Player Matchup

Anhur
Anhur
 
Anhur
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
B1gblow
Kukulkan
Level 122
God Stats
82W - 63L
1,562 SR
Queue Stats
136W - 101L
1,520 Elo+
Solo
Fenrir
Fenrir
Kouczanek
Fenrir
Level 68
God Stats
2W - 0L
1,460 SR
Queue Stats
40W - 39L
1,459 Elo+
Solo
Cerberus
Cerberus
saidimedamin4593
Cerberus
Level 68
God Stats
2W - 0L
1,713 SR
Queue Stats
56W - 49L
1,494 Elo+
Solo
King Arthur
King Arthur
过去过不去的过去终将都会过去的
King Arthur
Level 146
God Stats
21W - 17L
1,508 SR
Queue Stats
112W - 100L
1,547 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,504 Elo+

VS

Team Averages
Level 110
1,537 SR
1,606 Elo+
Anhur
Anhur
Gausts
Anhur
Level 83
God Stats
0W - 1L
1,573 SR
Queue Stats
2W - 1L
1,728 Elo+
Party 1
Hercules
Hercules
OmegaAlpha06
Hercules
Level 105
God Stats
15W - 20L
1,447 SR
Queue Stats
241W - 217L
1,519 Elo+
Solo
Kukulkan
Kukulkan
OptimusReis
Kukulkan
Level 128
God Stats
21W - 15L
1,662 SR
Queue Stats
398W - 429L
1,548 Elo+
Solo
Cabrakan
Cabrakan
speedukas
Cabrakan
Level 80
God Stats
0W - 1L
1,602 SR
Queue Stats
3W - 2L
1,728 Elo+
Party 1
Awilix
Awilix
大大稳哥哥
Awilix
Level 154
God Stats
33W - 41L
1,403 SR
Queue Stats
695W - 743L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
8 / 0 / 6
9,312
1,552
13,062
3,861
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
B1gblow
Kukulkan
13
2 / 1 / 6
8,055
1,343
6,907
2,644
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Kouczanek
Fenrir
13
3 / 2 / 8
7,761
1,294
7,518
7,331
4,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 12
8,085
1,348
4,912
9,648
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 10
7,413
1,236
9,214
9,557
7,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

321

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gausts
Anhur
12
1 / 4 / 7
7,334
1,222
5,893
10,146
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
OmegaAlpha06
Hercules
12
4 / 3 / 3
7,905
1,318
6,914
11,223
12,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
OptimusReis
Kukulkan
13
1 / 0 / 6
8,009
1,335
8,346
6,151
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
speedukas
Cabrakan
12
1 / 6 / 5
7,630
1,272
5,820
13,873
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 2 / 2
6,852
1,142
1,370
3,841
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
15
Kills
8
8
Deaths
15
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
6
11
W
Kukulkan
B1gblow
Kukulkan
2
1
6
5
L
Anhur
Gausts
Anhur
1
4
7
1.13
W
Fenrir
Kouczanek
Fenrir
3
2
8
3.5
L
Hercules
OmegaAlpha06
Hercules
4
3
3
1.83
L
Kukulkan
OptimusReis
Kukulkan
1
0
6
4
W
1
2
12
3.5
L
Cabrakan
speedukas
Cabrakan
1
6
5
0.58
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,613
Damage
28,343
33,041
Taken
45,234
23,307
Mitigated
33,241
5,654
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,062
10,239
0
2,473
3,861
1,687
0
1,758
2,103
0
26,007
W
Kukulkan
B1gblow
Kukulkan
6,907
475
77
62
2,644
1,143
0
1,211
1,433
27,503
0
L
Anhur
Gausts
Anhur
5,893
2,624
0
587
10,146
3,018
0
2,556
7,440
0
15,223
W
Fenrir
Kouczanek
Fenrir
7,518
1,814
0
905
7,331
4,434
0
2,073
4,837
0
10,709
L
Hercules
OmegaAlpha06
Hercules
6,914
1,360
0
2,403
11,223
12,109
0
4,657
6,566
0
11,230
L
Kukulkan
OptimusReis
Kukulkan
8,346
412
0
0
6,151
2,677
0
514
5,494
40,453
0
W
4,912
231
0
2,137
9,648
8,415
0
3,252
6,157
9,103
0
L
Cabrakan
speedukas
Cabrakan
5,820
1,200
0
594
13,873
14,294
0
4,209
9,378
6,916
0
L
1,370
192
0
0
3,841
1,143
0
521
3,320
0
5,076
W
9,214
970
0
0
9,557
7,628
0
5,722
3,602
1,651
14,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,626
Gold Earned
37,730
146
Minions Killed
135
7
Camps Cleared
5
681,644
Distance Traveled
606,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,312
1,552
25
4
2
127,013
0
W
Kukulkan
8,055
1,343
89
15
3
136,369
0
L
Anhur
7,334
1,222
23
4
4
129,983
0
W
Fenrir
7,761
1,294
14
2
1
145,856
0
L
Hercules
7,905
1,318
9
2
0
146,213
0
L
Kukulkan
8,009
1,335
92
15
0
127,126
0
W
Cerberus
8,085
1,348
8
1
1
131,197
0
L
Cabrakan
7,630
1,272
4
1
1
131,665
0
L
Awilix
6,852
1,142
7
1
0
71,682
0
W
King Arthur
7,413
1,236
10
2
0
141,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role