Player Matchup

Zeus
Zeus
 
Zeus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Lazuule
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,577 Elo+
Party 1
Thanatos
Thanatos
OneHotPotato739
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Solo
Chronos
Chronos
bigmab14
Chronos
Level 40
God Stats
3W - 2L
1,693 SR
Queue Stats
14W - 16L
1,548 Elo+
Solo
Hachiman
Hachiman
dRChillPhill
Hachiman
Level 158
God Stats
11W - 13L
1,474 SR
Queue Stats
497W - 547L
1,564 Elo+
Party 1
Team Averages
Level 85
1,534 SR
1,500 Elo+

VS

Team Averages
Level 99
1,600 SR
1,521 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CHAIRMANKING
Kali
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 161L
1,559 Elo+
Solo
Bellona
Bellona
DankDemSouls
Bellona
Level 118
God Stats
3W - 0L
1,764 SR
Queue Stats
82W - 79L
1,472 Elo+
Solo
Yemoja
Yemoja
SabrinaBJones
Yemoja
Level 86
God Stats
4W - 2L
1,709 SR
Queue Stats
313W - 296L
1,528 Elo+
Solo
Hades
Hades
TheBeardedSnake1
Hades
Level 107
God Stats
5W - 7L
1,524 SR
Queue Stats
320W - 307L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
1 / 0 / 0
10,324
543
15,227
10,735
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Lazuule
Fafnir
11
0 / 3 / 2
7,934
418
4,799
15,662
19,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
3
0 / 2 / 0
5,771
304
672
2,207
597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
bigmab14
Chronos
14
0 / 2 / 0
8,439
444
2,695
13,997
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
dRChillPhill
Hachiman
17
3 / 3 / 0
10,518
554
15,040
18,466
7,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
1 / 2 / 3
10,915
574
11,931
15,840
8,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 3
10,122
533
9,644
17,795
8,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
DankDemSouls
Bellona
15
1 / 1 / 0
9,334
491
7,051
19,860
16,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 0 / 6
8,640
455
5,644
10,899
8,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 0 / 3
9,693
510
11,311
7,704
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
10
10
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
0
0
1
W
Danzaburou
 
Danzaburou
1
2
3
1.25
W
5
1
3
6.5
W
Bellona
DankDemSouls
Bellona
1
1
0
1
L
Fafnir
Lazuule
Fafnir
0
3
2
0.33
L
Thanatos
0
2
0
0
W
1
0
6
4
W
2
0
3
3.5
L
Chronos
bigmab14
Chronos
0
2
0
0
L
Hachiman
dRChillPhill
Hachiman
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,433
Damage
45,581
61,067
Taken
72,098
37,473
Mitigated
45,528
21,062
Healing
33,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,227
1,370
0
6,033
10,735
4,265
525
835
9,900
92,807
0
W
Danzaburou
 
Danzaburou
11,931
6,011
0
7,731
15,840
8,318
608
1,105
14,735
0
107,577
W
9,644
5,717
0
6,075
17,795
8,128
0
3,379
14,372
0
96,645
W
Bellona
DankDemSouls
Bellona
7,051
1,937
0
6,786
19,860
16,831
0
10,970
8,768
0
64,291
L
Fafnir
Lazuule
Fafnir
4,799
1,072
0
2,454
15,662
19,537
0
4,883
10,639
14,731
0
L
Thanatos
672
248
0
450
2,207
597
0
587
1,550
0
4,557
W
5,644
777
3,704
3,670
10,899
8,560
0
4,794
6,063
26,081
0
W
11,311
1,020
755
4,623
7,704
3,691
0
2,610
5,026
70,225
0
L
Chronos
bigmab14
Chronos
2,695
568
0
4,035
13,997
5,742
468
8,356
5,231
53,083
0
L
Hachiman
dRChillPhill
Hachiman
15,040
9,312
0
8,090
18,466
7,332
725
1,634
16,792
0
100,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
48,704
466
Minions Killed
554
0
Camps Cleared
0
1,480,684
Distance Traveled
1,844,049
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,324
543
161
8
0
357,389
4
W
Danzaburou
10,915
574
172
9
0
343,386
9
W
Kali
10,122
533
129
7
0
419,181
1
W
Bellona
9,334
491
107
6
0
368,377
2
L
Fafnir
7,934
418
12
1
0
379,851
2
L
Thanatos
5,771
304
8
0
0
57,458
0
W
Yemoja
8,640
455
24
1
0
364,455
2
W
Hades
9,693
510
122
6
0
348,650
0
L
Chronos
8,439
444
111
6
0
352,787
0
L
Hachiman
10,518
554
174
9
0
333,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role