Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Alykardis
Serqet
Level 67
God Stats
4W - 2L
1,902 SR
Queue Stats
187W - 184L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
BigDuckk
Baron Samedi
Level 39
God Stats
3W - 4L
1,403 SR
Queue Stats
169W - 172L
1,373 Elo+
Party 1
Kuzenbo
Kuzenbo
BulakhYB
Kuzenbo
Level 39
God Stats
3W - 10L
1,223 SR
Queue Stats
187W - 197L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
VariableSan
Nu Wa
Level 34
God Stats
13W - 15L
1,587 SR
Queue Stats
143W - 148L
1,370 Elo+
Party 1
Team Averages
Level 64
1,523 SR
1,419 Elo+

VS

Team Averages
Level 86
1,412 SR
1,514 Elo+
Serqet
Serqet
 
Serqet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Arbitrary Devil
Merlin
Level 105
God Stats
15W - 14L
1,515 SR
Queue Stats
162W - 165L
1,550 Elo+
Solo
Anhur
Anhur
DeBolleOctaaf
Anhur
Level 48
God Stats
16W - 28L
1,003 SR
Queue Stats
361W - 380L
1,514 Elo+
Solo
Cerberus
Cerberus
GHOSTINO
Cerberus
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 74L
1,481 Elo+
Solo
Martichoras
Martichoras
VitraxX
Martichoras
Level 156
God Stats
3W - 4L
1,540 SR
Queue Stats
48W - 62L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 1 / 5
6,492
1,298
7,685
6,174
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Alykardis
Serqet
11
2 / 1 / 9
6,260
1,252
5,888
7,393
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
BigDuckk
Baron Samedi
11
2 / 1 / 7
6,455
1,291
4,620
3,687
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
BulakhYB
Kuzenbo
11
1 / 0 / 9
6,187
1,237
4,758
4,519
4,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 7
6,901
1,380
4,592
1,253
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

380

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 1 / 0
5,068
1,014
760
1,323
584
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 3
5,909
1,182
4,795
6,551
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 1
6,378
1,276
5,394
5,844
1,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
GHOSTINO
Cerberus
10
1 / 4 / 1
6,150
1,230
3,191
11,101
8,372
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
VitraxX
Martichoras
11
0 / 3 / 2
5,883
1,177
5,249
6,035
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
13
Kills
3
3
Deaths
13
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
5
6.5
L
Serqet
 
Serqet
0
1
0
0
W
Serqet
Alykardis
Serqet
2
1
9
6.5
L
0
4
3
0.38
W
Baron Samedi
BigDuckk
Baron Samedi
2
1
7
5.5
W
Kuzenbo
BulakhYB
Kuzenbo
1
0
9
5.5
L
2
1
1
2.5
L
Cerberus
GHOSTINO
Cerberus
1
4
1
0.38
W
4
0
7
7.5
L
Martichoras
VitraxX
Martichoras
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
19,389
23,026
Taken
30,854
15,419
Mitigated
15,270
3,638
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,685
3,916
0
421
6,174
2,557
0
1,536
4,118
0
13,256
L
Serqet
 
Serqet
760
106
0
26
1,323
584
0
689
598
0
1,764
W
Serqet
Alykardis
Serqet
5,888
1,203
0
1,096
7,393
6,144
0
1,986
5,248
0
6,672
L
4,795
368
0
0
6,551
2,170
0
2,362
3,820
11,599
0
W
Baron Samedi
BigDuckk
Baron Samedi
4,620
603
273
912
3,687
1,650
0
1,378
2,237
18,791
0
W
Kuzenbo
BulakhYB
Kuzenbo
4,758
2,018
0
456
4,519
4,662
0
2,000
2,115
6,348
0
L
5,394
3,626
0
218
5,844
1,953
0
2,795
2,390
0
12,938
L
Cerberus
GHOSTINO
Cerberus
3,191
401
0
1,495
11,101
8,372
0
4,851
5,881
8,543
0
W
4,592
1,152
0
480
1,253
406
0
467
766
11,518
0
L
Martichoras
VitraxX
Martichoras
5,249
2,183
0
1,057
6,035
2,191
0
2,333
3,619
0
25,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
29,388
98
Minions Killed
125
4
Camps Cleared
3
546,312
Distance Traveled
377,362
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,492
1,298
17
3
1
108,099
0
L
Serqet
5,068
1,014
1
0
1
21,865
1
W
Serqet
6,260
1,252
7
1
0
123,484
0
L
Merlin
5,909
1,182
27
5
0
85,028
0
W
Baron Samedi
6,455
1,291
42
8
1
101,756
0
W
Kuzenbo
6,187
1,237
9
2
1
116,943
0
L
Anhur
6,378
1,276
21
4
2
91,873
0
L
Cerberus
6,150
1,230
22
4
0
93,471
0
W
Nu Wa
6,901
1,380
23
5
1
96,030
0
L
Martichoras
5,883
1,177
54
11
0
85,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role