Player Matchup

Ah Puch
Ah Puch
Alyimm
Ah Puch
Level 102
God Stats
3W - 3L
1,478 SR
Queue Stats
167W - 155L
1,486 Elo+
Solo
Bacchus
Bacchus
BobbyIsHollywood
Bacchus
Level 43
God Stats
13W - 3L
1,755 SR
Queue Stats
16W - 16L
1,362 Elo+
Party 1
Hachiman
Hachiman
NickMontajes
Hachiman
Level 55
God Stats
21W - 10L
1,602 SR
Queue Stats
39W - 31L
1,409 Elo+
Party 1
Guan Yu
Guan Yu
StoniestFan668
Guan Yu
Level 65
God Stats
14W - 16L
1,437 SR
Queue Stats
225W - 233L
1,313 Elo+
Solo
Danzaburou
Danzaburou
VexedCinders
Danzaburou
Level 37
God Stats
4W - 4L
1,778 SR
Queue Stats
44W - 74L
1,394 Elo+
Solo
Team Averages
Level 60
1,610 SR
1,393 Elo+

VS

Team Averages
Level 99
1,408 SR
1,362 Elo+
Xbalanque
Xbalanque
BOBNARLEYBOYZ
Xbalanque
Level 65
God Stats
131W - 122L
1,368 SR
Queue Stats
144W - 143L
1,335 Elo+
Solo
Nemesis
Nemesis
Darth_Shaka3
Nemesis
Level 126
God Stats
0W - 4L
1,221 SR
Queue Stats
72W - 68L
1,468 Elo+
Solo
Ra
Ra
Decaence
Ra
Level 65
God Stats
1W - 2L
1,501 SR
Queue Stats
107W - 142L
1,441 Elo+
Solo
Agni
Agni
Furiouz014
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 118L
1,145 Elo+
Solo
Nike
Nike
sokeytor
Nike
Level 119
God Stats
29W - 25L
1,453 SR
Queue Stats
769W - 867L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alyimm
Ah Puch
13
3 / 1 / 3
7,635
587
7,071
8,052
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 1 / 8
8,042
619
4,289
8,053
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
NickMontajes
Hachiman
12
5 / 0 / 9
7,883
606
10,412
9,500
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 3
6,493
499
4,679
9,113
8,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
VexedCinders
Danzaburou
15
8 / 1 / 2
8,980
691
5,095
9,664
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BOBNARLEYBOYZ
Xbalanque
7
1 / 5 / 0
5,228
402
3,558
7,424
2,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Darth_Shaka3
Nemesis
12
1 / 3 / 1
6,774
521
5,508
10,189
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 7 / 0
5,379
414
2,075
8,864
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 4 / 0
6,855
527
7,165
8,595
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
12
1 / 3 / 1
7,052
542
5,829
11,397
10,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
22
Kills
4
4
Deaths
22
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alyimm
Ah Puch
3
1
3
4.5
L
Xbalanque
BOBNARLEYBOYZ
Xbalanque
1
5
0
0.2
W
6
1
8
10
L
Nemesis
Darth_Shaka3
Nemesis
1
3
1
0.5
L
0
7
0
0
L
1
4
0
0.25
W
Hachiman
NickMontajes
Hachiman
5
0
9
9.5
W
0
1
3
1.5
W
Danzaburou
VexedCinders
Danzaburou
8
1
2
9
L
Nike
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
24,135
44,382
Taken
46,469
25,873
Mitigated
24,748
13,266
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alyimm
Ah Puch
7,071
446
355
2,573
8,052
3,020
291
5,179
2,873
51,265
0
L
Xbalanque
BOBNARLEYBOYZ
Xbalanque
3,558
758
0
294
7,424
2,324
0
1,793
5,631
0
21,285
W
4,289
523
0
2,316
8,053
6,773
182
811
7,112
18,680
0
L
Nemesis
Darth_Shaka3
Nemesis
5,508
2,972
0
798
10,189
3,816
0
1,469
8,700
0
56,978
L
2,075
208
362
409
8,864
4,594
448
1,585
7,235
17,598
0
L
7,165
387
0
1,804
8,595
3,265
0
5,650
2,771
43,024
0
W
Hachiman
NickMontajes
Hachiman
10,412
6,354
0
4,879
9,500
3,419
2,880
1,682
7,552
0
58,463
W
4,679
567
0
1,026
9,113
8,674
0
452
8,659
0
32,103
W
Danzaburou
VexedCinders
Danzaburou
5,095
1,828
0
2,117
9,664
3,987
392
995
8,629
0
58,756
L
Nike
5,829
360
0
1,675
11,397
10,749
0
575
10,772
761
46,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
31,288
335
Minions Killed
317
0
Camps Cleared
0
1,334,013
Distance Traveled
1,182,889
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,635
587
85
7
0
238,085
0
L
Xbalanque
5,228
402
18
1
0
210,222
0
W
Bacchus
8,042
619
24
2
0
298,568
5
L
Nemesis
6,774
521
80
6
0
265,685
1
L
Ra
5,379
414
35
3
0
254,728
0
L
Agni
6,855
527
107
8
0
225,612
0
W
Hachiman
7,883
606
101
8
0
246,484
5
W
Guan Yu
6,493
499
46
4
0
274,947
0
W
Danzaburou
8,980
691
79
6
0
275,929
0
L
Nike
7,052
542
77
6
0
226,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role