Player Matchup

Bakasura
Bakasura
LeekOutDaCut
Bakasura
Level 118
God Stats
10W - 5L
1,698 SR
Queue Stats
295W - 278L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Masato_666JP
Danzaburou
Level 81
God Stats
3W - 4L
1,489 SR
Queue Stats
269W - 276L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Tych90
Jormungandr
Level 108
God Stats
67W - 41L
1,660 SR
Queue Stats
414W - 384L
1,505 Elo+
Solo
Chang'e
Chang'e
legendaryberryom
Chang'e
Level 159
God Stats
54W - 70L
1,449 SR
Queue Stats
742W - 753L
1,443 Elo+
Solo
Charon
Charon
super564g
Charon
Level 121
God Stats
7W - 7L
1,500 SR
Queue Stats
96W - 87L
1,166 Elo+
Solo
Team Averages
Level 117
1,559 SR
1,406 Elo+

VS

Team Averages
Level 128
1,454 SR
1,456 Elo+
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DPthefish
Nox
Level 94
God Stats
1W - 2L
1,276 SR
Queue Stats
16W - 24L
1,372 Elo+
Solo
Mulan
Mulan
Kr0SpL
Mulan
Level 189
God Stats
14W - 16L
1,507 SR
Queue Stats
404W - 401L
1,501 Elo+
Solo
Thanatos
Thanatos
YTShieldFAS
Thanatos
Level 85
God Stats
6W - 9L
1,500 SR
Queue Stats
35W - 55L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pitttiger
Ah Muzen Cab
Level 147
God Stats
40W - 54L
1,489 SR
Queue Stats
985W - 964L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LeekOutDaCut
Bakasura
16
5 / 0 / 2
9,742
609
6,435
10,851
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Masato_666JP
Danzaburou
13
5 / 1 / 2
8,538
534
9,912
10,442
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Tych90
Jormungandr
15
1 / 0 / 1
9,090
568
8,175
11,089
9,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 1
7,933
496
3,396
11,218
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
super564g
Charon
13
2 / 0 / 6
8,623
539
3,713
4,606
3,901
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 6 / 0
5,823
364
459
9,234
3,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 1
7,654
478
3,478
5,968
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Kr0SpL
Mulan
14
0 / 2 / 0
8,049
503
4,889
13,628
15,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
YTShieldFAS
Thanatos
12
2 / 2 / 0
7,467
467
6,980
10,963
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
pitttiger
Ah Muzen Cab
13
0 / 4 / 0
7,971
498
4,667
13,494
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
6
0
0
L
0
2
1
0.25
L
Mulan
Kr0SpL
Mulan
0
2
0
0
W
Bakasura
LeekOutDaCut
Bakasura
5
0
2
6
W
Danzaburou
Masato_666JP
Danzaburou
5
1
2
6
W
Jormungandr
Tych90
Jormungandr
1
0
1
1.5
L
Thanatos
YTShieldFAS
Thanatos
2
2
0
1
W
2
1
1
2.5
L
Ah Muzen Cab
pitttiger
Ah Muzen Cab
0
4
0
0
W
Charon
super564g
Charon
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,631
Damage
20,473
48,206
Taken
53,287
26,574
Mitigated
30,708
17,645
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
459
166
626
320
9,234
3,059
0
1,649
7,516
5,013
0
L
3,478
846
0
0
5,968
2,524
461
1,913
3,681
51,909
0
L
Mulan
Kr0SpL
Mulan
4,889
345
0
6,833
13,628
15,472
0
7,717
5,545
0
59,340
W
Bakasura
LeekOutDaCut
Bakasura
6,435
4,065
0
3,691
10,851
4,858
1,544
921
9,930
0
84,459
W
Danzaburou
Masato_666JP
Danzaburou
9,912
5,134
0
1,921
10,442
3,808
826
771
9,671
0
57,270
W
Jormungandr
Tych90
Jormungandr
8,175
2,571
0
3,732
11,089
9,844
148
0
10,290
71,221
0
L
Thanatos
YTShieldFAS
Thanatos
6,980
1,524
0
5,525
10,963
4,654
0
2,570
8,328
0
51,577
W
3,396
281
129
6,551
11,218
4,163
0
2,189
9,029
63,687
0
L
Ah Muzen Cab
pitttiger
Ah Muzen Cab
4,667
2,532
0
1,605
13,494
4,999
1,146
1,936
10,788
0
63,693
W
Charon
super564g
Charon
3,713
910
0
1,621
4,606
3,901
250
56
4,550
27,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,926
Gold Earned
36,964
530
Minions Killed
388
0
Camps Cleared
0
1,581,604
Distance Traveled
1,424,663
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,823
364
3
0
0
266,579
1
L
Nox
7,654
478
83
5
0
277,900
0
L
Mulan
8,049
503
105
7
0
274,420
1
W
Bakasura
9,742
609
165
10
0
416,519
0
W
Danzaburou
8,538
534
89
6
0
284,833
3
W
Jormungandr
9,090
568
136
9
0
296,456
4
L
Thanatos
7,467
467
77
5
0
354,846
9
W
Chang'e
7,933
496
88
6
0
302,131
3
L
Ah Muzen Cab
7,971
498
120
8
0
250,918
0
W
Charon
8,623
539
52
3
0
281,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role