Player Matchup

Osiris
Osiris
CTDaBeast
Osiris
Level 156
God Stats
5W - 3L
1,386 SR
Queue Stats
82W - 80L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Claymore6911
Baron Samedi
Level 52
God Stats
3W - 3L
1,895 SR
Queue Stats
28W - 31L
1,527 Elo+
Party 1
Ishtar
Ishtar
I_AlwaysSell-_-
Ishtar
Level 156
God Stats
0W - 2L
1,720 SR
Queue Stats
60W - 80L
1,502 Elo+
Solo
Sol
Sol
TxDonnaTx
Sol
Level 181
God Stats
124W - 114L
1,594 SR
Queue Stats
1,941W - 2,008L
1,474 Elo+
Solo
Merlin
Merlin
ewig91
Merlin
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,558 Elo+
Party 1
Team Averages
Level 130
1,619 SR
1,512 Elo+

VS

Team Averages
Level 132
1,499 SR
1,495 Elo+
Ishtar
Ishtar
ChaosMac52WC
Ishtar
Level 158
God Stats
5W - 3L
1,525 SR
Queue Stats
29W - 27L
1,478 Elo+
Party 3
Maui
Maui
HotdawgHandler
Maui
Level 157
God Stats
2W - 1L
1,652 SR
Queue Stats
15W - 14L
1,472 Elo+
Solo
Scylla
Scylla
Nenke
Scylla
Level 157
God Stats
5W - 10L
1,508 SR
Queue Stats
94W - 89L
1,475 Elo+
Party 3
Mulan
Mulan
TristanKills
Mulan
Level 103
God Stats
16W - 10L
1,616 SR
Queue Stats
48W - 31L
1,596 Elo+
Party 2
Thanatos
Thanatos
ewjo03
Thanatos
Level 83
God Stats
6W - 3L
1,196 SR
Queue Stats
13W - 10L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CTDaBeast
Osiris
14
3 / 1 / 4
8,470
1,210
8,101
11,673
13,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Claymore6911
Baron Samedi
13
2 / 4 / 5
8,106
1,158
11,051
8,235
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 5
8,170
1,167
10,715
9,274
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 4
7,655
1,094
8,668
10,264
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
ewig91
Merlin
11
0 / 0 / 0
4,895
699
0
0
0
Team 1 Tickets

301

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 1 / 6
8,077
1,154
7,144
6,210
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 7
8,572
1,225
4,845
8,774
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Nenke
Scylla
13
2 / 1 / 4
7,910
1,130
9,022
4,210
1,508
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 7
7,695
1,099
7,933
9,702
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ewjo03
Thanatos
13
4 / 4 / 6
8,569
1,224
7,655
11,967
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
8
Kills
11
11
Deaths
8
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
CTDaBeast
Osiris
3
1
4
5
W
Ishtar
2
1
6
5
L
Baron Samedi
Claymore6911
Baron Samedi
2
4
5
1.13
W
1
0
7
4.5
L
2
1
5
4.5
W
Scylla
Nenke
Scylla
2
1
4
4
W
2
2
7
2.75
L
1
5
4
0.6
L
Merlin
ewig91
Merlin
0
0
0
0
W
Thanatos
ewjo03
Thanatos
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
36,599
39,446
Taken
40,863
24,558
Mitigated
26,201
10,816
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CTDaBeast
Osiris
8,101
2,909
0
3,642
11,673
13,753
0
3,331
7,768
0
13,144
W
Ishtar
7,144
4,251
0
817
6,210
2,636
0
2,799
3,171
0
19,185
L
Baron Samedi
Claymore6911
Baron Samedi
11,051
248
2,133
1,889
8,235
3,961
0
3,854
4,339
17,920
0
W
4,845
1,165
0
943
8,774
9,040
0
4,038
4,352
10,164
0
L
10,715
5,384
0
1,034
9,274
3,380
0
3,763
5,427
0
28,526
W
Scylla
Nenke
Scylla
9,022
835
0
130
4,210
1,508
0
1,946
2,070
28,899
0
W
7,933
1,128
0
1,647
9,702
6,949
0
4,197
4,743
0
16,577
L
8,668
1,980
0
2,118
10,264
3,464
0
2,919
6,871
21,261
0
L
Merlin
ewig91
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
ewjo03
Thanatos
7,655
1,470
0
3,087
11,967
6,068
0
6,049
5,758
0
10,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
40,823
131
Minions Killed
139
4
Camps Cleared
6
554,385
Distance Traveled
730,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,470
1,210
19
3
1
151,812
0
W
Ishtar
8,077
1,154
33
5
4
126,627
0
L
Baron Samedi
8,106
1,158
21
3
0
138,090
0
W
Maui
8,572
1,225
16
2
1
148,388
0
L
Ishtar
8,170
1,167
56
8
2
136,361
0
W
Scylla
7,910
1,130
59
8
0
142,270
0
W
Mulan
7,695
1,099
26
4
0
149,932
0
L
Sol
7,655
1,094
35
5
1
128,122
0
L
Merlin
4,895
699
0
0
0
0
0
W
Thanatos
8,569
1,224
5
1
1
163,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role