Player Matchup

Awilix
Awilix
Angry_Baton
Awilix
Level 126
God Stats
1W - 2L
1,285 SR
Queue Stats
123W - 143L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
PIEKUT_MTX
Danzaburou
Level 69
God Stats
1W - 3L
1,229 SR
Queue Stats
30W - 46L
1,471 Elo+
Party 2
Ix Chel
Ix Chel
PanSzysza
Ix Chel
Level 129
God Stats
10W - 16L
1,449 SR
Queue Stats
514W - 507L
1,461 Elo+
Party 2
Chaac
Chaac
kapralChruszczow
Chaac
Level 102
God Stats
9W - 11L
1,464 SR
Queue Stats
141W - 132L
1,442 Elo+
Party 2
Geb
Geb
xDzigitxx
Geb
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 112L
1,500 Elo+
Party 2
Team Averages
Level 89
1,385 SR
1,467 Elo+

VS

Team Averages
Level 138
1,571 SR
1,456 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AndrewDemiurg
Agni
Level 158
God Stats
207W - 186L
1,525 SR
Queue Stats
542W - 566L
1,449 Elo+
Party 1
Awilix
Awilix
Junior54052
Awilix
Level 124
God Stats
12W - 4L
1,709 SR
Queue Stats
644W - 605L
1,464 Elo+
Solo
Izanami
Izanami
Zenlier
Izanami
Level 129
God Stats
6W - 5L
1,623 SR
Queue Stats
410W - 407L
1,420 Elo+
Party 1
Ares
Ares
pedromoratt
Ares
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 101L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
8
0 / 3 / 1
4,875
488
3,727
9,058
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
PIEKUT_MTX
Danzaburou
8
1 / 4 / 0
4,564
456
2,409
5,721
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
PanSzysza
Ix Chel
9
1 / 1 / 0
5,320
532
5,564
4,704
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 0
4,949
495
4,565
8,227
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 0
4,263
426
1,263
6,803
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 0
6,332
633
5,343
7,774
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 1 / 1
6,341
634
6,010
5,453
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
11
4 / 1 / 1
6,273
627
4,318
5,975
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Zenlier
Izanami
10
2 / 0 / 2
6,276
628
2,935
4,804
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 4
5,641
564
4,495
6,846
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
11
11
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
0
0
W
4
1
1
4.5
L
Awilix
0
3
1
0.17
W
Awilix
4
1
1
4.5
L
Danzaburou
PIEKUT_MTX
Danzaburou
1
4
0
0.25
L
Ix Chel
PanSzysza
Ix Chel
1
1
0
1
W
Izanami
Zenlier
Izanami
2
0
2
3
L
1
0
0
1
W
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
23,101
34,513
Taken
30,852
14,714
Mitigated
14,052
6,029
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,343
1,063
0
5,063
7,774
3,039
0
0
7,774
44,541
0
W
6,010
1,000
0
1,538
5,453
2,136
0
2,410
2,879
36,875
3,964
L
Awilix
3,727
1,696
0
590
9,058
2,978
0
2,656
6,376
0
30,152
W
Awilix
4,318
1,452
0
270
5,975
2,291
0
187
5,784
0
54,460
L
Danzaburou
PIEKUT_MTX
Danzaburou
2,409
656
110
525
5,721
1,679
0
1,220
4,501
0
18,044
L
Ix Chel
PanSzysza
Ix Chel
5,564
719
120
1,061
4,704
1,785
0
3,065
1,639
34,929
0
W
Izanami
Zenlier
Izanami
2,935
1,813
0
1,462
4,804
1,731
2,021
1,354
3,400
0
46,866
L
4,565
659
0
2,393
8,227
3,675
0
4,843
3,076
0
30,507
W
4,495
325
0
2,585
6,846
4,855
0
2,490
4,188
16,370
0
L
1,263
402
0
1,230
6,803
4,597
0
3,576
3,227
9,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,971
Gold Earned
30,863
191
Minions Killed
370
0
Camps Cleared
0
981,645
Distance Traveled
991,313
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,332
633
96
10
0
182,356
0
W
Agni
6,341
634
73
7
0
187,541
0
L
Awilix
4,875
488
45
5
0
226,015
0
W
Awilix
6,273
627
87
9
0
240,064
0
L
Danzaburou
4,564
456
22
2
0
177,446
0
L
Ix Chel
5,320
532
71
7
0
192,289
2
W
Izanami
6,276
628
100
10
0
186,729
0
L
Chaac
4,949
495
41
4
0
207,114
0
W
Ares
5,641
564
14
1
0
194,623
1
L
Geb
4,263
426
12
1
0
178,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role