Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JawshT5465
Scylla
Level 129
God Stats
1W - 2L
1,307 SR
Queue Stats
134W - 133L
1,456 Elo+
Party 1
Fenrir
Fenrir
JellerBean
Fenrir
Level 148
God Stats
4W - 7L
1,298 SR
Queue Stats
237W - 232L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
MAFPR01
Baron Samedi
Level 143
God Stats
4W - 2L
1,722 SR
Queue Stats
225W - 216L
1,502 Elo+
Solo
Geb
Geb
SHFlores
Geb
Level 125
God Stats
2W - 2L
1,481 SR
Queue Stats
168W - 149L
1,530 Elo+
Party 1
Team Averages
Level 140
1,462 SR
1,495 Elo+

VS

Team Averages
Level 100
1,536 SR
1,387 Elo+
Merlin
Merlin
FLOW-ST8
Merlin
Level 157
God Stats
8W - 18L
1,361 SR
Queue Stats
466W - 483L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lsallysai
Morgan Le Fay
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 39L
1,289 Elo+
Solo
Ullr
Ullr
SiR StAnGaLaNG
Ullr
Level 126
God Stats
2W - 3L
1,731 SR
Queue Stats
303W - 346L
1,507 Elo+
Solo
Ares
Ares
lmage
Ares
Level 157
God Stats
7W - 7L
1,586 SR
Queue Stats
1,031W - 1,051L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
pegaty1820
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
3 / 3 / 21
11,748
783
17,551
11,680
5,443
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
JawshT5465
Scylla
19
8 / 3 / 20
11,946
796
14,139
8,352
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JellerBean
Fenrir
18
8 / 4 / 24
11,536
769
12,755
19,284
16,816
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
MAFPR01
Baron Samedi
20
14 / 1 / 14
13,302
887
18,012
10,746
6,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
2 / 4 / 25
10,300
687
9,712
18,812
23,469
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FLOW-ST8
Merlin
19
3 / 4 / 5
10,435
696
13,429
13,086
6,359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
Lsallysai
Morgan Le Fay
18
3 / 8 / 5
10,620
708
10,517
15,215
7,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 7 / 6
9,454
630
6,417
14,709
6,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
lmage
Ares
14
3 / 7 / 3
9,477
632
8,957
17,942
25,471
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
pegaty1820
Baron Samedi
18
4 / 9 / 8
10,542
703
11,328
16,906
10,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
42
35
Kills
15
15
Deaths
35
104
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
3
21
4.5
L
Merlin
FLOW-ST8
Merlin
3
4
5
1.38
W
Scylla
JawshT5465
Scylla
8
3
20
6
W
Fenrir
JellerBean
Fenrir
8
4
24
5
L
Morgan Le Fay
Lsallysai
Morgan Le Fay
3
8
5
0.69
W
Baron Samedi
MAFPR01
Baron Samedi
14
1
14
21
W
2
4
25
3.63
L
2
7
6
0.71
L
Ares
lmage
Ares
3
7
3
0.64
L
Baron Samedi
pegaty1820
Baron Samedi
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,169
Damage
50,648
68,874
Taken
77,858
55,723
Mitigated
55,530
24,838
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,551
557
767
1,011
11,680
5,443
1,154
7,607
4,073
42,347
0
L
Merlin
FLOW-ST8
Merlin
13,429
318
1,438
4,375
13,086
6,359
0
10,713
2,373
35,756
0
W
Scylla
JawshT5465
Scylla
14,139
1,188
1,041
540
8,352
3,976
950
4,515
3,837
36,545
0
W
Fenrir
JellerBean
Fenrir
12,755
3,399
212
5,216
19,284
16,816
1,152
10,983
8,301
77
16,854
L
Morgan Le Fay
Lsallysai
Morgan Le Fay
10,517
1,389
0
1,174
15,215
7,039
0
12,422
2,793
28,048
0
W
Baron Samedi
MAFPR01
Baron Samedi
18,012
833
6,572
5,380
10,746
6,019
1,280
9,034
1,712
33,288
0
W
9,712
1,116
1,634
2,465
18,812
23,469
0
12,092
6,720
14,509
0
L
6,417
2,414
0
1,318
14,709
6,131
0
11,435
3,274
0
12,983
L
Ares
lmage
Ares
8,957
272
919
872
17,942
25,471
0
12,253
5,689
12,328
0
L
Baron Samedi
pegaty1820
Baron Samedi
11,328
1,195
1,072
1,532
16,906
10,530
0
12,668
4,238
25,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,832
Gold Earned
50,528
156
Minions Killed
150
0
Camps Cleared
0
1,315,625
Distance Traveled
1,019,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,748
783
49
3
0
272,866
0
L
Merlin
10,435
696
65
4
0
239,091
0
W
Scylla
11,946
796
47
3
0
241,341
0
W
Fenrir
11,536
769
13
1
0
230,554
0
L
Morgan Le Fay
10,620
708
35
2
0
196,253
0
W
Baron Samedi
13,302
887
34
2
0
283,228
0
W
Geb
10,300
687
13
1
0
287,636
0
L
Ullr
9,454
630
12
1
0
221,869
0
L
Ares
9,477
632
5
0
0
178,084
0
L
Baron Samedi
10,542
703
33
2
0
183,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role