Player Matchup

Athena
Athena
IIIl-RIP-KD-lIII
Athena
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 111L
1,503 Elo+
Party 1
Artemis
Artemis
Jayisahero
Artemis
Level 85
God Stats
12W - 4L
1,888 SR
Queue Stats
94W - 77L
1,599 Elo+
Solo
Nu Wa
Nu Wa
JΩhn
Nu Wa
Level 146
God Stats
4W - 3L
1,541 SR
Queue Stats
13W - 14L
1,501 Elo+
Solo
Janus
Janus
KorzhikTw
Janus
Level 128
God Stats
21W - 21L
1,500 SR
Queue Stats
418W - 438L
1,525 Elo+
Party 1
Bastet
Bastet
androsova333
Bastet
Level 154
God Stats
3W - 4L
1,515 SR
Queue Stats
200W - 187L
1,522 Elo+
Party 1
Team Averages
Level 124
1,589 SR
1,530 Elo+

VS

Team Averages
Level 107
1,501 SR
1,491 Elo+
Athena
Athena
NaeFunnn
Athena
Level 24
God Stats
2W - 1L
1,267 SR
Queue Stats
39W - 36L
1,495 Elo+
Party 2
King Arthur
King Arthur
WV-Danny
King Arthur
Level 159
God Stats
1W - 1L
1,277 SR
Queue Stats
77W - 75L
1,502 Elo+
Party 2
Thanatos
Thanatos
blackfox4527
Thanatos
Level 107
God Stats
2W - 1L
1,598 SR
Queue Stats
89W - 86L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
xLeonZocktx
Kukulkan
Level 90
God Stats
9W - 6L
1,706 SR
Queue Stats
135W - 148L
1,395 Elo+
Solo
Rama
Rama
xPANDA_TANGA_HDx
Rama
Level 157
God Stats
31W - 21L
1,657 SR
Queue Stats
326W - 310L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 7
6,587
439
5,322
13,656
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Jayisahero
Artemis
11
1 / 4 / 2
6,891
459
7,968
10,586
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
JΩhn
Nu Wa
12
1 / 4 / 0
7,260
484
5,670
9,504
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
KorzhikTw
Janus
12
1 / 2 / 4
6,856
457
4,754
5,930
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
14
5 / 3 / 0
8,071
538
9,736
12,904
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NaeFunnn
Athena
12
3 / 0 / 10
8,230
549
5,751
10,791
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
WV-Danny
King Arthur
14
5 / 0 / 4
8,896
593
8,418
9,628
7,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Thanatos
blackfox4527
Thanatos
14
10 / 1 / 3
8,939
596
8,069
13,814
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
xLeonZocktx
Kukulkan
13
1 / 4 / 3
8,188
546
6,317
8,644
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 6
7,623
508
7,321
10,426
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
19
19
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
Artemis
Jayisahero
Artemis
1
4
2
0.5
L
Nu Wa
JΩhn
Nu Wa
1
4
0
0.25
L
Janus
KorzhikTw
Janus
1
2
4
1.5
W
Athena
NaeFunnn
Athena
3
0
10
8
W
King Arthur
WV-Danny
King Arthur
5
0
4
7
L
Bastet
5
3
0
1.67
W
Thanatos
blackfox4527
Thanatos
10
1
3
11.5
W
Kukulkan
xLeonZocktx
Kukulkan
1
4
3
0.63
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
35,876
52,580
Taken
53,303
25,463
Mitigated
28,942
10,491
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,322
2,000
0
2,008
13,656
11,582
0
4,448
9,208
17,160
0
L
Artemis
Jayisahero
Artemis
7,968
3,577
0
2,115
10,586
4,218
0
1,817
8,769
0
46,585
L
Nu Wa
JΩhn
Nu Wa
5,670
1,601
0
3,347
9,504
2,984
249
1,286
8,218
49,190
0
L
Janus
KorzhikTw
Janus
4,754
225
0
520
5,930
1,796
0
1,854
4,076
36,463
0
W
Athena
NaeFunnn
Athena
5,751
2,028
0
2,781
10,791
8,110
101
4,432
6,041
24,142
0
W
King Arthur
WV-Danny
King Arthur
8,418
532
0
2,090
9,628
7,484
0
3,623
5,671
0
69,193
L
Bastet
9,736
3,729
0
2,501
12,904
4,883
0
2,663
10,241
0
59,775
W
Thanatos
blackfox4527
Thanatos
8,069
2,928
0
8,683
13,814
5,544
0
828
12,938
0
55,355
W
Kukulkan
xLeonZocktx
Kukulkan
6,317
503
0
2,098
8,644
3,133
449
3,647
4,607
68,179
0
W
7,321
5,493
0
3,354
10,426
4,671
737
2,036
8,300
0
60,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
41,876
354
Minions Killed
436
0
Camps Cleared
0
1,372,862
Distance Traveled
1,435,423
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,587
439
19
1
0
290,876
0
L
Artemis
6,891
459
75
5
0
267,450
0
L
Nu Wa
7,260
484
95
6
0
228,800
1
L
Janus
6,856
457
81
5
0
286,058
3
W
Athena
8,230
549
31
2
0
304,435
0
W
King Arthur
8,896
593
106
7
0
266,876
0
L
Bastet
8,071
538
84
6
0
299,678
0
W
Thanatos
8,939
596
82
5
0
349,764
1
W
Kukulkan
8,188
546
129
9
0
269,973
6
W
Rama
7,623
508
88
6
0
244,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role