Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver III
Aiizsa
Morgan Le Fay
Silver III
Level 76
God Stats
27W - 18L
1,603 SR
Queue Stats
51W - 63L
973 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
Andersoonn27
Ah Muzen Cab
Bronze II
Level 122
God Stats
1W - 5L
1,354 SR
Queue Stats
177W - 258L
366 MMR
Solo
Bacchus
Bacchus
Bronze I
Hamonnalelvi
Bacchus
Bronze I
Level 38
God Stats
4W - 8L
1,440 SR
Queue Stats
11W - 31L
890 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 79
1,466 SR
743 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,515 SR
1,009 MMR
Kukulkan
Kukulkan
Silver IV
 
Kukulkan
Silver IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
BQNGRIPSgg
Medusa
Masters
Level 164
God Stats
125W - 86L
1,625 SR
Queue Stats
1,181W - 831L
1,052 MMR
Solo
Surtr
Surtr
Bronze II
Leo-Amezquita
Surtr
Bronze II
Level 64
God Stats
19W - 22L
1,420 SR
Queue Stats
42W - 76L
474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aiizsa
Morgan Le Fay
14
4 / 5 / 1
10,982
732
16,283
12,886
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Andersoonn27
Ah Muzen Cab
12
2 / 6 / 3
10,038
669
6,892
12,734
5,182
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Hamonnalelvi
Bacchus
13
3 / 4 / 5
10,687
712
11,481
14,167
10,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ix ChelPersephoneMartichorasBaba YagaAchilles

VS

Bans
CharonHerculesChaacSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 1 / 7
11,346
756
14,831
7,575
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
BQNGRIPSgg
Medusa
14
3 / 6 / 8
11,191
746
8,893
13,828
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
8 / 2 / 7
11,890
793
11,972
20,792
26,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
15
15
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
7
7.5
L
Morgan Le Fay
Aiizsa
Morgan Le Fay
4
5
1
0.9
L
Ah Muzen Cab
Andersoonn27
Ah Muzen Cab
2
6
3
0.58
W
Medusa
BQNGRIPSgg
Medusa
3
6
8
1.17
L
Bacchus
Hamonnalelvi
Bacchus
3
4
5
1.38
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,656
Damage
35,696
39,787
Taken
42,195
21,903
Mitigated
36,215
5,958
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,831
306
0
0
7,575
3,661
0
6,243
1,088
47,274
0
L
Morgan Le Fay
Aiizsa
Morgan Le Fay
16,283
2,318
196
1,872
12,886
6,087
0
4,027
8,581
52,400
0
L
Ah Muzen Cab
Andersoonn27
Ah Muzen Cab
6,892
3,233
232
586
12,734
5,182
0
4,392
8,084
0
35,188
W
Medusa
BQNGRIPSgg
Medusa
8,893
2,354
0
701
13,828
6,478
201
9,800
3,698
0
47,396
L
Bacchus
Hamonnalelvi
Bacchus
11,481
1,171
0
3,072
14,167
10,634
0
6,479
7,332
31,680
0
W
11,972
3,953
172
3,879
20,792
26,076
35
11,575
8,782
1,099
27,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
34,427
156
Minions Killed
169
0
Camps Cleared
0
749,090
Distance Traveled
785,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,346
756
84
6
0
263,421
0
L
Morgan Le Fay
10,982
732
69
5
0
257,262
0
L
Ah Muzen Cab
10,038
669
42
3
0
241,521
0
W
Medusa
11,191
746
61
4
0
246,295
2
L
Bacchus
10,687
712
45
3
0
250,307
0
W
Surtr
11,890
793
24
2
0
275,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role