Player Matchup

Serqet
Serqet
Bad-Aim_me
Serqet
Level 126
God Stats
7W - 8L
1,513 SR
Queue Stats
146W - 149L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
Chen5886
Sun Wukong
Level 150
God Stats
10W - 7L
1,548 SR
Queue Stats
147W - 145L
1,531 Elo+
Solo
Scylla
Scylla
UTQdrag534
Scylla
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 208L
1,447 Elo+
Solo
Charon
Charon
lg04ng97
Charon
Level 143
God Stats
7W - 13L
1,374 SR
Queue Stats
70W - 91L
1,402 Elo+
Party 2
Skadi
Skadi
xBlablax3
Skadi
Level 126
God Stats
4W - 2L
1,582 SR
Queue Stats
71W - 84L
1,419 Elo+
Party 2
Team Averages
Level 138
1,503 SR
1,450 Elo+

VS

Team Averages
Level 94
1,487 SR
1,492 Elo+
Skadi
Skadi
 
Skadi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cheazsy
Vamana
Level 104
God Stats
14W - 11L
1,555 SR
Queue Stats
195W - 182L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 87
God Stats
312W - 283L
1,553 SR
Queue Stats
404W - 382L
1,520 Elo+
Solo
Poseidon
Poseidon
TheCloudy
Poseidon
Level 106
God Stats
11W - 7L
1,642 SR
Queue Stats
271W - 265L
1,505 Elo+
Party 1
Fenrir
Fenrir
Viktor_Viken
Fenrir
Level 38
God Stats
0W - 3L
1,188 SR
Queue Stats
233W - 252L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bad-Aim_me
Serqet
17
10 / 2 / 5
11,061
615
13,367
16,271
8,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Chen5886
Sun Wukong
17
3 / 0 / 3
10,483
582
11,167
17,704
19,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
UTQdrag534
Scylla
18
2 / 1 / 1
10,245
569
7,692
9,699
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
lg04ng97
Charon
14
2 / 0 / 8
9,026
501
7,290
12,904
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
xBlablax3
Skadi
16
2 / 2 / 7
10,053
559
9,731
12,368
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 5 / 1
9,753
542
10,344
14,695
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Cheazsy
Vamana
16
0 / 2 / 0
9,940
552
12,006
19,188
17,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Jerx07
Kuzenbo
13
1 / 4 / 1
8,442
469
6,385
12,623
15,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
TheCloudy
Poseidon
17
1 / 2 / 0
10,190
566
10,542
10,319
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
15
0 / 6 / 3
8,698
483
7,050
20,581
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
5
5
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
1
0.7
W
Serqet
Bad-Aim_me
Serqet
10
2
5
6.25
L
Vamana
Cheazsy
Vamana
0
2
0
0
W
Sun Wukong
Chen5886
Sun Wukong
3
0
3
4.5
L
Kuzenbo
Jerx07
Kuzenbo
1
4
1
0.38
L
Poseidon
TheCloudy
Poseidon
1
2
0
0.5
W
Scylla
UTQdrag534
Scylla
2
1
1
2.5
L
Fenrir
0
6
3
0.25
W
Charon
lg04ng97
Charon
2
0
8
6
W
Skadi
xBlablax3
Skadi
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,247
Damage
46,327
68,946
Taken
77,406
48,708
Mitigated
51,792
16,863
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,344
4,272
0
2,359
14,695
6,039
966
1,171
13,461
0
72,895
W
Serqet
Bad-Aim_me
Serqet
13,367
4,860
0
2,831
16,271
8,602
0
4,059
12,212
0
87,827
L
Vamana
Cheazsy
Vamana
12,006
5,487
0
4,251
19,188
17,548
0
1,629
17,559
0
94,420
W
Sun Wukong
Chen5886
Sun Wukong
11,167
1,541
0
3,915
17,704
19,105
3,213
351
17,353
0
85,873
L
Kuzenbo
Jerx07
Kuzenbo
6,385
2,860
0
1,622
12,623
15,539
41
2,597
9,714
24,903
359
L
Poseidon
TheCloudy
Poseidon
10,542
2,011
0
1,000
10,319
4,055
0
5,044
5,275
110,565
0
W
Scylla
UTQdrag534
Scylla
7,692
1,472
0
4,989
9,699
3,705
228
3,715
5,984
101,094
0
L
Fenrir
7,050
2,016
0
1,585
20,581
8,611
0
4,541
15,632
0
88,016
W
Charon
lg04ng97
Charon
7,290
1,683
0
2,659
12,904
11,282
31
6,151
6,753
24,319
0
W
Skadi
xBlablax3
Skadi
9,731
2,308
0
2,469
12,368
6,014
476
2,292
10,076
0
82,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
47,023
602
Minions Killed
613
0
Camps Cleared
0
1,858,328
Distance Traveled
1,781,042
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,753
542
130
7
0
341,297
5
W
Serqet
11,061
615
109
6
0
439,483
0
L
Vamana
9,940
552
153
9
0
366,865
2
W
Sun Wukong
10,483
582
156
9
0
349,910
1
L
Kuzenbo
8,442
469
26
1
0
339,140
0
L
Poseidon
10,190
566
192
11
0
360,341
5
W
Scylla
10,245
569
179
10
0
340,568
6
L
Fenrir
8,698
483
112
6
0
373,399
0
W
Charon
9,026
501
19
1
0
379,455
0
W
Skadi
10,053
559
139
8
0
348,912
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role