Player Matchup

Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum III
Hazz Nemesis
Athena
Platinum III
Level 160
God Stats
30W - 26L
1,555 SR
Queue Stats
273W - 241L
1,798 MMR
Party 1
Tiamat
Tiamat
Platinum II
hadouchdanlegame
Tiamat
Platinum II
Level 155
God Stats
176W - 133L
1,593 SR
Queue Stats
1,838W - 1,870L
1,717 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,549 SR
1,672 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,569 SR
1,549 MMR
Anubis
Anubis
Bronze III
CutYourThulu
Anubis
Bronze III
Level 102
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Discordia
Discordia
Platinum II
DeadBow
Discordia
Platinum II
Level 153
God Stats
265W - 204L
1,639 SR
Queue Stats
875W - 807L
1,700 MMR
Solo
Chaac
Chaac
Silver I
xTr3M_C4N0
Chaac
Silver I
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 4 / 4
14,043
826
17,106
17,552
6,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
16
2 / 1 / 11
12,661
745
8,417
19,805
23,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 4 / 8
13,445
791
12,666
14,994
12,031
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
MartichorasPersephoneBaba YagaKuzenboHercules

VS

Bans
BacchusSobekMorgan Le FayShivaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 8 / 2
12,275
722
11,874
15,726
8,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
DeadBow
Discordia
16
3 / 2 / 6
12,795
753
18,365
7,666
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
14
1 / 3 / 7
11,800
694
11,753
20,415
20,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
13
Kills
9
9
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
4
4
2.5
L
Anubis
5
8
2
0.75
L
Discordia
DeadBow
Discordia
3
2
6
3
W
Athena
2
1
11
7.5
W
3
4
8
1.75
L
Chaac
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,189
Damage
41,992
52,351
Taken
43,807
42,685
Mitigated
32,746
7,171
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,106
8,855
0
1,472
17,552
6,974
2,314
9,562
7,990
0
76,810
L
Anubis
11,874
594
0
2,365
15,726
8,749
136
7,940
7,096
39,363
0
L
Discordia
DeadBow
Discordia
18,365
703
0
0
7,666
3,071
342
4,744
2,327
69,655
0
W
Athena
8,417
1,761
0
2,847
19,805
23,680
187
11,179
8,626
28,703
0
W
12,666
507
0
2,852
14,994
12,031
202
10,027
4,967
60,260
0
L
Chaac
11,753
1,592
0
4,396
20,415
20,926
55
6,502
12,871
706
44,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
36,870
208
Minions Killed
205
0
Camps Cleared
0
965,038
Distance Traveled
911,738
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,043
826
78
5
0
295,672
0
L
Anubis
12,275
722
54
3
0
255,850
5
L
Discordia
12,795
753
98
6
0
319,324
5
W
Athena
12,661
745
40
2
0
363,887
4
W
Tiamat
13,445
791
90
5
0
305,479
0
L
Chaac
11,800
694
53
3
0
336,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role