Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
 
Morgan Le Fay
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Big Lardo
Bacchus
Silver III
Level 98
God Stats
43W - 44L
1,534 SR
Queue Stats
78W - 95L
1,079 MMR
Solo
Thanatos
Thanatos
Silver II
Buckl3y
Thanatos
Silver II
Level 106
God Stats
7W - 4L
1,623 SR
Queue Stats
49W - 57L
1,014 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Eneskilic5667
Jormungandr
Bronze III
Level 61
God Stats
14W - 14L
1,672 SR
Queue Stats
44W - 50L
1,270 MMR
Solo
Anhur
Anhur
Silver II
Pentaphobia
Anhur
Silver II
Level 78
God Stats
9W - 7L
1,715 SR
Queue Stats
185W - 190L
929 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,609 SR
1,158 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,576 SR
1,203 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
JAC4R
Apollo
Silver I
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 175L
1,072 MMR
Solo
Nemesis
Nemesis
Silver III
Slayd5Oh
Nemesis
Silver III
Level 159
God Stats
4W - 2L
1,915 SR
Queue Stats
244W - 281L
866 MMR
Solo
Lancelot
Lancelot
Silver II
hian1243
Lancelot
Silver II
Level 111
God Stats
6W - 13L
1,467 SR
Queue Stats
54W - 72L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 3 / 4
6,942
631
5,915
6,748
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
Big Lardo
Bacchus
9
2 / 1 / 3
5,839
531
4,085
7,810
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Buckl3y
Thanatos
12
9 / 4 / 3
7,759
705
8,146
12,795
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Eneskilic5667
Jormungandr
11
2 / 0 / 2
6,877
625
7,216
7,672
5,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 0 / 4
6,074
552
4,557
6,283
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
BastetSun WukongMartichorasSusano

VS

Bans
Ao KuangKaliIx ChelAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 2 / 2
6,614
601
5,257
5,628
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
 
Sylvanus
9
1 / 2 / 1
4,884
444
2,812
7,819
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
JAC4R
Apollo
9
1 / 4 / 3
5,329
484
5,516
8,455
2,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Slayd5Oh
Nemesis
10
3 / 5 / 4
5,966
542
5,338
11,517
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
hian1243
Lancelot
10
0 / 3 / 1
5,328
484
3,594
9,277
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
16
Kills
8
8
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
3
4
1.33
L
Tiamat
 
Tiamat
3
2
2
2
L
Sylvanus
 
Sylvanus
1
2
1
0.75
W
Bacchus
Big Lardo
Bacchus
2
1
3
3.5
W
Thanatos
Buckl3y
Thanatos
9
4
3
2.63
W
Jormungandr
Eneskilic5667
Jormungandr
2
0
2
3
L
Apollo
JAC4R
Apollo
1
4
3
0.63
W
1
0
4
3
L
Nemesis
Slayd5Oh
Nemesis
3
5
4
1
L
Lancelot
hian1243
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,919
Damage
22,517
41,308
Taken
42,696
21,235
Mitigated
15,535
17,527
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,915
966
0
301
6,748
2,536
872
3,427
3,321
43,415
0
L
Tiamat
 
Tiamat
5,257
469
0
1,572
5,628
2,966
0
3,244
2,384
44,292
0
L
Sylvanus
 
Sylvanus
2,812
834
788
2,435
7,819
2,857
0
3,374
4,445
17,099
0
W
Bacchus
Big Lardo
Bacchus
4,085
314
169
3,158
7,810
6,525
179
1,370
6,440
15,994
0
W
Thanatos
Buckl3y
Thanatos
8,146
3,211
0
7,988
12,795
4,896
0
2,060
10,735
0
45,462
W
Jormungandr
Eneskilic5667
Jormungandr
7,216
2,516
0
2,421
7,672
5,324
0
645
7,027
51,341
40
L
Apollo
JAC4R
Apollo
5,516
3,125
0
1,815
8,455
2,555
0
2,173
6,282
0
29,384
W
4,557
2,607
0
3,490
6,283
1,954
661
567
5,716
0
34,201
L
Nemesis
Slayd5Oh
Nemesis
5,338
2,263
0
3,067
11,517
3,385
0
2,728
8,789
0
32,422
L
Lancelot
hian1243
Lancelot
3,594
1,453
0
2,249
9,277
3,772
0
5,657
3,620
0
32,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
28,121
295
Minions Killed
257
0
Camps Cleared
0
1,079,271
Distance Traveled
1,085,053
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,942
631
65
6
0
201,627
4
L
Tiamat
6,614
601
85
8
0
204,422
0
L
Sylvanus
4,884
444
22
2
0
187,262
0
W
Bacchus
5,839
531
18
2
0
227,867
4
W
Thanatos
7,759
705
62
6
0
230,465
0
W
Jormungandr
6,877
625
82
7
0
218,158
0
L
Apollo
5,329
484
38
3
0
198,953
1
W
Anhur
6,074
552
68
6
0
201,154
1
L
Nemesis
5,966
542
53
5
0
233,183
0
L
Lancelot
5,328
484
59
5
0
261,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role