Player Matchup

Kuzenbo
Kuzenbo
FerXdeMaio
Kuzenbo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,606 Elo+
Solo
Shiva
Shiva
Nick2552002
Shiva
Level 102
God Stats
1W - 4L
1,073 SR
Queue Stats
168W - 176L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Saga_blanka
Cthulhu
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 290L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
andriobach
Danzaburou
Level 49
God Stats
4W - 9L
1,350 SR
Queue Stats
189W - 210L
1,427 Elo+
Solo
Pele
Pele
sis-47
Pele
Level 122
God Stats
7W - 7L
1,568 SR
Queue Stats
296W - 310L
1,422 Elo+
Party 1
Team Averages
Level 98
1,398 SR
1,468 Elo+

VS

Team Averages
Level 81
1,357 SR
1,508 Elo+
Ra
Ra
Miraiking1
Ra
Level 103
God Stats
7W - 13L
1,220 SR
Queue Stats
325W - 316L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
TPF_NiColaS
Gilgamesh
Level 65
God Stats
1W - 2L
1,280 SR
Queue Stats
69W - 60L
1,515 Elo+
Solo
Nemesis
Nemesis
XtremerViYT
Nemesis
Level 84
God Stats
2W - 2L
1,372 SR
Queue Stats
41W - 27L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yan_Hunter_MSM
Cu Chulainn
Level 69
God Stats
2W - 2L
1,499 SR
Queue Stats
268W - 251L
1,440 Elo+
Solo
Hou Yi
Hou Yi
lllllIIIII1
Hou Yi
Level 84
God Stats
1W - 3L
1,412 SR
Queue Stats
320W - 317L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FerXdeMaio
Kuzenbo
11
3 / 1 / 1
6,126
557
5,539
6,089
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 2
5,991
545
4,271
11,638
8,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Saga_blanka
Cthulhu
9
0 / 4 / 5
5,623
511
4,089
10,881
6,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
andriobach
Danzaburou
11
1 / 2 / 3
6,470
588
5,631
7,320
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
sis-47
Pele
10
3 / 3 / 2
6,083
553
3,980
9,183
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,620
511
1,745
3,450
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
TPF_NiColaS
Gilgamesh
11
2 / 2 / 2
6,772
616
6,943
10,989
9,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
XtremerViYT
Nemesis
11
4 / 2 / 3
6,518
593
6,665
10,660
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
Yan_Hunter_MSM
Cu Chulainn
11
2 / 2 / 2
5,935
540
3,838
11,993
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
11
2 / 1 / 2
6,345
577
3,349
7,383
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
7
Kills
11
12
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FerXdeMaio
Kuzenbo
3
1
1
3.5
L
1
0
2
2
W
0
2
2
0.5
W
Cthulhu
Saga_blanka
Cthulhu
0
4
5
0.63
L
Gilgamesh
TPF_NiColaS
Gilgamesh
2
2
2
1.5
L
Nemesis
XtremerViYT
Nemesis
4
2
3
2.75
L
Cu Chulainn
Yan_Hunter_MSM
Cu Chulainn
2
2
2
1.5
W
Danzaburou
andriobach
Danzaburou
1
2
3
1.25
L
Hou Yi
2
1
2
3
W
Pele
sis-47
Pele
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
22,540
45,111
Taken
44,475
26,276
Mitigated
22,009
10,043
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FerXdeMaio
Kuzenbo
5,539
2,108
0
1,365
6,089
5,150
12
968
5,121
29,581
0
L
1,745
210
372
1,247
3,450
1,157
0
1,570
1,810
35,643
0
W
4,271
1,133
202
1,435
11,638
8,444
0
0
11,638
0
39,451
W
Cthulhu
Saga_blanka
Cthulhu
4,089
426
1,115
1,526
10,881
6,827
0
255
10,626
19,225
0
L
Gilgamesh
TPF_NiColaS
Gilgamesh
6,943
1,811
0
1,474
10,989
9,805
0
1,425
9,444
0
41,102
L
Nemesis
XtremerViYT
Nemesis
6,665
3,273
0
4,459
10,660
3,758
0
1,986
8,576
0
43,228
L
Cu Chulainn
Yan_Hunter_MSM
Cu Chulainn
3,838
300
0
3,227
11,993
4,607
0
3,023
8,882
0
36,680
W
Danzaburou
andriobach
Danzaburou
5,631
3,046
0
3,187
7,320
2,765
0
230
7,090
0
47,473
L
Hou Yi
3,349
1,827
0
3,707
7,383
2,682
0
1,248
6,135
0
37,392
W
Pele
sis-47
Pele
3,980
665
0
1,213
9,183
3,090
0
292
8,891
0
45,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
31,190
317
Minions Killed
325
0
Camps Cleared
0
1,160,864
Distance Traveled
1,055,601
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,126
557
54
5
0
252,999
0
L
Ra
5,620
511
65
6
0
133,415
0
W
Shiva
5,991
545
70
6
0
191,952
0
W
Cthulhu
5,623
511
38
3
0
257,244
0
L
Gilgamesh
6,772
616
75
7
0
211,377
0
L
Nemesis
6,518
593
72
7
0
277,525
0
L
Cu Chulainn
5,935
540
44
4
0
232,231
4
W
Danzaburou
6,470
588
83
8
0
205,226
2
L
Hou Yi
6,345
577
69
6
0
201,053
0
W
Pele
6,083
553
72
7
0
253,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role