Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
InquisiTYR
Tyr
Level 185
God Stats
4W - 5L
1,665 SR
Queue Stats
66W - 65L
1,553 Elo+
Solo
Freya
Freya
Mormund
Freya
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,236 Elo+
Party 2
Team Averages
Level 122
1,555 SR
1,430 Elo+

VS

Team Averages
Level 87
1,363 SR
1,448 Elo+
Horus
Horus
CelticB0yz
Horus
Level 61
God Stats
1W - 1L
1,421 SR
Queue Stats
24W - 36L
1,453 Elo+
Solo
Raijin
Raijin
fer_guel
Raijin
Level 104
God Stats
0W - 2L
1,221 SR
Queue Stats
27W - 29L
1,457 Elo+
Party 1
Anhur
Anhur
lkerSP-
Anhur
Level 96
God Stats
21W - 21L
1,449 SR
Queue Stats
314W - 351L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 2 / 5
8,589
859
5,354
5,558
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 6
8,306
831
7,653
9,186
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Freya
Mormund
Freya
11
3 / 0 / 3
7,998
800
4,045
4,759
1,815
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 3 / 0
6,347
635
3,045
9,433
6,066
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
fer_guel
Raijin
7
1 / 2 / 0
6,390
639
3,709
3,650
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
lkerSP-
Anhur
10
1 / 4 / 1
7,019
702
5,795
8,088
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
2
2
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
5
2.75
L
Horus
0
3
0
0
W
3
0
6
6
W
Freya
Mormund
Freya
3
0
3
4.5
L
Raijin
fer_guel
Raijin
1
2
0
0.5
L
Anhur
lkerSP-
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,052
Damage
12,549
19,503
Taken
21,171
8,515
Mitigated
10,311
5,168
Healing
2,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,354
3,168
0
681
5,558
1,980
1,585
1,500
3,912
0
42,485
L
Horus
3,045
1,724
172
1,430
9,433
6,066
0
2,400
7,033
0
13,148
W
7,653
196
0
3,697
9,186
4,720
225
898
8,140
0
19,435
W
Freya
Mormund
Freya
4,045
1,548
0
790
4,759
1,815
828
1,455
3,242
18,500
0
L
Raijin
fer_guel
Raijin
3,709
70
0
750
3,650
1,150
0
856
2,794
11,620
0
L
Anhur
lkerSP-
Anhur
5,795
3,657
0
400
8,088
3,095
0
1,270
6,818
0
22,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
19,756
122
Minions Killed
69
0
Camps Cleared
0
538,347
Distance Traveled
394,698
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,589
859
78
8
0
158,559
0
L
Horus
6,347
635
12
1
0
161,715
3
W
Tyr
8,306
831
17
2
0
197,411
0
W
Freya
7,998
800
27
3
0
182,377
0
L
Raijin
6,390
639
24
2
0
80,030
0
L
Anhur
7,019
702
33
3
0
152,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role