Player Matchup

Terra
Terra
Der Lange 91181
Terra
Level 61
God Stats
2W - 3L
1,233 SR
Queue Stats
305W - 317L
1,418 Elo+
Party 1
Hou Yi
Hou Yi
Eyeofraamius
Hou Yi
Level 114
God Stats
2W - 1L
1,459 SR
Queue Stats
42W - 43L
1,442 Elo+
Solo
Yu Huang
Yu Huang
Pietschhamster1
Yu Huang
Level 129
God Stats
8W - 9L
1,293 SR
Queue Stats
338W - 361L
1,415 Elo+
Party 1
Raijin
Raijin
Yuns22D
Raijin
Level 152
God Stats
5W - 2L
1,630 SR
Queue Stats
126W - 145L
1,396 Elo+
Solo
Cerberus
Cerberus
fxter13
Cerberus
Level 107
God Stats
16W - 11L
1,593 SR
Queue Stats
289W - 304L
1,466 Elo+
Solo
Team Averages
Level 113
1,441 SR
1,427 Elo+

VS

Team Averages
Level 117
1,440 SR
1,484 Elo+
Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TheDeathFlame
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,503 Elo+
Solo
Nu Wa
Nu Wa
xWilshaw
Nu Wa
Level 84
God Stats
3W - 3L
1,512 SR
Queue Stats
199W - 205L
1,363 Elo+
Solo
Anubis
Anubis
老司机带带我
Anubis
Level 143
God Stats
3W - 4L
1,189 SR
Queue Stats
378W - 371L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,552
655
546
3,016
2,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
14
2 / 4 / 3
7,581
758
13,577
9,252
3,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
15
1 / 1 / 4
7,898
790
11,365
4,356
1,878
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
Yuns22D
Raijin
12
1 / 1 / 2
7,220
722
3,869
4,143
1,724
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
fxter13
Cerberus
12
1 / 3 / 4
7,232
723
5,163
12,560
9,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 0 / 9
8,500
850
4,499
11,493
10,626
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kumbhakarna
 
Kumbhakarna
13
2 / 2 / 6
7,241
724
3,071
9,296
8,993
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
TheDeathFlame
King Arthur
13
1 / 3 / 7
7,377
738
8,430
12,973
12,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
xWilshaw
Nu Wa
1
0 / 0 / 0
2,452
245
0
0
0
17
6 / 0 / 3
8,652
865
12,805
7,721
5,276
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
5
Kills
9
9
Deaths
5
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
9
4.5
L
Kumbhakarna
 
Kumbhakarna
2
2
6
2.5
W
0
0
3
1.5
W
Hou Yi
2
4
3
0.88
W
Yu Huang
1
1
4
3
L
King Arthur
TheDeathFlame
King Arthur
1
3
7
1.5
W
Raijin
Yuns22D
Raijin
1
1
2
2
W
Cerberus
fxter13
Cerberus
1
3
4
1
L
Nu Wa
xWilshaw
Nu Wa
0
0
0
0
L
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,520
Damage
28,805
33,327
Taken
41,483
19,532
Mitigated
37,689
12,330
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,499
444
8,088
5,265
11,493
10,626
0
6,311
5,182
9,711
0
L
Kumbhakarna
 
Kumbhakarna
3,071
197
478
255
9,296
8,993
0
4,141
5,155
6,295
0
W
546
0
1,121
1,223
3,016
2,832
0
1,881
1,135
3,500
0
W
Hou Yi
13,577
8,083
298
1,206
9,252
3,639
192
6,624
2,628
0
23,186
W
Yu Huang
11,365
943
814
871
4,356
1,878
0
2,446
1,910
30,226
0
L
King Arthur
TheDeathFlame
King Arthur
8,430
800
949
1,373
12,973
12,794
0
5,570
7,403
0
21,594
W
Raijin
Yuns22D
Raijin
3,869
288
673
1,557
4,143
1,724
0
2,000
2,143
12,385
0
W
Cerberus
fxter13
Cerberus
5,163
318
588
3,979
12,560
9,459
52
7,424
5,136
10,714
0
L
Nu Wa
xWilshaw
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
12,805
678
2,557
1,660
7,721
5,276
0
4,921
2,800
33,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
34,222
125
Minions Killed
99
0
Camps Cleared
0
891,084
Distance Traveled
752,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,500
850
22
2
0
186,987
0
L
Kumbhakarna
7,241
724
9
1
0
138,691
0
W
Terra
6,552
655
3
0
0
209,335
0
W
Hou Yi
7,581
758
29
3
0
168,302
0
W
Yu Huang
7,898
790
38
4
0
211,552
0
L
King Arthur
7,377
738
21
2
0
199,796
0
W
Raijin
7,220
722
26
3
0
114,262
0
W
Cerberus
7,232
723
29
3
0
187,633
0
L
Nu Wa
2,452
245
0
0
0
0
0
L
Anubis
8,652
865
47
5
0
227,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role