Player Matchup

Cernunnos
Cernunnos
Fighterfox10
Cernunnos
Level 23
God Stats
3W - 5L
1,542 SR
Queue Stats
17W - 37L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
Kiblun
Danzaburou
Level 67
God Stats
4W - 1L
1,555 SR
Queue Stats
80W - 101L
1,368 Elo+
Party 1
Vulcan
Vulcan
SirArmagedon
Vulcan
Level 44
God Stats
5W - 4L
1,576 SR
Queue Stats
168W - 194L
1,477 Elo+
Solo
Cliodhna
Cliodhna
TTVKiblunisbad
Cliodhna
Level 25
God Stats
6W - 6L
1,448 SR
Queue Stats
51W - 68L
1,290 Elo+
Party 1
Bacchus
Bacchus
cencoringisdumb
Bacchus
Level 22
God Stats
10W - 13L
1,476 SR
Queue Stats
10W - 15L
1,464 Elo+
Party 1
Team Averages
Level 36
1,519 SR
1,385 Elo+

VS

Team Averages
Level 27
1,500 SR
1,426 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Laxman7467
Shiva
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,454 Elo+
Solo
Ares
Ares
Motorhead454253
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,490 Elo+
Solo
Raijin
Raijin
RoomierJoker398
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,186 Elo+
Solo
Neith
Neith
SauceBoy20
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fighterfox10
Cernunnos
12
0 / 1 / 6
5,812
830
2,524
7,268
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Kiblun
Danzaburou
12
5 / 4 / 3
6,586
941
6,944
7,832
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
14
7 / 1 / 2
7,489
1,070
9,770
4,889
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
12
2 / 0 / 8
6,134
876
7,275
5,783
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 5
5,803
829
3,947
7,013
4,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 1 / 1
6,363
909
9,838
4,617
1,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
10
0 / 4 / 1
5,295
756
1,752
7,387
2,901
11
0 / 1 / 2
5,820
831
2,276
6,766
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 1
5,460
780
4,689
8,229
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
13
2 / 2 / 1
6,402
915
5,431
7,481
2,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
6
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
1
1
3.5
W
Cernunnos
Fighterfox10
Cernunnos
0
1
6
3
W
Danzaburou
Kiblun
Danzaburou
5
4
3
1.63
L
Shiva
0
4
1
0.13
L
0
1
2
1
L
0
7
1
0.07
L
Neith
2
2
1
1.25
W
Vulcan
7
1
2
8
W
Cliodhna
2
0
8
6
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
23,986
32,785
Taken
34,480
16,136
Mitigated
16,253
6,149
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,838
164
0
385
4,617
1,699
0
1,667
2,928
27,777
0
W
Cernunnos
Fighterfox10
Cernunnos
2,524
901
0
1,257
7,268
3,051
238
4,540
2,728
0
15,772
W
Danzaburou
Kiblun
Danzaburou
6,944
2,656
0
745
7,832
3,309
1,073
4,446
3,386
0
18,364
L
Shiva
1,752
520
42
140
7,387
2,901
0
2,191
5,090
0
5,577
L
2,276
41
0
944
6,766
5,759
30
2,977
3,683
7,979
0
L
4,689
486
0
0
8,229
3,007
0
2,979
5,150
15,679
0
L
Neith
5,431
1,851
0
1,569
7,481
2,887
379
3,433
3,912
0
22,702
W
Vulcan
9,770
3,008
0
230
4,889
2,857
79
1,407
3,482
30,112
0
W
Cliodhna
7,275
1,411
0
1,766
5,783
2,437
52
2,869
2,914
0
17,263
W
3,947
215
0
2,151
7,013
4,482
0
3,541
3,472
13,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
29,340
169
Minions Killed
135
0
Camps Cleared
0
827,033
Distance Traveled
740,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,363
909
47
7
0
163,843
0
W
Cernunnos
5,812
830
41
6
0
145,292
0
W
Danzaburou
6,586
941
24
3
0
149,391
0
L
Shiva
5,295
756
6
1
0
126,079
0
L
Ares
5,820
831
12
2
0
147,215
0
L
Raijin
5,460
780
26
4
0
142,948
0
L
Neith
6,402
915
44
6
0
160,603
0
W
Vulcan
7,489
1,070
55
8
0
177,243
0
W
Cliodhna
6,134
876
23
3
0
179,617
0
W
Bacchus
5,803
829
26
4
0
175,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role