Player Matchup

Freya
Freya
 
Freya
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CptNosgoth
Ymir
Level 129
God Stats
3W - 5L
1,493 SR
Queue Stats
328W - 329L
1,414 Elo+
Solo
Scylla
Scylla
LiquidCobra_LSC
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 83L
1,435 Elo+
Solo
Bakasura
Bakasura
TerreSiamang768
Bakasura
Level 85
God Stats
24W - 21L
1,489 SR
Queue Stats
284W - 247L
1,461 Elo+
Solo
Chiron
Chiron
jordi3
Chiron
Level 109
God Stats
18W - 13L
1,565 SR
Queue Stats
144W - 124L
1,501 Elo+
Solo
Team Averages
Level 120
1,509 SR
1,462 Elo+

VS

Team Averages
Level 81
1,573 SR
1,466 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Radmant
Hera
Level 158
God Stats
3W - 1L
1,749 SR
Queue Stats
105W - 80L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
SandroMLG
Sun Wukong
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,443 Elo+
Solo
Bastet
Bastet
karafasta
Bastet
Level 28
God Stats
11W - 5L
1,688 SR
Queue Stats
59W - 55L
1,492 Elo+
Party 1
Neith
Neith
packata1
Neith
Level 24
God Stats
16W - 16L
1,426 SR
Queue Stats
23W - 32L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
3
0 / 2 / 0
3,443
430
1,000
2,156
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 1
4,824
603
1,699
7,702
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 4 / 0
3,965
496
222
4,555
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
9
0 / 1 / 0
4,755
594
2,349
7,527
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
jordi3
Chiron
8
1 / 1 / 0
4,877
610
4,774
4,269
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 2
4,534
567
1,603
3,467
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hera
Radmant
Hera
11
4 / 0 / 0
6,048
756
3,924
3,440
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SandroMLG
Sun Wukong
9
2 / 0 / 2
5,955
744
5,176
6,760
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
karafasta
Bastet
9
4 / 0 / 2
5,569
696
3,514
4,205
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
packata1
Neith
8
0 / 1 / 3
4,178
522
2,095
3,567
1,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
0
0
W
Sylvanus
 
Sylvanus
0
0
2
1
L
0
2
1
0.25
L
0
4
0
0
W
Hera
Radmant
Hera
4
0
0
4
W
Sun Wukong
SandroMLG
Sun Wukong
2
0
2
3
L
Bakasura
0
1
0
0
L
Chiron
jordi3
Chiron
1
1
0
1
W
Bastet
karafasta
Bastet
4
0
2
5
W
Neith
packata1
Neith
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,044
Damage
16,312
26,209
Taken
21,439
10,920
Mitigated
10,034
5,307
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,000
353
0
557
2,156
577
0
0
2,156
5,825
0
W
Sylvanus
 
Sylvanus
1,603
611
490
1,699
3,467
2,385
27
31
3,436
12,189
0
L
1,699
390
0
576
7,702
4,586
0
1,052
6,650
21,475
0
L
222
82
0
167
4,555
1,299
0
1,467
3,088
15,485
0
W
Hera
Radmant
Hera
3,924
733
0
645
3,440
1,004
153
75
3,235
55,755
0
W
Sun Wukong
SandroMLG
Sun Wukong
5,176
2,701
0
1,964
6,760
3,922
0
2,161
4,222
0
37,708
L
Bakasura
2,349
1,596
0
2,790
7,527
3,038
0
1,841
5,686
0
22,623
L
Chiron
jordi3
Chiron
4,774
1,544
152
1,065
4,269
1,420
556
1,167
3,102
0
35,831
W
Bastet
karafasta
Bastet
3,514
1,220
0
1,577
4,205
1,325
0
283
3,902
0
28,498
W
Neith
packata1
Neith
2,095
850
0
989
3,567
1,398
82
249
3,318
0
16,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,864
Gold Earned
26,284
214
Minions Killed
251
0
Camps Cleared
0
649,558
Distance Traveled
824,531
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,443
430
15
2
0
45,764
0
W
Sylvanus
4,534
567
23
3
0
148,902
4
L
Ymir
4,824
603
36
5
0
151,935
1
L
Scylla
3,965
496
26
3
0
140,492
5
W
Hera
6,048
756
98
12
0
179,892
0
W
Sun Wukong
5,955
744
67
8
0
159,466
0
L
Bakasura
4,755
594
64
8
0
170,470
0
L
Chiron
4,877
610
73
9
0
140,897
0
W
Bastet
5,569
696
40
5
0
180,619
0
W
Neith
4,178
522
23
3
0
155,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role