Player Matchup

Janus
Janus
DoomsdayDisciple
Janus
Level 68
God Stats
25W - 24L
1,624 SR
Queue Stats
206W - 207L
1,488 Elo+
Solo
Ares
Ares
Gaias Song
Ares
Level 148
God Stats
6W - 6L
1,739 SR
Queue Stats
217W - 201L
1,490 Elo+
Solo
Yemoja
Yemoja
Pridelord
Yemoja
Level 48
God Stats
36W - 45L
1,731 SR
Queue Stats
52W - 68L
1,703 Elo+
Solo
Pele
Pele
alegato_botado
Pele
Level 108
God Stats
4W - 6L
1,396 SR
Queue Stats
313W - 324L
1,505 Elo+
Solo
Hachiman
Hachiman
fernandomx07
Hachiman
Level 108
God Stats
4W - 6L
1,444 SR
Queue Stats
411W - 379L
1,519 Elo+
Solo
Team Averages
Level 96
1,587 SR
1,541 Elo+

VS

Team Averages
Level 104
1,515 SR
1,480 Elo+
Cliodhna
Cliodhna
DatBoiM0
Cliodhna
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 146L
1,484 Elo+
Solo
Cthulhu
Cthulhu
SnaximusJR
Cthulhu
Level 88
God Stats
2W - 3L
1,644 SR
Queue Stats
79W - 58L
1,527 Elo+
Solo
Cabrakan
Cabrakan
floorfries
Cabrakan
Level 108
God Stats
1W - 1L
1,330 SR
Queue Stats
38W - 45L
1,395 Elo+
Solo
Ra
Ra
hanshotfirst421
Ra
Level 146
God Stats
8W - 5L
1,600 SR
Queue Stats
190W - 167L
1,524 Elo+
Solo
Medusa
Medusa
hapyeron
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,744
416
402
1,781
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,826
536
3,090
7,932
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
Pridelord
Yemoja
7
1 / 3 / 2
4,305
478
2,429
5,507
2,598
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
5,983
665
2,311
6,506
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
fernandomx07
Hachiman
8
3 / 1 / 1
5,136
571
4,350
5,719
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DatBoiM0
Cliodhna
9
0 / 1 / 2
5,400
600
2,509
7,358
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
SnaximusJR
Cthulhu
9
0 / 1 / 0
5,122
569
4,176
5,857
3,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
floorfries
Cabrakan
5
0 / 4 / 1
4,148
461
1,584
6,441
4,784
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 0
6,100
678
2,960
3,391
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
hapyeron
Medusa
8
3 / 1 / 0
5,489
610
6,042
5,194
1,759
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
6
6
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DatBoiM0
Cliodhna
0
1
2
1
L
0
1
0
0
L
0
0
0
0
L
Yemoja
Pridelord
Yemoja
1
3
2
0.67
W
Cthulhu
SnaximusJR
Cthulhu
0
1
0
0
L
2
1
1
2.5
L
Hachiman
fernandomx07
Hachiman
3
1
1
3.5
W
Cabrakan
floorfries
Cabrakan
0
4
1
0.13
W
3
0
0
3
W
Medusa
hapyeron
Medusa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,582
Damage
17,271
27,445
Taken
28,241
11,790
Mitigated
13,324
8,325
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DatBoiM0
Cliodhna
2,509
406
0
3,468
7,358
2,197
0
389
6,953
0
33,420
L
402
86
0
750
1,781
499
0
880
901
11,800
0
L
3,090
537
0
3,421
7,932
4,642
0
4,176
3,756
24,523
0
L
Yemoja
Pridelord
Yemoja
2,429
536
309
724
5,507
2,598
0
725
4,782
10,625
0
W
Cthulhu
SnaximusJR
Cthulhu
4,176
1,127
0
2,734
5,857
3,398
0
2,445
2,767
30,231
0
L
2,311
964
0
1,337
6,506
2,278
0
1,934
4,503
0
45,448
L
Hachiman
fernandomx07
Hachiman
4,350
2,775
0
1,784
5,719
1,773
0
936
4,783
0
31,645
W
Cabrakan
floorfries
Cabrakan
1,584
453
0
0
6,441
4,784
0
1,673
4,768
9,097
0
W
2,960
417
552
1,879
3,391
1,186
252
399
2,980
47,463
0
W
Medusa
hapyeron
Medusa
6,042
3,028
0
1,691
5,194
1,759
392
1,165
4,029
0
31,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
26,259
217
Minions Killed
246
0
Camps Cleared
0
747,887
Distance Traveled
877,339
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,400
600
48
5
0
222,780
0
L
Janus
3,744
416
28
3
0
64,700
0
L
Ares
4,826
536
39
4
0
176,454
1
L
Yemoja
4,305
478
20
2
0
122,301
0
W
Cthulhu
5,122
569
48
5
0
176,651
0
L
Pele
5,983
665
80
9
0
207,222
0
L
Hachiman
5,136
571
50
6
0
177,210
0
W
Cabrakan
4,148
461
18
2
0
156,435
0
W
Ra
6,100
678
83
9
0
161,608
2
W
Medusa
5,489
610
49
5
0
159,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role