Player Matchup

Hera
Hera
Alb-Shuks
Hera
Level 108
God Stats
1W - 1L
1,653 SR
Queue Stats
20W - 15L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
Hasbullah2
Cthulhu
Level 21
God Stats
1W - 1L
1,769 SR
Queue Stats
17W - 10L
1,606 Elo+
Party 2
Medusa
Medusa
ayydemonic
Medusa
Level 24
God Stats
1W - 1L
1,536 SR
Queue Stats
2W - 3L
1,514 Elo+
Party 2
Team Averages
Level 51
1,653 SR
1,559 Elo+

VS

Team Averages
Level 99
1,744 SR
1,792 Elo+
Ra
Ra
Jeuwbacca
Ra
Level 26
God Stats
7W - 0L
1,960 SR
Queue Stats
161W - 40L
1,852 Elo+
Party 1
Bastet
Bastet
SoldMomForMMR
Bastet
Level 126
God Stats
7W - 2L
1,772 SR
Queue Stats
309W - 211L
1,732 Elo+
Party 1
Fafnir
Fafnir
wolfgamer2413
Fafnir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
369W - 209L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 3 / 1
6,717
672
4,682
7,435
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Hasbullah2
Cthulhu
10
1 / 3 / 1
6,958
696
7,324
10,224
6,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
ayydemonic
Medusa
9
1 / 6 / 1
6,800
680
2,904
8,893
3,018
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
8,734
873
9,663
7,511
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 4
8,865
887
9,865
8,674
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 8
8,403
840
4,432
9,506
10,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
0
3
1
0.17
L
Cthulhu
Hasbullah2
Cthulhu
1
3
1
0.5
W
4
1
8
8
W
5
0
4
7
L
Medusa
ayydemonic
Medusa
1
6
1
0.25
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,910
Damage
23,960
26,552
Taken
25,691
12,253
Mitigated
17,213
2,205
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,682
1,130
0
442
7,435
2,375
0
3,764
3,546
24,568
0
L
Cthulhu
Hasbullah2
Cthulhu
7,324
102
83
1,180
10,224
6,860
0
4,833
5,211
15,950
0
W
9,663
1,222
2,011
3,829
7,511
3,283
1,743
3,812
3,311
48,871
0
W
9,865
2,349
0
4,047
8,674
3,546
637
3,739
4,653
0
39,763
L
Medusa
ayydemonic
Medusa
2,904
1,212
0
500
8,893
3,018
0
5,238
3,404
0
20,134
W
4,432
1,311
0
2,003
9,506
10,384
386
3,889
5,191
10,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,475
Gold Earned
26,002
106
Minions Killed
124
0
Camps Cleared
0
462,729
Distance Traveled
591,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,717
672
52
5
0
158,049
0
L
Cthulhu
6,958
696
18
2
0
145,560
0
W
Ra
8,734
873
66
7
0
194,209
0
W
Bastet
8,865
887
42
4
0
215,280
0
L
Medusa
6,800
680
36
4
0
159,120
0
W
Fafnir
8,403
840
16
2
0
181,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role