Player Matchup

Jing Wei
Jing Wei
EspectralSoul
Jing Wei
Level 142
God Stats
2W - 1L
1,206 SR
Queue Stats
102W - 123L
1,452 Elo+
Solo
Chaac
Chaac
Fire_King7001
Chaac
Level 104
God Stats
5W - 3L
1,597 SR
Queue Stats
264W - 244L
1,528 Elo+
Solo
Nemesis
Nemesis
MintyPods
Nemesis
Level 123
God Stats
6W - 2L
1,762 SR
Queue Stats
89W - 62L
1,569 Elo+
Solo
Artio
Artio
ThamusAsegaroth
Artio
Level 69
God Stats
3W - 2L
1,160 SR
Queue Stats
44W - 34L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
ŁightningŁui
Baron Samedi
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 156L
1,475 Elo+
Solo
Team Averages
Level 111
1,445 SR
1,508 Elo+

VS

Team Averages
Level 124
1,732 SR
1,527 Elo+
Cerberus
Cerberus
ChaacOr I Throw
Cerberus
Level 47
God Stats
2W - 2L
1,692 SR
Queue Stats
10W - 7L
1,696 Elo+
Party 1
Chang'e
Chang'e
LordWrath03
Chang'e
Level 117
God Stats
42W - 31L
1,625 SR
Queue Stats
102W - 74L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
RedCladAssassin
Tsukuyomi
Level 162
God Stats
3W - 2L
1,725 SR
Queue Stats
45W - 81L
1,415 Elo+
Party 1
Kali
Kali
ToasterBath69
Kali
Level 147
God Stats
67W - 29L
1,787 SR
Queue Stats
298W - 325L
1,523 Elo+
Party 1
Freya
Freya
Unorthodox_Boxer
Freya
Level 145
God Stats
6W - 2L
1,829 SR
Queue Stats
231W - 234L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EspectralSoul
Jing Wei
7
0 / 1 / 0
3,914
559
2,562
4,005
1,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
2 / 0 / 0
5,136
734
1,267
3,769
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nemesis
MintyPods
Nemesis
9
1 / 0 / 0
4,585
655
1,358
5,498
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 2 / 0
3,730
533
978
6,386
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
ŁightningŁui
Baron Samedi
8
1 / 1 / 0
4,309
616
1,979
3,159
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 0 / 0
4,148
593
1,578
2,943
2,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
LordWrath03
Chang'e
3
0 / 2 / 0
3,091
442
809
2,071
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
RedCladAssassin
Tsukuyomi
8
3 / 0 / 0
4,375
625
3,483
4,800
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
4,283
612
1,200
4,655
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 1 / 0
4,041
577
4,345
4,854
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
4
Kills
4
4
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
0
0
0
W
Jing Wei
EspectralSoul
Jing Wei
0
1
0
0
W
2
0
0
2
L
Chang'e
LordWrath03
Chang'e
0
2
0
0
W
Nemesis
MintyPods
Nemesis
1
0
0
1
L
Tsukuyomi
RedCladAssassin
Tsukuyomi
3
0
0
3
W
0
2
0
0
L
0
1
1
0.5
L
1
1
0
1
W
Baron Samedi
ŁightningŁui
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,144
Damage
11,415
22,817
Taken
19,323
9,233
Mitigated
7,338
6,917
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,578
111
0
1,666
2,943
2,025
0
158
2,785
18,634
0
W
Jing Wei
EspectralSoul
Jing Wei
2,562
1,204
0
1,459
4,005
1,158
0
2,204
1,629
0
27,574
W
1,267
109
0
1,178
3,769
1,624
0
1,350
2,419
0
28,033
L
Chang'e
LordWrath03
Chang'e
809
0
0
310
2,071
432
0
0
2,071
5,327
0
W
Nemesis
MintyPods
Nemesis
1,358
588
0
1,107
5,498
1,592
0
0
5,498
0
31,399
L
Tsukuyomi
RedCladAssassin
Tsukuyomi
3,483
668
0
1,554
4,800
1,662
0
952
3,848
0
25,812
W
978
157
144
1,958
6,386
3,774
0
2,770
3,380
7,275
0
L
1,200
554
0
1,278
4,655
1,648
0
1,071
3,584
0
27,813
L
4,345
1,587
0
1,690
4,854
1,571
0
776
4,078
24,239
0
W
Baron Samedi
ŁightningŁui
Baron Samedi
1,979
233
113
958
3,159
1,085
0
0
3,159
25,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,674
Gold Earned
19,938
206
Minions Killed
189
0
Camps Cleared
0
675,641
Distance Traveled
628,643
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,148
593
42
6
0
120,061
0
W
Jing Wei
3,914
559
36
5
0
120,237
0
W
Chaac
5,136
734
52
7
0
118,460
1
L
Chang'e
3,091
442
9
1
0
57,298
0
W
Nemesis
4,585
655
55
8
0
151,754
0
L
Tsukuyomi
4,375
625
39
6
0
159,066
0
W
Artio
3,730
533
12
2
0
151,258
2
L
Kali
4,283
612
54
8
0
162,611
0
L
Freya
4,041
577
45
6
0
129,607
0
W
Baron Samedi
4,309
616
51
7
0
133,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role