Player Matchup

Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ChaosOnFire
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,813 Elo+
Party 3
Hera
Hera
Est0k
Hera
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 10L
1,723 Elo+
Party 2
Achilles
Achilles
Spesher6
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,813 Elo+
Party 3
Yemoja
Yemoja
ligers1337
Yemoja
Level 28
God Stats
1W - 1L
1,714 SR
Queue Stats
18W - 10L
1,627 Elo+
Party 2
Team Averages
Level 85
1,543 SR
1,695 Elo+

VS

Team Averages
Level 160
1,583 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
McLen777
Morgan Le Fay
Level 147
God Stats
10W - 6L
1,500 SR
Queue Stats
430W - 454L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
NORCONTA
Nu Wa
Level 146
God Stats
10W - 5L
1,542 SR
Queue Stats
612W - 618L
1,529 Elo+
Party 1
Hades
Hades
RiseFox
Hades
Level 215
God Stats
8W - 4L
1,732 SR
Queue Stats
363W - 362L
1,530 Elo+
Party 1
Yemoja
Yemoja
Zeject
Yemoja
Level 149
God Stats
2W - 3L
1,472 SR
Queue Stats
252W - 241L
1,573 Elo+
Solo
Achilles
Achilles
iKillYouNoobs
Achilles
Level 145
God Stats
5W - 5L
1,672 SR
Queue Stats
596W - 580L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 3 / 3
8,479
771
7,717
11,263
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 7
7,043
640
4,152
11,139
4,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Est0k
Hera
14
3 / 3 / 5
8,260
751
13,955
8,437
4,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Spesher6
Achilles
13
1 / 4 / 5
7,214
656
2,880
11,805
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
ligers1337
Yemoja
15
1 / 2 / 7
7,818
711
8,320
9,549
6,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
McLen777
Morgan Le Fay
16
4 / 2 / 6
8,928
812
13,133
10,977
6,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
NORCONTA
Nu Wa
15
2 / 1 / 11
8,601
782
10,884
11,257
5,433
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
RiseFox
Hades
14
3 / 5 / 10
8,689
790
13,765
17,134
22,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Zeject
Yemoja
15
1 / 1 / 11
9,396
854
1,826
12,555
14,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
iKillYouNoobs
Achilles
15
7 / 2 / 7
9,340
849
10,353
11,542
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
10
Kills
17
17
Deaths
11
27
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
3
3
2.17
L
0
5
7
0.7
L
Hera
Est0k
Hera
3
3
5
1.83
W
Morgan Le Fay
McLen777
Morgan Le Fay
4
2
6
3.5
W
Nu Wa
NORCONTA
Nu Wa
2
1
11
7.5
W
Hades
RiseFox
Hades
3
5
10
1.6
L
Achilles
Spesher6
Achilles
1
4
5
0.88
W
Yemoja
Zeject
Yemoja
1
1
11
6.5
W
Achilles
iKillYouNoobs
Achilles
7
2
7
5.25
L
Yemoja
ligers1337
Yemoja
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,024
Damage
49,961
52,193
Taken
63,465
27,268
Mitigated
63,528
16,752
Healing
26,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,717
968
20
2,173
11,263
3,950
0
9,281
1,757
0
25,796
L
4,152
1,590
0
783
11,139
4,313
0
8,788
1,914
0
12,207
L
Hera
Est0k
Hera
13,955
2,353
91
527
8,437
4,759
0
6,050
1,938
25,470
0
W
Morgan Le Fay
McLen777
Morgan Le Fay
13,133
544
59
1,021
10,977
6,331
2,037
3,725
6,984
23,634
0
W
Nu Wa
NORCONTA
Nu Wa
10,884
2,555
1,368
1,400
11,257
5,433
2,660
4,795
6,155
28,033
0
W
Hades
RiseFox
Hades
13,765
97
549
3,181
17,134
22,139
449
4,116
12,680
23,118
0
L
Achilles
Spesher6
Achilles
2,880
404
629
1,725
11,805
8,205
0
8,523
2,940
0
4,889
W
Yemoja
Zeject
Yemoja
1,826
823
10,121
5,596
12,555
14,111
1,251
4,625
7,576
6,957
0
W
Achilles
iKillYouNoobs
Achilles
10,353
580
835
2,035
11,542
15,514
138
4,025
7,274
1,214
18,950
L
Yemoja
ligers1337
Yemoja
8,320
1,174
7,916
2,888
9,549
6,041
0
7,211
1,995
18,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
44,954
94
Minions Killed
112
0
Camps Cleared
0
915,020
Distance Traveled
1,051,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,479
771
33
3
0
173,177
0
L
Anhur
7,043
640
12
1
0
163,615
0
L
Hera
8,260
751
24
2
0
210,848
0
W
Morgan Le Fay
8,928
812
25
2
0
195,297
0
W
Nu Wa
8,601
782
33
3
0
230,979
0
W
Hades
8,689
790
27
2
0
200,923
0
L
Achilles
7,214
656
9
1
0
183,930
0
W
Yemoja
9,396
854
12
1
0
184,278
0
W
Achilles
9,340
849
15
1
0
239,568
0
L
Yemoja
7,818
711
16
1
0
183,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role