Player Matchup

Ishtar
Ishtar
Cookiebossman
Ishtar
Level 181
God Stats
2W - 1L
1,487 SR
Queue Stats
229W - 186L
1,546 Elo+
Party 2
Thoth
Thoth
Matope7
Thoth
Level 211
God Stats
1W - 3L
1,186 SR
Queue Stats
166W - 182L
1,584 Elo+
Solo
Thanatos
Thanatos
SILÈNCE
Thanatos
Level 176
God Stats
8W - 9L
1,639 SR
Queue Stats
689W - 702L
1,537 Elo+
Solo
Chaac
Chaac
Tangenz
Chaac
Level 67
God Stats
1W - 0L
1,273 SR
Queue Stats
10W - 6L
1,645 Elo+
Party 2
Hera
Hera
thebowner181
Hera
Level 123
God Stats
10W - 10L
1,584 SR
Queue Stats
517W - 516L
1,552 Elo+
Solo
Team Averages
Level 152
1,434 SR
1,573 Elo+

VS

Team Averages
Level 139
1,529 SR
1,510 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Eyykoo
Tyr
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 65L
1,482 Elo+
Solo
Cliodhna
Cliodhna
Mematy
Cliodhna
Level 227
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,539 Elo+
Solo
Bellona
Bellona
SilenceBlue
Bellona
Level 155
God Stats
7W - 4L
1,759 SR
Queue Stats
348W - 362L
1,527 Elo+
Solo
Raijin
Raijin
SteelNail
Raijin
Level 129
God Stats
3W - 3L
1,384 SR
Queue Stats
416W - 421L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 12
9,229
923
8,839
8,595
4,366
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Matope7
Thoth
15
1 / 2 / 16
8,823
882
9,038
6,572
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
SILÈNCE
Thanatos
17
6 / 2 / 13
10,393
1,039
10,466
10,964
16,053
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Tangenz
Chaac
15
3 / 1 / 15
9,637
964
7,854
14,634
16,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 1 / 12
9,534
953
13,126
5,229
2,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 5 / 6
7,811
781
6,659
15,270
15,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
Eyykoo
Tyr
14
3 / 4 / 3
8,578
858
5,004
8,447
7,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Mematy
Cliodhna
14
2 / 6 / 3
8,419
842
5,200
13,881
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
SilenceBlue
Bellona
16
3 / 4 / 2
9,076
908
7,739
13,088
14,361
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
SteelNail
Raijin
13
0 / 4 / 4
7,726
773
9,508
7,425
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
26
22
Kills
8
8
Deaths
23
68
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
6
0.6
W
6
2
12
6
L
Tyr
Eyykoo
Tyr
3
4
3
1.13
W
Thoth
Matope7
Thoth
1
2
16
4.5
L
Cliodhna
Mematy
Cliodhna
2
6
3
0.58
W
Thanatos
SILÈNCE
Thanatos
6
2
13
6.25
L
Bellona
SilenceBlue
Bellona
3
4
2
1
L
Raijin
SteelNail
Raijin
0
4
4
0.5
W
Chaac
Tangenz
Chaac
3
1
15
10.5
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,323
Damage
34,110
45,994
Taken
58,111
42,101
Mitigated
46,250
19,454
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,659
2,704
631
2,446
15,270
15,695
473
6,238
9,032
0
9,254
W
8,839
6,117
717
1,465
8,595
4,366
1,440
1,172
7,130
0
17,431
L
Tyr
Eyykoo
Tyr
5,004
205
0
758
8,447
7,986
1,348
4,077
4,370
0
7,570
W
Thoth
Matope7
Thoth
9,038
554
1,112
837
6,572
3,028
1,439
1,255
5,257
29,421
0
L
Cliodhna
Mematy
Cliodhna
5,200
543
916
1,999
13,881
5,308
1,894
5,423
8,458
0
17,936
W
Thanatos
SILÈNCE
Thanatos
10,466
637
592
5,747
10,964
16,053
361
1,822
8,966
802
13,248
L
Bellona
SilenceBlue
Bellona
7,739
1,692
1,021
2,105
13,088
14,361
931
3,666
9,422
0
18,387
L
Raijin
SteelNail
Raijin
9,508
775
549
398
7,425
2,900
0
3,236
4,189
23,178
0
W
Chaac
Tangenz
Chaac
7,854
1,101
572
6,715
14,634
16,332
721
4,041
10,343
0
11,271
W
13,126
3,211
1,032
665
5,229
2,322
1,051
1,033
3,956
26,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
41,610
123
Minions Killed
87
0
Camps Cleared
0
964,393
Distance Traveled
895,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,811
781
8
1
0
188,048
0
W
Ishtar
9,229
923
21
2
0
201,799
0
L
Tyr
8,578
858
0
0
0
175,172
0
W
Thoth
8,823
882
39
4
0
161,440
0
L
Cliodhna
8,419
842
31
3
0
158,568
0
W
Thanatos
10,393
1,039
10
1
0
192,109
0
L
Bellona
9,076
908
24
2
0
176,945
0
L
Raijin
7,726
773
24
2
0
196,874
0
W
Chaac
9,637
964
12
1
0
205,862
0
W
Hera
9,534
953
41
4
0
203,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role