Player Matchup

Kuzenbo
Kuzenbo
Gold V
Chusio
Kuzenbo
Gold V
Level 169
God Stats
14W - 14L
1,515 SR
Queue Stats
177W - 223L
1,338 MMR
Solo
Hachiman
Hachiman
Bronze III
Corenzlgd
Hachiman
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,337 MMR
Solo
Raijin
Raijin
Bronze V
nestman255
Raijin
Bronze V
Level 105
God Stats
2W - 1L
1,766 SR
Queue Stats
27W - 37L
1,230 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,593 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,504 SR
1,447 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver II
Alvpro23
Artio
Silver II
Level 84
God Stats
1W - 0L
1,375 SR
Queue Stats
2W - 2L
1,504 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
danlixX
Zhong Kui
Silver IV
Level 79
God Stats
1W - 0L
1,636 SR
Queue Stats
1W - 2L
1,337 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chusio
Kuzenbo
12
2 / 2 / 1
10,802
675
11,732
20,360
32,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Corenzlgd
Hachiman
12
1 / 7 / 0
10,230
639
11,479
18,622
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
nestman255
Raijin
13
0 / 8 / 0
10,775
673
12,412
19,001
8,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AchillesMartichorasAo KuangKaliGeb

VS

Bans
DiscordiaIshtarPoseidonDanzaburouChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 1 / 11
13,449
841
22,357
11,879
5,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Alvpro23
Artio
14
2 / 1 / 12
12,059
754
7,433
18,185
19,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
danlixX
Zhong Kui
16
9 / 1 / 7
13,650
853
21,533
20,582
16,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
17
17
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
11
11.5
W
Artio
Alvpro23
Artio
2
1
12
8
L
Kuzenbo
Chusio
Kuzenbo
2
2
1
1.25
L
Hachiman
Corenzlgd
Hachiman
1
7
0
0.14
W
Zhong Kui
danlixX
Zhong Kui
9
1
7
12.5
L
Raijin
nestman255
Raijin
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,623
Damage
51,323
57,983
Taken
50,646
46,888
Mitigated
41,908
8,756
Healing
25,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,357
12,672
0
4,078
11,879
5,558
2,992
6,032
5,351
0
76,380
W
Artio
Alvpro23
Artio
7,433
1,029
1,409
6,118
18,185
19,690
135
7,205
10,488
28,884
0
L
Kuzenbo
Chusio
Kuzenbo
11,732
3,260
0
2,459
20,360
32,084
279
7,600
12,760
20,627
0
L
Hachiman
Corenzlgd
Hachiman
11,479
7,613
0
3,164
18,622
6,779
756
9,930
8,692
0
33,073
W
Zhong Kui
danlixX
Zhong Kui
21,533
2,046
0
14,032
20,582
16,660
464
10,019
10,019
88,720
0
L
Raijin
nestman255
Raijin
12,412
1,307
0
3,133
19,001
8,025
360
11,609
7,392
73,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
39,158
139
Minions Killed
218
0
Camps Cleared
0
799,995
Distance Traveled
911,725
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,449
841
79
5
0
300,425
0
W
Artio
12,059
754
30
2
0
316,772
0
L
Kuzenbo
10,802
675
16
1
0
293,034
8
L
Hachiman
10,230
639
39
2
0
256,278
0
W
Zhong Kui
13,650
853
109
7
0
294,528
2
L
Raijin
10,775
673
84
5
0
250,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role