Player Matchup

Janus
Janus
Gold IV
A Flying Gekko
Janus
Gold IV
Level 214
God Stats
50W - 54L
1,540 SR
Queue Stats
575W - 571L
1,335 MMR
Solo
Shiva
Shiva
Silver I
ItsLeyon
Shiva
Silver I
Level 89
God Stats
19W - 11L
1,589 SR
Queue Stats
67W - 70L
1,343 MMR
Solo
Izanami
Izanami
Gold V
KingMendez14
Izanami
Gold V
Level 97
God Stats
13W - 14L
1,562 SR
Queue Stats
115W - 129L
1,342 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
LoOn3yitOon
Erlang Shen
Bronze III
Level 126
God Stats
0W - 2L
1,823 SR
Queue Stats
0W - 7L
1,362 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
SparklingFoot57
Kuzenbo
Gold V
Level 188
God Stats
3W - 2L
1,249 SR
Queue Stats
226W - 241L
1,302 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,552 SR
1,337 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,511 SR
1,402 MMR
Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold V
DuckFilledQuack
Ares
Gold V
Level 140
God Stats
2W - 2L
1,446 SR
Queue Stats
111W - 130L
1,291 MMR
Solo
Charon
Charon
Gold IV
PassThatGrass
Charon
Gold IV
Level 186
God Stats
11W - 8L
1,532 SR
Queue Stats
185W - 190L
1,367 MMR
Solo
Charybdis
Charybdis
Bronze III
offlaxer72
Charybdis
Bronze III
Level 109
God Stats
4W - 4L
1,575 SR
Queue Stats
9W - 8L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,174
545
11,365
9,599
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
ItsLeyon
Shiva
13
5 / 1 / 1
7,827
522
9,043
13,239
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
KingMendez14
Izanami
14
0 / 2 / 3
8,197
546
7,827
10,091
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
LoOn3yitOon
Erlang Shen
9
0 / 3 / 0
6,337
422
5,467
12,951
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 4
7,211
481
5,293
16,242
18,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MartichorasAwilixNikeBakasura

VS

Bans
Ao KuangKaliRavanaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 3 / 5
8,643
576
8,431
15,522
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
14
2 / 2 / 3
8,373
558
9,235
13,052
6,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 5
7,774
518
7,368
18,015
17,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 4
8,353
557
10,014
16,205
15,364
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
offlaxer72
Charybdis
14
3 / 1 / 3
8,942
596
10,526
11,222
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
12
12
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
3
5
1.83
W
Anubis
 
Anubis
2
2
3
1.75
L
3
3
2
1.33
W
2
2
5
2.25
L
Shiva
ItsLeyon
Shiva
5
1
1
5.5
L
Izanami
KingMendez14
Izanami
0
2
3
0.75
L
Erlang Shen
LoOn3yitOon
Erlang Shen
0
3
0
0
W
2
0
4
4
L
0
3
4
0.67
W
Charybdis
offlaxer72
Charybdis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,995
Damage
45,574
62,122
Taken
74,016
37,911
Mitigated
52,182
11,825
Healing
22,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,431
3,583
0
3,264
15,522
8,367
817
3,119
12,287
703
69,792
W
Anubis
 
Anubis
9,235
532
0
4,748
13,052
6,689
712
5,601
7,257
78,476
0
L
11,365
239
0
1,116
9,599
3,164
0
3,212
6,387
79,173
0
W
7,368
389
1,836
1,597
18,015
17,671
174
5,206
12,565
22,343
0
L
Shiva
ItsLeyon
Shiva
9,043
2,230
512
1,600
13,239
5,631
0
5,668
7,571
0
48,854
L
Izanami
KingMendez14
Izanami
7,827
6,475
0
2,065
10,091
3,598
1,005
1,701
8,390
0
78,597
L
Erlang Shen
LoOn3yitOon
Erlang Shen
5,467
3,347
0
3,626
12,951
6,989
0
6,852
6,099
0
35,947
W
10,014
1,634
0
5,033
16,205
15,364
0
620
15,553
51,834
1,089
L
5,293
1,948
332
2,574
16,242
18,529
0
8,325
7,917
21,865
0
W
Charybdis
offlaxer72
Charybdis
10,526
5,267
0
5,959
11,222
4,091
1,165
1,490
9,696
0
78,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
42,085
405
Minions Killed
450
0
Camps Cleared
0
1,473,332
Distance Traveled
1,512,336
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,643
576
106
7
0
343,658
0
W
Anubis
8,373
558
121
8
0
298,397
2
L
Janus
8,174
545
130
9
0
338,193
0
W
Ares
7,774
518
24
2
0
310,621
4
L
Shiva
7,827
522
71
5
0
346,347
0
L
Izanami
8,197
546
119
8
0
279,909
1
L
Erlang Shen
6,337
422
59
4
0
230,522
2
W
Charon
8,353
557
60
4
0
275,884
1
L
Kuzenbo
7,211
481
26
2
0
278,361
0
W
Charybdis
8,942
596
139
9
0
283,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role