Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IMORTALHYDR4
Discordia
Level 29
God Stats
2W - 2L
1,448 SR
Queue Stats
96W - 112L
1,488 Elo+
Solo
Chaac
Chaac
IVlIOON
Chaac
Level 55
God Stats
9W - 3L
1,739 SR
Queue Stats
363W - 373L
1,535 Elo+
Party 1
Hel
Hel
MasterZe123
Hel
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
122W - 120L
1,518 Elo+
Solo
Fenrir
Fenrir
TwistedPlaything
Fenrir
Level 159
God Stats
3W - 4L
1,715 SR
Queue Stats
426W - 417L
1,527 Elo+
Party 1
Team Averages
Level 100
1,580 SR
1,514 Elo+

VS

Team Averages
Level 93
1,517 SR
1,573 Elo+
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DraveyBaby96
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Larsnahir
Tiamat
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,512 Elo+
Solo
Bacchus
Bacchus
cinotueT
Bacchus
Level 116
God Stats
6W - 6L
1,587 SR
Queue Stats
331W - 307L
1,576 Elo+
Solo
Yemoja
Yemoja
rumjello
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 2 / 9
8,846
804
7,897
12,978
15,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
IMORTALHYDR4
Discordia
17
3 / 0 / 16
9,074
825
19,697
7,020
3,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chaac
IVlIOON
Chaac
15
3 / 1 / 11
8,323
757
6,725
12,601
13,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 14
8,659
787
10,101
10,132
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
4 / 2 / 11
8,384
762
7,106
10,675
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 4 / 2
6,873
625
6,954
11,818
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
DraveyBaby96
Artemis
12
1 / 6 / 2
7,016
638
7,022
8,936
3,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Larsnahir
Tiamat
15
2 / 3 / 3
7,849
714
9,571
8,833
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
cinotueT
Bacchus
15
2 / 3 / 3
7,497
682
10,098
10,857
13,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
rumjello
Yemoja
14
1 / 3 / 4
7,949
723
5,957
13,943
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
19
Kills
6
6
Deaths
19
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
9
5.25
L
Loki
 
Loki
0
4
2
0.25
L
Artemis
DraveyBaby96
Artemis
1
6
2
0.33
W
Discordia
IMORTALHYDR4
Discordia
3
0
16
11
W
Chaac
IVlIOON
Chaac
3
1
11
8.5
L
Tiamat
Larsnahir
Tiamat
2
3
3
1.17
W
3
1
14
10
W
4
2
11
4.75
L
Bacchus
cinotueT
Bacchus
2
3
3
1.17
L
Yemoja
rumjello
Yemoja
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,526
Damage
39,602
53,406
Taken
54,387
43,243
Mitigated
37,249
32,937
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,897
2,335
2,051
4,973
12,978
15,855
244
5,658
7,320
0
14,595
L
Loki
 
Loki
6,954
60
2,640
2,019
11,818
4,740
0
6,270
5,548
0
21,458
L
Artemis
DraveyBaby96
Artemis
7,022
1,450
232
250
8,936
3,415
0
5,038
3,898
0
11,264
W
Discordia
IMORTALHYDR4
Discordia
19,697
839
0
1,504
7,020
3,195
443
2,976
4,044
35,351
0
W
Chaac
IVlIOON
Chaac
6,725
760
1,016
4,180
12,601
13,305
114
4,994
7,607
0
17,857
L
Tiamat
Larsnahir
Tiamat
9,571
381
424
1,917
8,833
4,975
0
3,649
5,184
26,201
0
W
10,101
318
11,172
6,583
10,132
5,322
444
6,190
3,942
23,367
0
W
7,106
1,055
721
737
10,675
5,566
934
5,808
4,867
0
10,983
L
Bacchus
cinotueT
Bacchus
10,098
683
0
2,805
10,857
13,624
0
6,580
4,277
13,365
0
L
Yemoja
rumjello
Yemoja
5,957
1,295
3,956
4,487
13,943
10,495
0
8,261
5,682
8,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,286
Gold Earned
37,184
132
Minions Killed
100
0
Camps Cleared
0
1,061,558
Distance Traveled
975,454
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,846
804
17
2
0
229,374
0
L
Loki
6,873
625
27
2
0
204,047
0
L
Artemis
7,016
638
13
1
0
173,225
0
W
Discordia
9,074
825
45
4
0
204,801
0
W
Chaac
8,323
757
8
1
0
223,499
0
L
Tiamat
7,849
714
48
4
0
204,012
0
W
Hel
8,659
787
43
4
0
210,862
0
W
Fenrir
8,384
762
19
2
0
193,022
5
L
Bacchus
7,497
682
6
1
0
212,191
0
L
Yemoja
7,949
723
6
1
0
181,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role