Player Matchup

Achilles
Achilles
Hugoat
Achilles
Level 109
God Stats
17W - 13L
1,530 SR
Queue Stats
372W - 407L
1,446 Elo+
Solo
Scylla
Scylla
Pingertr0n
Scylla
Level 152
God Stats
10W - 9L
1,517 SR
Queue Stats
431W - 429L
1,509 Elo+
Solo
Hades
Hades
Raven_Feels
Hades
Level 140
God Stats
4W - 1L
1,668 SR
Queue Stats
238W - 241L
1,421 Elo+
Solo
Bakasura
Bakasura
SPQR-Thanatos
Bakasura
Level 128
God Stats
1W - 1L
1,250 SR
Queue Stats
273W - 277L
1,460 Elo+
Solo
Sol
Sol
Yue Ying
Sol
Level 68
God Stats
8W - 12L
1,676 SR
Queue Stats
298W - 283L
1,422 Elo+
Solo
Team Averages
Level 119
1,528 SR
1,452 Elo+

VS

Team Averages
Level 132
1,474 SR
1,527 Elo+
Charon
Charon
MattFLWR
Charon
Level 141
God Stats
11W - 9L
1,317 SR
Queue Stats
223W - 204L
1,488 Elo+
Solo
Janus
Janus
SbColo
Janus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,657 Elo+
Solo
Artemis
Artemis
Sharkteeth89
Artemis
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
136W - 124L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
rayanhms
Tsukuyomi
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 153L
1,521 Elo+
Solo
Anhur
Anhur
sparky2O
Anhur
Level 137
God Stats
15W - 11L
1,555 SR
Queue Stats
231W - 192L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hugoat
Achilles
12
3 / 2 / 8
8,743
546
7,250
13,576
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Pingertr0n
Scylla
18
6 / 1 / 4
10,776
674
10,390
10,879
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 3 / 4
9,625
602
10,956
14,381
6,920
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
SPQR-Thanatos
Bakasura
15
5 / 1 / 5
9,389
587
5,916
14,848
6,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 1 / 1
9,479
592
4,146
6,220
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MattFLWR
Charon
10
1 / 6 / 1
7,248
453
5,025
16,434
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
SbColo
Janus
12
2 / 5 / 2
7,922
495
4,138
10,146
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Sharkteeth89
Artemis
13
0 / 2 / 2
8,197
512
2,115
5,971
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
rayanhms
Tsukuyomi
15
2 / 2 / 4
9,052
566
7,371
10,365
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
sparky2O
Anhur
15
3 / 4 / 2
9,513
595
11,920
15,280
6,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
8
8
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Hugoat
Achilles
3
2
8
3.5
L
Charon
MattFLWR
Charon
1
6
1
0.25
W
Scylla
Pingertr0n
Scylla
6
1
4
8
W
3
3
4
1.67
W
Bakasura
SPQR-Thanatos
Bakasura
5
1
5
7.5
L
Janus
SbColo
Janus
2
5
2
0.6
L
Artemis
Sharkteeth89
Artemis
0
2
2
0.5
W
2
1
1
2.5
L
Tsukuyomi
rayanhms
Tsukuyomi
2
2
4
2
L
Anhur
sparky2O
Anhur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,658
Damage
30,569
59,904
Taken
58,196
36,157
Mitigated
28,700
17,295
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Hugoat
Achilles
7,250
1,817
0
2,339
13,576
15,385
164
5,289
8,287
0
19,408
L
Charon
MattFLWR
Charon
5,025
1,108
0
1,221
16,434
13,031
58
6,919
9,277
19,638
0
W
Scylla
Pingertr0n
Scylla
10,390
2,072
0
1,621
10,879
4,818
73
1,877
9,002
112,794
0
W
10,956
846
390
7,153
14,381
6,920
744
1,975
12,406
71,122
0
W
Bakasura
SPQR-Thanatos
Bakasura
5,916
3,794
0
3,157
14,848
6,646
0
6,127
8,721
0
74,783
L
Janus
SbColo
Janus
4,138
416
0
500
10,146
3,243
0
5,405
4,712
44,746
0
L
Artemis
Sharkteeth89
Artemis
2,115
651
0
868
5,971
1,978
918
826
5,125
0
51,584
W
4,146
2,100
0
2,635
6,220
2,388
674
1,788
4,432
79,289
0
L
Tsukuyomi
rayanhms
Tsukuyomi
7,371
2,037
0
1,022
10,365
4,416
249
2,931
7,344
0
60,144
L
Anhur
sparky2O
Anhur
11,920
7,937
0
5,273
15,280
6,032
496
9,889
5,241
0
68,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,012
Gold Earned
41,932
573
Minions Killed
413
0
Camps Cleared
0
1,689,095
Distance Traveled
1,556,864
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,743
546
13
1
0
349,510
0
L
Charon
7,248
453
21
1
0
317,306
2
W
Scylla
10,776
674
175
11
0
307,848
3
W
Hades
9,625
602
131
8
0
306,673
1
W
Bakasura
9,389
587
115
7
0
412,832
0
L
Janus
7,922
495
97
6
0
324,271
0
L
Artemis
8,197
512
85
5
0
253,601
0
W
Sol
9,479
592
139
9
0
312,232
1
L
Tsukuyomi
9,052
566
94
6
0
362,999
0
L
Anhur
9,513
595
116
7
0
298,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role