869
9,247
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 2 / 6
10,888
605
14,196
11,480
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 0 / 2
11,716
651
15,364
8,026
4,432
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 0 / 6
10,602
589
14,387
16,381
9,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
23
23
Deaths
5
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Bastet
Chew8
Bastet
2
3
0
0.67
W
0
2
1
0.25
L
Baron Samedi
IMIPI
Baron Samedi
0
8
0
0
L
Charon
LovkaCHroN
Charon
0
4
1
0.13
W
Odin
T0MICA
Odin
3
1
6
6
W
4
2
6
3.5
L
0
6
0
0
W
12
0
2
13
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,943
Damage
53,888
73,835
Taken
58,055
45,944
Mitigated
40,618
13,954
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,099
4,800
240
5,572
20,763
19,623
110
3,823
16,940
0
73,592
L
Bastet
Chew8
Bastet
5,848
2,187
0
2,237
15,364
5,069
296
6,019
9,345
0
53,482
W
3,072
954
0
336
12,921
13,478
0
0
12,921
0
40,008
L
Baron Samedi
IMIPI
Baron Samedi
3,406
293
238
3,230
14,394
5,790
0
7,462
6,932
39,686
0
L
Charon
LovkaCHroN
Charon
3,508
722
0
2,267
12,282
9,897
380
6,462
5,820
29,394
0
W
Odin
T0MICA
Odin
6,869
1,362
0
1,902
9,247
8,694
693
1,570
7,677
0
25,378
W
14,196
6,556
0
4,943
11,480
4,322
5,100
1,966
9,514
99,493
0
L
2,082
1,034
0
170
11,032
5,565
554
5,794
5,238
0
37,137
W
15,364
590
0
5,934
8,026
4,432
2,195
1,798
6,228
101,654
0
W
14,387
6,503
0
4,217
16,381
9,692
1,903
1,955
14,426
0
115,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
50,621
333
Minions Killed
556
0
Camps Cleared
0
1,613,423
Distance Traveled
1,697,331
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,681
482
94
5
0
305,256
0
L
Bastet
8,243
458
84
5
0
382,145
0
W
Bellona
8,024
446
60
3
0
343,076
0
L
Baron Samedi
6,819
379
41
2
0
301,334
0
L
Charon
7,490
416
40
2
0
334,878
0
W
Odin
9,391
522
28
2
0
360,960
0
W
Sol
10,888
605
147
8
0
305,546
0
L
Skadi
7,128
396
74
4
0
289,810
0
W
Anubis
11,716
651
161
9
0
303,262
5
W
Set
10,602
589
160
9
0
384,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role