Player Matchup

Susano
Susano
AlmostForgotten
Susano
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,503 Elo+
Solo
Mulan
Mulan
Av Jazz 17
Mulan
Level 148
God Stats
1W - 7L
1,248 SR
Queue Stats
137W - 137L
1,427 Elo+
Solo
Cthulhu
Cthulhu
BlackAnimeMaster
Cthulhu
Level 44
God Stats
0W - 3L
1,180 SR
Queue Stats
14W - 27L
1,307 Elo+
Solo
Nu Wa
Nu Wa
TheSunBro93
Nu Wa
Level 156
God Stats
15W - 9L
1,683 SR
Queue Stats
318W - 319L
1,525 Elo+
Solo
Izanami
Izanami
novchovek
Izanami
Level 160
God Stats
11W - 8L
1,616 SR
Queue Stats
874W - 858L
1,479 Elo+
Solo
Team Averages
Level 110
1,445 SR
1,448 Elo+

VS

Team Averages
Level 109
1,513 SR
1,471 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Gerrard515
Atlas
Level 61
God Stats
3W - 2L
1,531 SR
Queue Stats
44W - 60L
1,430 Elo+
Solo
Awilix
Awilix
posto_ambiguo162
Awilix
Level 128
God Stats
35W - 31L
1,391 SR
Queue Stats
617W - 608L
1,489 Elo+
Solo
Anubis
Anubis
youriplooster
Anubis
Level 127
God Stats
13W - 7L
1,641 SR
Queue Stats
335W - 332L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,642
607
1,762
6,087
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
8
2 / 1 / 0
4,514
752
2,881
5,206
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
2,683
447
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 1 / 0
3,762
627
2,490
2,692
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
novchovek
Izanami
6
0 / 1 / 0
3,639
607
746
3,336
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 0
4,239
707
2,127
4,597
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
7
0 / 0 / 1
3,878
646
1,387
1,980
742
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
6
1 / 0 / 0
4,092
682
797
3,143
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 2
3,618
603
1,545
4,350
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
3 / 0 / 0
4,290
715
2,946
4,044
1,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
5
5
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
0
0.5
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
0
2
0
0
L
Mulan
2
1
0
2
L
0
0
0
0
W
Atlas
1
0
0
1
L
0
1
0
0
L
Izanami
novchovek
Izanami
0
1
0
0
W
0
0
2
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,879
Damage
8,802
17,321
Taken
18,114
5,213
Mitigated
8,642
4,794
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,127
898
0
360
4,597
3,060
0
98
4,481
19,896
0
W
Danzaburou
 
Danzaburou
1,387
695
0
1,112
1,980
742
20
102
1,860
0
25,377
L
1,762
789
0
750
6,087
1,596
0
1,936
4,151
0
20,991
L
Mulan
2,881
439
0
2,070
5,206
2,046
0
1,979
3,079
0
24,261
L
0
0
72
0
0
0
0
0
0
0
0
W
Atlas
797
311
0
1,732
3,143
1,789
0
87
3,038
9,899
0
L
2,490
1,070
0
786
2,692
574
0
1,010
1,682
22,508
0
L
Izanami
novchovek
Izanami
746
615
0
1,116
3,336
997
0
797
2,539
0
18,484
W
1,545
590
0
792
4,350
1,301
0
641
3,649
0
14,691
W
2,946
56
0
2,573
4,044
1,750
0
1,344
2,596
34,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,240
Gold Earned
20,117
150
Minions Killed
192
0
Camps Cleared
0
467,602
Distance Traveled
571,254
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,239
707
48
8
0
101,444
0
W
Danzaburou
3,878
646
53
9
0
99,678
0
L
Susano
3,642
607
35
6
0
137,218
0
L
Mulan
4,514
752
39
7
0
107,300
0
L
Cthulhu
2,683
447
0
0
0
0
0
W
Atlas
4,092
682
8
1
0
117,074
0
L
Nu Wa
3,762
627
41
7
0
113,749
0
L
Izanami
3,639
607
35
6
0
109,335
0
W
Awilix
3,618
603
28
5
0
144,753
0
W
Anubis
4,290
715
55
9
0
108,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role