Player Matchup

Charon
Charon
Deloske14
Charon
Level 127
God Stats
1W - 2L
1,276 SR
Queue Stats
13W - 20L
1,580 Elo+
Party 1
Chronos
Chronos
Jcog96
Chronos
Level 129
God Stats
2W - 1L
1,858 SR
Queue Stats
13W - 18L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yellow_kitten123
Tsukuyomi
Level 108
God Stats
2W - 6L
1,156 SR
Queue Stats
44W - 70L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
sfrank80s
Gilgamesh
Level 122
God Stats
17W - 22L
1,416 SR
Queue Stats
128W - 152L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
winds_1022
Nu Wa
Level 13
God Stats
17W - 12L
1,596 SR
Queue Stats
20W - 19L
1,485 Elo+
Party 2
Team Averages
Level 100
1,460 SR
1,485 Elo+

VS

Team Averages
Level 89
1,495 SR
1,431 Elo+
Bacchus
Bacchus
Blooez
Bacchus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Express X11
Zhong Kui
Level 147
God Stats
11W - 9L
1,532 SR
Queue Stats
150W - 191L
1,497 Elo+
Solo
Chaac
Chaac
J3XIV00
Chaac
Level 78
God Stats
2W - 4L
1,406 SR
Queue Stats
50W - 77L
1,402 Elo+
Solo
Medusa
Medusa
QSvibe_
Medusa
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
84W - 76L
1,297 Elo+
Solo
Cupid
Cupid
evildora
Cupid
Level 116
God Stats
3W - 2L
1,535 SR
Queue Stats
473W - 474L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Deloske14
Charon
11
0 / 3 / 1
7,097
1,014
1,890
4,817
3,756
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
Jcog96
Chronos
13
1 / 2 / 2
8,055
1,151
6,624
10,515
3,916
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
13
3 / 5 / 1
8,195
1,171
7,854
9,397
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
sfrank80s
Gilgamesh
13
0 / 3 / 4
7,739
1,106
6,052
11,711
9,641
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
13
0 / 1 / 4
7,685
1,098
8,169
4,298
1,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

264

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blooez
Bacchus
14
6 / 0 / 7
10,017
1,431
5,030
5,584
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Express X11
Zhong Kui
14
5 / 1 / 8
8,998
1,285
14,093
7,922
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
J3XIV00
Chaac
14
1 / 2 / 12
8,348
1,193
8,180
8,443
9,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
QSvibe_
Medusa
14
0 / 0 / 10
8,169
1,167
4,028
3,791
1,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
evildora
Cupid
14
2 / 1 / 9
8,425
1,204
6,686
7,249
2,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
4
Kills
14
14
Deaths
4
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blooez
Bacchus
6
0
7
9.5
L
Charon
Deloske14
Charon
0
3
1
0.17
W
Zhong Kui
Express X11
Zhong Kui
5
1
8
9
W
Chaac
J3XIV00
Chaac
1
2
12
3.5
L
Chronos
Jcog96
Chronos
1
2
2
1
W
Medusa
QSvibe_
Medusa
0
0
10
5
L
Tsukuyomi
3
5
1
0.7
W
Cupid
evildora
Cupid
2
1
9
6.5
L
Gilgamesh
sfrank80s
Gilgamesh
0
3
4
0.67
L
Nu Wa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,589
Damage
38,017
40,738
Taken
32,989
23,194
Mitigated
24,737
2,318
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blooez
Bacchus
5,030
433
376
1,963
5,584
4,843
0
2,693
2,756
9,644
0
L
Charon
Deloske14
Charon
1,890
287
0
4
4,817
3,756
0
2,646
1,871
4,285
0
W
Zhong Kui
Express X11
Zhong Kui
14,093
728
0
1,080
7,922
6,098
0
4,339
3,283
21,843
0
W
Chaac
J3XIV00
Chaac
8,180
649
0
2,073
8,443
9,616
0
3,946
4,497
169
18,029
L
Chronos
Jcog96
Chronos
6,624
1,980
0
749
10,515
3,916
0
4,994
4,771
34,816
0
W
Medusa
QSvibe_
Medusa
4,028
2,119
0
0
3,791
1,335
0
1,899
1,892
0
34,936
L
Tsukuyomi
7,854
1,704
0
90
9,397
4,450
0
4,089
5,008
0
14,465
W
Cupid
evildora
Cupid
6,686
3,170
1,100
2,071
7,249
2,845
0
3,806
3,443
0
20,139
L
Gilgamesh
sfrank80s
Gilgamesh
6,052
492
0
1,461
11,711
9,641
0
4,637
6,774
0
13,293
L
Nu Wa
8,169
3,416
0
14
4,298
1,431
0
2,926
1,072
21,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
43,957
130
Minions Killed
199
6
Camps Cleared
6
709,514
Distance Traveled
730,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,017
1,431
15
2
2
157,978
0
L
Charon
7,097
1,014
4
1
0
81,568
0
W
Zhong Kui
8,998
1,285
12
2
0
125,813
0
W
Chaac
8,348
1,193
47
7
0
152,121
0
L
Chronos
8,055
1,151
75
11
1
152,130
0
W
Medusa
8,169
1,167
60
9
4
143,724
0
L
Tsukuyomi
8,195
1,171
16
2
1
174,083
0
W
Cupid
8,425
1,204
65
9
0
150,986
0
L
Gilgamesh
7,739
1,106
19
3
4
155,204
0
L
Nu Wa
7,685
1,098
16
2
0
146,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role