Player Matchup

Danzaburou
Danzaburou
Boogie the OG
Danzaburou
Level 145
God Stats
5W - 6L
1,588 SR
Queue Stats
174W - 189L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
GwydD3
Sun Wukong
Level 8
God Stats
6W - 8L
1,500 SR
Queue Stats
20W - 26L
1,227 Elo+
Party 1
Kukulkan
Kukulkan
KnightOfCatarina
Kukulkan
Level 125
God Stats
8W - 3L
1,308 SR
Queue Stats
25W - 28L
1,248 Elo+
Party 1
Team Averages
Level 93
1,465 SR
1,329 Elo+

VS

Team Averages
Level 83
1,437 SR
1,442 Elo+
Sun Wukong
Sun Wukong
GTJ Fire
Sun Wukong
Level 158
God Stats
0W - 4L
1,715 SR
Queue Stats
286W - 251L
1,585 Elo+
Party 2
Scylla
Scylla
Sir Bustaton
Scylla
Level 64
God Stats
5W - 6L
1,190 SR
Queue Stats
171W - 199L
1,329 Elo+
Party 2
Ishtar
Ishtar
YTN Kaego
Ishtar
Level 27
God Stats
1W - 1L
1,405 SR
Queue Stats
7W - 12L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boogie the OG
Danzaburou
13
3 / 4 / 3
9,701
808
11,769
10,579
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
GwydD3
Sun Wukong
11
2 / 2 / 4
8,754
730
4,541
7,076
4,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 4
9,714
810
6,568
8,642
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GTJ Fire
Sun Wukong
13
2 / 2 / 5
10,059
838
17,634
15,804
16,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
12
3 / 3 / 3
10,021
835
3,185
7,976
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
YTN Kaego
Ishtar
10
2 / 2 / 1
8,767
731
2,531
6,728
2,249
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
7
Kills
7
7
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boogie the OG
Danzaburou
3
4
3
1.13
L
Sun Wukong
GTJ Fire
Sun Wukong
2
2
5
2.25
W
Sun Wukong
GwydD3
Sun Wukong
2
2
4
2
W
2
1
4
4
L
Scylla
3
3
3
1.5
L
Ishtar
YTN Kaego
Ishtar
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,878
Damage
23,350
26,297
Taken
30,508
13,263
Mitigated
20,737
2,259
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boogie the OG
Danzaburou
11,769
3,816
0
1,510
10,579
4,461
0
1,068
9,511
0
33,112
L
Sun Wukong
GTJ Fire
Sun Wukong
17,634
2,459
0
3,179
15,804
16,219
471
3,472
12,332
253
51,838
W
Sun Wukong
GwydD3
Sun Wukong
4,541
1,297
0
483
7,076
4,986
0
1,336
5,740
0
16,953
W
6,568
1,184
0
266
8,642
3,816
0
1,385
7,257
47,219
0
L
Scylla
3,185
239
0
1,316
7,976
2,269
546
1,973
6,003
33,586
0
L
Ishtar
YTN Kaego
Ishtar
2,531
876
0
723
6,728
2,249
530
1,815
4,913
0
18,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
28,847
148
Minions Killed
137
0
Camps Cleared
0
656,590
Distance Traveled
602,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,701
808
34
3
0
207,780
0
L
Sun Wukong
10,059
838
53
4
0
234,957
0
W
Sun Wukong
8,754
730
21
2
0
228,646
0
W
Kukulkan
9,714
810
93
8
0
220,164
0
L
Scylla
10,021
835
55
5
0
215,934
0
L
Ishtar
8,767
731
29
2
0
151,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role